Change animations to use the proper SequenceProvider

Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
This commit is contained in:
Pavlos Touboulidis
2014-05-11 03:05:47 +03:00
parent 6eabc6adf5
commit b560268495
52 changed files with 132 additions and 117 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Cnc
public WithRoof(Actor self)
{
var rs = self.Trait<RenderSprites>();
var roof = new Animation(rs.GetImage(self), () => self.Trait<IFacing>().Facing);
var roof = new Animation(self.World, rs.GetImage(self), () => self.Trait<IFacing>().Facing);
roof.Play("roof");
rs.anims.Add("roof", new AnimationWithOffset(roof, null, null, 1024));
}