Change animations to use the proper SequenceProvider

Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
This commit is contained in:
Pavlos Touboulidis
2014-05-11 03:05:47 +03:00
parent 6eabc6adf5
commit b560268495
52 changed files with 132 additions and 117 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Buildings
for (var i = 0; i < rows * width; i++)
{
var index = i;
var anim = new Animation(rs.GetImage(self));
var anim = new Animation(self.World, rs.GetImage(self));
var cellOffset = new CVec(i % width, i / width + bibOffset);
// Some mods may define terrain-specific bibs