Write graphics.log on Cg renderer errors. Fixes second half of #967. Untested.
This commit is contained in:
@@ -39,15 +39,42 @@ namespace OpenRA.Renderer.Cg
|
||||
GL_STACK_UNDERFLOW = Gl.GL_STACK_UNDERFLOW,
|
||||
GL_OUT_OF_MEMORY = Gl.GL_OUT_OF_MEMORY,
|
||||
GL_TABLE_TOO_LARGE = Gl.GL_TABLE_TOO_LARGE,
|
||||
GL_INVALID_OPERATION = Gl.GL_INVALID_OPERATION,
|
||||
}
|
||||
|
||||
internal static void CheckGlError()
|
||||
{
|
||||
var n = Gl.glGetError();
|
||||
if( n != Gl.GL_NO_ERROR )
|
||||
throw new InvalidOperationException( "GL Error: " + ( (GlError)n ).ToString() );
|
||||
{
|
||||
var error = "GL Error: {0}\n{1}".F((GlError)n, new System.Diagnostics.StackTrace());
|
||||
WriteGraphicsLog(error);
|
||||
throw new InvalidOperationException("OpenGL Error: See graphics.log for details.");
|
||||
}
|
||||
}
|
||||
|
||||
static void WriteGraphicsLog(string message)
|
||||
{
|
||||
Log.AddChannel("graphics", "graphics.log");
|
||||
Log.Write("graphics", message);
|
||||
Log.Write("graphics", "");
|
||||
Log.Write("graphics", "OpenGL Information:");
|
||||
Log.Write("graphics", "Vendor: {0}", Gl.glGetString(Gl.GL_VENDOR));
|
||||
Log.Write("graphics", "Renderer: {0}", Gl.glGetString(Gl.GL_RENDERER));
|
||||
Log.Write("graphics", "GL Version: {0}", Gl.glGetString(Gl.GL_VERSION));
|
||||
Log.Write("graphics", "Shader Version: {0}", Gl.glGetString(Gl.GL_SHADING_LANGUAGE_VERSION));
|
||||
Log.Write("graphics", "Available extensions:");
|
||||
Log.Write("graphics", Gl.glGetString(Gl.GL_EXTENSIONS));
|
||||
}
|
||||
|
||||
static Tao.Cg.Cg.CGerrorCallbackFuncDelegate CgErrorCallback = () =>
|
||||
{
|
||||
var err = Tao.Cg.Cg.cgGetError();
|
||||
var msg = "CG Error: {0}: {1}".F(err, Tao.Cg.Cg.cgGetErrorString(err));
|
||||
WriteGraphicsLog(msg);
|
||||
throw new InvalidOperationException("CG Error. See graphics.log for details");
|
||||
};
|
||||
|
||||
public GraphicsDevice( int width, int height, WindowMode window, bool vsync )
|
||||
{
|
||||
Console.WriteLine("Using Cg renderer");
|
||||
@@ -95,9 +122,6 @@ namespace OpenRA.Renderer.Cg
|
||||
vertexProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_VERTEX );
|
||||
fragmentProfile = CgGl.cgGLGetLatestProfile( CgGl.CG_GL_FRAGMENT );
|
||||
|
||||
//Console.WriteLine("VP Profile: " + vertexProfile);
|
||||
//Console.WriteLine("FP Profile: " + fragmentProfile);
|
||||
|
||||
Gl.glEnableClientState( Gl.GL_VERTEX_ARRAY );
|
||||
CheckGlError();
|
||||
Gl.glEnableClientState( Gl.GL_TEXTURE_COORD_ARRAY );
|
||||
@@ -106,14 +130,6 @@ namespace OpenRA.Renderer.Cg
|
||||
Sdl.SDL_SetModState( 0 ); // i have had enough.
|
||||
}
|
||||
|
||||
static Tao.Cg.Cg.CGerrorCallbackFuncDelegate CgErrorCallback = () =>
|
||||
{
|
||||
var err = Tao.Cg.Cg.cgGetError();
|
||||
var str = Tao.Cg.Cg.cgGetErrorString( err );
|
||||
throw new InvalidOperationException(
|
||||
string.Format( "CG Error: {0}: {1}", err, str ) );
|
||||
};
|
||||
|
||||
public void EnableScissor( int left, int top, int width, int height )
|
||||
{
|
||||
if( width < 0 ) width = 0;
|
||||
|
||||
Reference in New Issue
Block a user