Add ability to override CannotPlaceNotification per queue.
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abcdefg30
parent
a6cb20a4ec
commit
b54a724aea
@@ -166,6 +166,7 @@ namespace OpenRA.Mods.Common.Orders
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var owner = Queue.Actor.Owner;
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var ai = variants[variant].ActorInfo;
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var bi = variants[variant].BuildingInfo;
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var notification = Queue.Info.CannotPlaceAudio ?? placeBuildingInfo.CannotPlaceNotification;
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if (mi.Button == MouseButton.Left)
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{
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@@ -178,7 +179,7 @@ namespace OpenRA.Mods.Common.Orders
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orderType = "PlacePlug";
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if (!AcceptsPlug(topLeft, plugInfo))
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{
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Game.Sound.PlayNotification(world.Map.Rules, owner, "Speech", placeBuildingInfo.CannotPlaceNotification, owner.Faction.InternalName);
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Game.Sound.PlayNotification(world.Map.Rules, owner, "Speech", notification, owner.Faction.InternalName);
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yield break;
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}
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}
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@@ -190,7 +191,7 @@ namespace OpenRA.Mods.Common.Orders
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foreach (var order in ClearBlockersOrders(world, topLeft))
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yield return order;
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Game.Sound.PlayNotification(world.Map.Rules, owner, "Speech", placeBuildingInfo.CannotPlaceNotification, owner.Faction.InternalName);
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Game.Sound.PlayNotification(world.Map.Rules, owner, "Speech", notification, owner.Faction.InternalName);
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yield break;
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}
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@@ -73,6 +73,12 @@ namespace OpenRA.Mods.Common.Traits
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"The filename of the audio is defined per faction in notifications.yaml.")]
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public readonly string LimitedAudio = null;
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[NotificationReference("Speech")]
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[Desc("Notification played when you can't place a building.",
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"Overrides PlaceBuilding.CannotPlaceNotification for this queue.",
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"The filename of the audio is defined per faction in notifications.yaml.")]
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public readonly string CannotPlaceAudio = null;
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[NotificationReference("Speech")]
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[Desc("Notification played when user clicks on the build palette icon.",
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"The filename of the audio is defined per faction in notifications.yaml.")]
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