slowly teasing the view+controller out of the model classes.

actually doesn't work right now, but that will change.

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@2050 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
chrisf
2008-07-25 07:27:47 +00:00
parent 4ea033f63d
commit b594f296c3
16 changed files with 400 additions and 115 deletions

View File

@@ -39,6 +39,8 @@ namespace OpenRa.Game
for (int j = 0; j < height; j++)
spriteRenderer.DrawSprite(blocked ? buildBlocked : buildOk,
24 * (position + new int2(i, j)) + game.viewport.Location, 0);
spriteRenderer.Flush();
}
bool blocked, hasOverlay;