Provide names and pools when creating MiniYaml.
- Rename the filename parameter to name and make it mandatory. Review all callers and ensure a useful string is provided as input, to ensure sufficient context is included for logging and debugging. This can be a filename, url, or any arbitrary text so include whatever context seems reasonable. - When several MiniYamls are created that have similar content, provide a shared string pool. This allows strings that are common between all the yaml to be shared, reducing long term memory usage. We also change the pool from a dictionary to a set. Originally a Dictionary had to be used so we could call TryGetValue to get a reference to the pooled string. Now that more recent versions of dotnet provide a TryGetValue on HashSet, we can use a set directly without the memory wasted by having to store both keys and values in a dictionary.
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@@ -62,7 +62,7 @@ namespace OpenRA.Network
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if (string.IsNullOrEmpty(order.TargetString))
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break;
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var yaml = MiniYaml.FromString(order.TargetString);
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var yaml = MiniYaml.FromString(order.TargetString, order.OrderString);
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foreach (var node in yaml)
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{
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var localizedMessage = new LocalizedMessage(node.Value);
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@@ -183,7 +183,7 @@ namespace OpenRA.Network
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if (!string.IsNullOrEmpty(order.TargetString))
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{
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var data = MiniYaml.FromString(order.TargetString);
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var data = MiniYaml.FromString(order.TargetString, order.OrderString);
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var saveLastOrdersFrame = data.FirstOrDefault(n => n.Key == "SaveLastOrdersFrame");
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if (saveLastOrdersFrame != null)
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orderManager.GameSaveLastFrame =
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@@ -203,7 +203,7 @@ namespace OpenRA.Network
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case "SaveTraitData":
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{
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var data = MiniYaml.FromString(order.TargetString)[0];
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var data = MiniYaml.FromString(order.TargetString, order.OrderString)[0];
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var traitIndex = Exts.ParseInt32Invariant(data.Key);
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world?.AddGameSaveTraitData(traitIndex, data.Value);
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@@ -244,7 +244,7 @@ namespace OpenRA.Network
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{
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// Switch to the server's mod if we need and are able to
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var mod = Game.ModData.Manifest;
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var request = HandshakeRequest.Deserialize(order.TargetString);
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var request = HandshakeRequest.Deserialize(order.TargetString, order.OrderString);
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var externalKey = ExternalMod.MakeKey(request.Mod, request.Version);
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if ((request.Mod != mod.Id || request.Version != mod.Metadata.Version) &&
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@@ -312,7 +312,7 @@ namespace OpenRA.Network
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case "SyncInfo":
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{
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orderManager.LobbyInfo = Session.Deserialize(order.TargetString);
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orderManager.LobbyInfo = Session.Deserialize(order.TargetString, order.OrderString);
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Game.SyncLobbyInfo();
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break;
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}
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@@ -320,7 +320,7 @@ namespace OpenRA.Network
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case "SyncLobbyClients":
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{
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var clients = new List<Session.Client>();
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var nodes = MiniYaml.FromString(order.TargetString);
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var nodes = MiniYaml.FromString(order.TargetString, order.OrderString);
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foreach (var node in nodes)
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{
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var strings = node.Key.Split('@');
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@@ -336,7 +336,7 @@ namespace OpenRA.Network
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case "SyncLobbySlots":
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{
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var slots = new Dictionary<string, Session.Slot>();
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var nodes = MiniYaml.FromString(order.TargetString);
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var nodes = MiniYaml.FromString(order.TargetString, order.OrderString);
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foreach (var node in nodes)
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{
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var strings = node.Key.Split('@');
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@@ -354,7 +354,7 @@ namespace OpenRA.Network
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case "SyncLobbyGlobalSettings":
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{
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var nodes = MiniYaml.FromString(order.TargetString);
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var nodes = MiniYaml.FromString(order.TargetString, order.OrderString);
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foreach (var node in nodes)
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{
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var strings = node.Key.Split('@');
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@@ -368,7 +368,7 @@ namespace OpenRA.Network
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case "SyncConnectionQuality":
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{
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var nodes = MiniYaml.FromString(order.TargetString);
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var nodes = MiniYaml.FromString(order.TargetString, order.OrderString);
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foreach (var node in nodes)
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{
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var strings = node.Key.Split('@');
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