Change animations to use the proper SequenceProvider
Remove references to the global "Game" and use the SequenceProvider of the current world/map.
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@@ -44,8 +44,8 @@ namespace OpenRA.Mods.RA.Widgets
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{
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base.Initialize(args);
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icon = new Animation("icon");
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clock = new Animation("clock");
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icon = new Animation(world, "icon");
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clock = new Animation(world, "clock");
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}
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public override Rectangle EventBounds
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