Change animations to use the proper SequenceProvider

Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
This commit is contained in:
Pavlos Touboulidis
2014-05-11 03:05:47 +03:00
parent 6eabc6adf5
commit b560268495
52 changed files with 132 additions and 117 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Effects
public MoveFlash(WPos pos, World world)
{
this.pos = pos;
anim = new Animation("moveflsh");
anim = new Animation(world, "moveflsh");
anim.PlayThen("idle", () => world.AddFrameEndTask(w => w.Remove(this)));
}