RA Balance changes April 2018

This commit is contained in:
Smittytron
2018-04-28 11:42:43 -05:00
committed by Paul Chote
parent 36981e90c4
commit b585f46f91
9 changed files with 35 additions and 22 deletions

View File

@@ -397,7 +397,7 @@ BIO:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
RevealsShroud: RevealsShroud:
Range: 3c0 Range: 4c0
ExternalCapturable: ExternalCapturable:
ExternalCapturableBar: ExternalCapturableBar:
EngineerRepairable: EngineerRepairable:

View File

@@ -597,7 +597,7 @@
Huntable: Huntable:
UpdatesPlayerStatistics: UpdatesPlayerStatistics:
GivesBuildableArea: GivesBuildableArea:
AreaTypes: building AreaTypes: building, fake
RepairableBuilding: RepairableBuilding:
RepairStep: 700 RepairStep: 700
PlayerExperience: 25 PlayerExperience: 25
@@ -693,14 +693,17 @@
^FakeBuilding: ^FakeBuilding:
Inherits: ^Building Inherits: ^Building
-GivesBuildableArea: GivesBuildableArea:
AreaTypes: fake
RequiresBuildableArea:
AreaTypes: fake
Health: Health:
HP: 10000 HP: 10000
Explodes: Explodes:
Weapon: Demolish Weapon: Demolish
DamageThreshold: 70 DamageThreshold: 70
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 1c0
WithDecoration@fake: WithDecoration@fake:
RequiresSelection: true RequiresSelection: true
Image: pips Image: pips

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@@ -568,7 +568,7 @@ SHOK:
Prerequisites: ~barr, stek, tsla, ~infantry.russia, ~techlevel.high Prerequisites: ~barr, stek, tsla, ~infantry.russia, ~techlevel.high
Description: Elite infantry with portable Tesla coils.\n Strong vs Infantry, Vehicles\n Weak vs Aircraft Description: Elite infantry with portable Tesla coils.\n Strong vs Infantry, Vehicles\n Weak vs Aircraft
Valued: Valued:
Cost: 300 Cost: 350
Tooltip: Tooltip:
Name: Shock Trooper Name: Shock Trooper
Health: Health:

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@@ -87,7 +87,7 @@ MSUB:
TurnSpeed: 3 TurnSpeed: 3
Speed: 42 Speed: 42
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 8c0
RevealGeneratedShroud: False RevealGeneratedShroud: False
RevealsShroud@GAPGEN: RevealsShroud@GAPGEN:
Range: 5c0 Range: 5c0

View File

@@ -192,6 +192,10 @@ SPEN:
ProductionBar: ProductionBar:
Power: Power:
Amount: -30 Amount: -30
DetectCloaked:
CloakTypes: Underwater
Range: 10c0
RenderDetectionCircle:
ProvidesPrerequisite@soviet: ProvidesPrerequisite@soviet:
Factions: soviet, russia, ukraine Factions: soviet, russia, ukraine
Prerequisite: ships.soviet Prerequisite: ships.soviet
@@ -301,6 +305,10 @@ SYRD:
ProductionBar: ProductionBar:
Power: Power:
Amount: -30 Amount: -30
DetectCloaked:
CloakTypes: Underwater
Range: 10c0
RenderDetectionCircle:
ProvidesPrerequisite@allies: ProvidesPrerequisite@allies:
Factions: allies, england, france, germany Factions: allies, england, france, germany
Prerequisite: ships.allies Prerequisite: ships.allies
@@ -844,7 +852,7 @@ SAM:
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 8c0
RevealGeneratedShroud: False RevealGeneratedShroud: False
RevealsShroud@GAPGEN: RevealsShroud@GAPGEN:
Range: 5c0 Range: 5c0
@@ -893,7 +901,7 @@ ATEK:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 10c0 Range: 5c0
RevealGeneratedShroud: False RevealGeneratedShroud: False
RevealsShroud@GAPGEN: RevealsShroud@GAPGEN:
Range: 6c0 Range: 6c0
@@ -1323,7 +1331,7 @@ AFLD:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 7c0 Range: 5c0
RevealGeneratedShroud: False RevealGeneratedShroud: False
RevealsShroud@GAPGEN: RevealsShroud@GAPGEN:
Range: 4c0 Range: 4c0
@@ -1512,7 +1520,7 @@ APWR:
Armor: Armor:
Type: Wood Type: Wood
RevealsShroud: RevealsShroud:
Range: 4c0 Range: 5c0
WithBuildingBib: WithBuildingBib:
Power: Power:
Amount: 200 Amount: 200

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@@ -256,7 +256,7 @@ ARTY:
Prerequisites: dome, ~vehicles.allies, ~techlevel.medium Prerequisites: dome, ~vehicles.allies, ~techlevel.medium
Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft
Valued: Valued:
Cost: 800 Cost: 850
Tooltip: Tooltip:
Name: Artillery Name: Artillery
Health: Health:
@@ -414,8 +414,8 @@ JEEP:
WithSpriteTurret: WithSpriteTurret:
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 1 MaxWeight: 2
PipCount: 1 PipCount: 2
LoadingCondition: notmobile LoadingCondition: notmobile
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: vehicles.upgraded Prerequisites: vehicles.upgraded
@@ -470,6 +470,8 @@ MNLY:
Cost: 800 Cost: 800
Tooltip: Tooltip:
Name: Minelayer Name: Minelayer
Selectable:
Priority: 5
Health: Health:
HP: 15000 HP: 15000
Armor: Armor:
@@ -528,7 +530,7 @@ MGG:
Buildable: Buildable:
Queue: Vehicle Queue: Vehicle
BuildPaletteOrder: 150 BuildPaletteOrder: 150
Prerequisites: atek, ~vehicles.france, ~techlevel.high Prerequisites: atek, ~vehicles.england, ~techlevel.high
BuildDuration: 1500 BuildDuration: 1500
BuildDurationModifier: 40 BuildDurationModifier: 40
Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
@@ -617,7 +619,7 @@ TTNK:
Armor: Armor:
Type: Light Type: Light
Mobile: Mobile:
Speed: 113 Speed: 99
RevealsShroud: RevealsShroud:
Range: 7c0 Range: 7c0
RevealGeneratedShroud: False RevealGeneratedShroud: False
@@ -750,7 +752,7 @@ CTNK:
LocalYaw: -60 LocalYaw: -60
AttackFrontal: AttackFrontal:
PortableChrono: PortableChrono:
ChargeDelay: 300 ChargeDelay: 250
ProducibleWithLevel: ProducibleWithLevel:
Prerequisites: vehicles.upgraded Prerequisites: vehicles.upgraded
Selectable: Selectable:
@@ -793,7 +795,7 @@ STNK:
Buildable: Buildable:
Queue: Vehicle Queue: Vehicle
BuildPaletteOrder: 130 BuildPaletteOrder: 130
Prerequisites: atek, ~vehicles.england, ~techlevel.high Prerequisites: atek, ~vehicles.france, ~techlevel.high
BuildDuration: 1166 BuildDuration: 1166
Description: Lightly armored infantry transport which\ncan cloak. Armed with anti-ground missiles.\nCan detect cloaked units.\n Strong vs Light armor\n Weak vs Infantry, Tanks, Aircraft Description: Lightly armored infantry transport which\ncan cloak. Armed with anti-ground missiles.\nCan detect cloaked units.\n Strong vs Light armor\n Weak vs Infantry, Tanks, Aircraft
Valued: Valued:
@@ -830,7 +832,7 @@ STNK:
LoadingCondition: notmobile LoadingCondition: notmobile
Cloak: Cloak:
InitialDelay: 125 InitialDelay: 125
CloakDelay: 250 CloakDelay: 175
CloakSound: appear1.aud CloakSound: appear1.aud
UncloakSound: appear1.aud UncloakSound: appear1.aud
IsPlayerPalette: true IsPlayerPalette: true

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@@ -102,12 +102,12 @@
Name: England Name: England
InternalName: england InternalName: england
Side: Allies Side: Allies
Description: England: Espionage\nSpecial Unit: British Spy\nSpecial Unit: Phase Transport Description: England: Counterintelligence\nSpecial Unit: British Spy\nSpecial Unit: Mobile Gap Generator
Faction@2: Faction@2:
Name: France Name: France
InternalName: france InternalName: france
Side: Allies Side: Allies
Description: France: Deception\nSpecial Ability: Can build fake structures\nSpecial Unit: Mobile Gap Generator Description: France: Deception\nSpecial Ability: Can build fake structures\nSpecial Unit: Phase Transport
Faction@3: Faction@3:
Name: Germany Name: Germany
InternalName: germany InternalName: germany

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@@ -284,7 +284,7 @@ TorpTube:
Falloff: 1000, 368, 135, 50, 18, 7, 0 Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus: Versus:
None: 40 None: 40
Wood: 40 Wood: 80
Light: 30 Light: 30
Heavy: 30 Heavy: 30
Concrete: 100 Concrete: 100

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@@ -25,7 +25,7 @@ ZSU-23:
Inherits: ^AACannon Inherits: ^AACannon
Burst: 2 Burst: 2
BurstDelays: 0 BurstDelays: 0
ReloadDelay: 5 ReloadDelay: 6
Range: 10c0 Range: 10c0
Projectile: Bullet Projectile: Bullet
Speed: 3c340 Speed: 3c340