Add an ingame message if a Lua FatalError call occurs

This commit is contained in:
Curtis Shmyr
2014-08-05 22:37:00 -06:00
parent 2d93918469
commit b572c9b5eb

View File

@@ -10,6 +10,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Drawing;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
@@ -162,6 +163,7 @@ namespace OpenRA.Scripting
public void FatalError(string message) public void FatalError(string message)
{ {
Console.WriteLine("Fatal Lua Error: {0}", message); Console.WriteLine("Fatal Lua Error: {0}", message);
Game.AddChatLine(Color.White, "Fatal Lua Error", message);
error = true; error = true;
} }