RA Balance changes April 2018
This commit is contained in:
@@ -397,7 +397,7 @@ BIO:
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Footprint: xx xx
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Footprint: xx xx
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Dimensions: 2,2
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Dimensions: 2,2
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RevealsShroud:
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RevealsShroud:
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Range: 3c0
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Range: 4c0
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ExternalCapturable:
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ExternalCapturable:
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ExternalCapturableBar:
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ExternalCapturableBar:
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EngineerRepairable:
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EngineerRepairable:
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@@ -597,7 +597,7 @@
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Huntable:
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Huntable:
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UpdatesPlayerStatistics:
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UpdatesPlayerStatistics:
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GivesBuildableArea:
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GivesBuildableArea:
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AreaTypes: building
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AreaTypes: building, fake
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RepairableBuilding:
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RepairableBuilding:
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RepairStep: 700
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RepairStep: 700
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PlayerExperience: 25
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PlayerExperience: 25
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@@ -693,14 +693,17 @@
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^FakeBuilding:
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^FakeBuilding:
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Inherits: ^Building
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Inherits: ^Building
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-GivesBuildableArea:
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GivesBuildableArea:
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AreaTypes: fake
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RequiresBuildableArea:
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AreaTypes: fake
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Health:
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Health:
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HP: 10000
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HP: 10000
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Explodes:
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Explodes:
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Weapon: Demolish
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Weapon: Demolish
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DamageThreshold: 70
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DamageThreshold: 70
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 1c0
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WithDecoration@fake:
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WithDecoration@fake:
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RequiresSelection: true
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RequiresSelection: true
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Image: pips
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Image: pips
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@@ -568,7 +568,7 @@ SHOK:
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Prerequisites: ~barr, stek, tsla, ~infantry.russia, ~techlevel.high
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Prerequisites: ~barr, stek, tsla, ~infantry.russia, ~techlevel.high
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Description: Elite infantry with portable Tesla coils.\n Strong vs Infantry, Vehicles\n Weak vs Aircraft
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Description: Elite infantry with portable Tesla coils.\n Strong vs Infantry, Vehicles\n Weak vs Aircraft
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Valued:
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Valued:
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Cost: 300
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Cost: 350
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Tooltip:
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Tooltip:
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Name: Shock Trooper
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Name: Shock Trooper
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Health:
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Health:
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@@ -87,7 +87,7 @@ MSUB:
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TurnSpeed: 3
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TurnSpeed: 3
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Speed: 42
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Speed: 42
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RevealsShroud:
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RevealsShroud:
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Range: 6c0
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Range: 8c0
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RevealGeneratedShroud: False
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RevealGeneratedShroud: False
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RevealsShroud@GAPGEN:
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RevealsShroud@GAPGEN:
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Range: 5c0
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Range: 5c0
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@@ -192,6 +192,10 @@ SPEN:
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ProductionBar:
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ProductionBar:
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Power:
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Power:
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Amount: -30
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Amount: -30
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DetectCloaked:
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CloakTypes: Underwater
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Range: 10c0
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RenderDetectionCircle:
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ProvidesPrerequisite@soviet:
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ProvidesPrerequisite@soviet:
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Factions: soviet, russia, ukraine
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Factions: soviet, russia, ukraine
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Prerequisite: ships.soviet
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Prerequisite: ships.soviet
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@@ -301,6 +305,10 @@ SYRD:
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ProductionBar:
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ProductionBar:
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Power:
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Power:
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Amount: -30
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Amount: -30
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DetectCloaked:
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CloakTypes: Underwater
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Range: 10c0
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RenderDetectionCircle:
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ProvidesPrerequisite@allies:
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ProvidesPrerequisite@allies:
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Factions: allies, england, france, germany
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Factions: allies, england, france, germany
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Prerequisite: ships.allies
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Prerequisite: ships.allies
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@@ -844,7 +852,7 @@ SAM:
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Armor:
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Armor:
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Type: Heavy
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Type: Heavy
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RevealsShroud:
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RevealsShroud:
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Range: 6c0
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Range: 8c0
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RevealGeneratedShroud: False
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RevealGeneratedShroud: False
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RevealsShroud@GAPGEN:
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RevealsShroud@GAPGEN:
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Range: 5c0
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Range: 5c0
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@@ -893,7 +901,7 @@ ATEK:
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Armor:
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Armor:
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Type: Wood
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Type: Wood
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RevealsShroud:
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RevealsShroud:
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Range: 10c0
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Range: 5c0
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RevealGeneratedShroud: False
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RevealGeneratedShroud: False
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RevealsShroud@GAPGEN:
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RevealsShroud@GAPGEN:
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Range: 6c0
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Range: 6c0
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@@ -1323,7 +1331,7 @@ AFLD:
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Armor:
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Armor:
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Type: Wood
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Type: Wood
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RevealsShroud:
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RevealsShroud:
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Range: 7c0
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Range: 5c0
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RevealGeneratedShroud: False
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RevealGeneratedShroud: False
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RevealsShroud@GAPGEN:
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RevealsShroud@GAPGEN:
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Range: 4c0
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Range: 4c0
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@@ -1512,7 +1520,7 @@ APWR:
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Armor:
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Armor:
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Type: Wood
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Type: Wood
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 5c0
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WithBuildingBib:
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WithBuildingBib:
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Power:
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Power:
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Amount: 200
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Amount: 200
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@@ -256,7 +256,7 @@ ARTY:
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Prerequisites: dome, ~vehicles.allies, ~techlevel.medium
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Prerequisites: dome, ~vehicles.allies, ~techlevel.medium
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Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft
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Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Vehicles, Aircraft
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Valued:
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Valued:
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Cost: 800
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Cost: 850
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Tooltip:
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Tooltip:
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Name: Artillery
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Name: Artillery
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Health:
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Health:
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@@ -414,8 +414,8 @@ JEEP:
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WithSpriteTurret:
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WithSpriteTurret:
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Cargo:
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Cargo:
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Types: Infantry
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Types: Infantry
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MaxWeight: 1
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MaxWeight: 2
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PipCount: 1
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PipCount: 2
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LoadingCondition: notmobile
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LoadingCondition: notmobile
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ProducibleWithLevel:
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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Prerequisites: vehicles.upgraded
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@@ -470,6 +470,8 @@ MNLY:
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Cost: 800
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Cost: 800
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Tooltip:
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Tooltip:
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Name: Minelayer
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Name: Minelayer
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Selectable:
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Priority: 5
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Health:
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Health:
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HP: 15000
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HP: 15000
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Armor:
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Armor:
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@@ -528,7 +530,7 @@ MGG:
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Buildable:
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Buildable:
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Queue: Vehicle
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Queue: Vehicle
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BuildPaletteOrder: 150
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BuildPaletteOrder: 150
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Prerequisites: atek, ~vehicles.france, ~techlevel.high
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Prerequisites: atek, ~vehicles.england, ~techlevel.high
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BuildDuration: 1500
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BuildDuration: 1500
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BuildDurationModifier: 40
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BuildDurationModifier: 40
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Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
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Description: Regenerates the shroud nearby, \nobscuring the area.\n Unarmed
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@@ -617,7 +619,7 @@ TTNK:
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Armor:
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Armor:
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Type: Light
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Type: Light
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Mobile:
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Mobile:
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Speed: 113
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Speed: 99
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RevealsShroud:
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RevealsShroud:
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Range: 7c0
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Range: 7c0
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RevealGeneratedShroud: False
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RevealGeneratedShroud: False
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@@ -750,7 +752,7 @@ CTNK:
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LocalYaw: -60
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LocalYaw: -60
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AttackFrontal:
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AttackFrontal:
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PortableChrono:
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PortableChrono:
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ChargeDelay: 300
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ChargeDelay: 250
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ProducibleWithLevel:
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ProducibleWithLevel:
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Prerequisites: vehicles.upgraded
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Prerequisites: vehicles.upgraded
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Selectable:
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Selectable:
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@@ -793,7 +795,7 @@ STNK:
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Buildable:
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Buildable:
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Queue: Vehicle
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Queue: Vehicle
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BuildPaletteOrder: 130
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BuildPaletteOrder: 130
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Prerequisites: atek, ~vehicles.england, ~techlevel.high
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Prerequisites: atek, ~vehicles.france, ~techlevel.high
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BuildDuration: 1166
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BuildDuration: 1166
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Description: Lightly armored infantry transport which\ncan cloak. Armed with anti-ground missiles.\nCan detect cloaked units.\n Strong vs Light armor\n Weak vs Infantry, Tanks, Aircraft
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Description: Lightly armored infantry transport which\ncan cloak. Armed with anti-ground missiles.\nCan detect cloaked units.\n Strong vs Light armor\n Weak vs Infantry, Tanks, Aircraft
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Valued:
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Valued:
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@@ -830,7 +832,7 @@ STNK:
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LoadingCondition: notmobile
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LoadingCondition: notmobile
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Cloak:
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Cloak:
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InitialDelay: 125
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InitialDelay: 125
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CloakDelay: 250
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CloakDelay: 175
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CloakSound: appear1.aud
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CloakSound: appear1.aud
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UncloakSound: appear1.aud
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UncloakSound: appear1.aud
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IsPlayerPalette: true
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IsPlayerPalette: true
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@@ -102,12 +102,12 @@
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Name: England
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Name: England
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InternalName: england
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InternalName: england
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Side: Allies
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Side: Allies
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Description: England: Espionage\nSpecial Unit: British Spy\nSpecial Unit: Phase Transport
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Description: England: Counterintelligence\nSpecial Unit: British Spy\nSpecial Unit: Mobile Gap Generator
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Faction@2:
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Faction@2:
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Name: France
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Name: France
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InternalName: france
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InternalName: france
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Side: Allies
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Side: Allies
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Description: France: Deception\nSpecial Ability: Can build fake structures\nSpecial Unit: Mobile Gap Generator
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Description: France: Deception\nSpecial Ability: Can build fake structures\nSpecial Unit: Phase Transport
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Faction@3:
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Faction@3:
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Name: Germany
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Name: Germany
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InternalName: germany
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InternalName: germany
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@@ -284,7 +284,7 @@ TorpTube:
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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Versus:
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Versus:
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None: 40
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None: 40
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Wood: 40
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Wood: 80
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Light: 30
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Light: 30
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Heavy: 30
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Heavy: 30
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Concrete: 100
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Concrete: 100
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@@ -25,7 +25,7 @@ ZSU-23:
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Inherits: ^AACannon
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Inherits: ^AACannon
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Burst: 2
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Burst: 2
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BurstDelays: 0
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BurstDelays: 0
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ReloadDelay: 5
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ReloadDelay: 6
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Range: 10c0
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Range: 10c0
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Projectile: Bullet
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Projectile: Bullet
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Speed: 3c340
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Speed: 3c340
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