Change animations to use the proper SequenceProvider

Remove references to the global "Game" and use the SequenceProvider
of the current world/map.
This commit is contained in:
Pavlos Touboulidis
2014-05-11 03:05:47 +03:00
parent 6eabc6adf5
commit b560268495
52 changed files with 132 additions and 117 deletions

View File

@@ -47,7 +47,7 @@ namespace OpenRA.Mods.RA.Effects
{
this.self = self;
this.info = info;
anim = new Animation("gpsdot");
anim = new Animation(self.World, "gpsdot");
anim.PlayRepeating(info.String);
self.World.AddFrameEndTask(w => w.Add(this));