Add PlaceBuildingVariant trait.

This commit is contained in:
Paul Chote
2019-05-06 09:56:39 +00:00
committed by abcdefg30
parent 44e41cc054
commit b59ae476e4
3 changed files with 164 additions and 62 deletions

View File

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#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Place a different building when PlaceBuilding's ToggleVariantKey hotkey is pressed while the PlaceBuildingOrderGenerator is active.")]
public class PlaceBuildingVariantsInfo : TraitInfo<PlaceBuildingVariants>, Requires<BuildingInfo>, Requires<BuildableInfo>
{
[FieldLoader.Require]
[ActorReference(typeof(BuildingInfo))]
[Desc("Variant actors that can be cycled between when placing a structure.")]
public readonly string[] Actors = null;
public override object Create(ActorInitializer init) { return new PlaceBuildingVariants(); }
}
public class PlaceBuildingVariants { }
}