From 03913ef768feda7785a05e588ca1ee245ea95757 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 17 Apr 2016 20:05:48 -0400 Subject: [PATCH 1/2] Increase ambient light level in fort lonestar. --- mods/ra/maps/fort-lonestar/rules.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ra/maps/fort-lonestar/rules.yaml b/mods/ra/maps/fort-lonestar/rules.yaml index bc13d43edf..1784b269a9 100644 --- a/mods/ra/maps/fort-lonestar/rules.yaml +++ b/mods/ra/maps/fort-lonestar/rules.yaml @@ -21,7 +21,7 @@ World: Red: 0.75 Green: 0.85 Blue: 1.5 - Ambient: 0.35 + Ambient: 0.45 MusicPlaylist: BackgroundMusic: rain FlashPaletteEffect@LIGHTNINGSTRIKE: From 39ddf29a8d554949eefa04e1c9d5cfdcb6d2cf9c Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 17 Apr 2016 20:07:12 -0400 Subject: [PATCH 2/2] Increase ambient light level in gdi06. --- mods/cnc/maps/gdi06/rules.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/cnc/maps/gdi06/rules.yaml b/mods/cnc/maps/gdi06/rules.yaml index d19de9dfd1..3e0e766d2f 100644 --- a/mods/cnc/maps/gdi06/rules.yaml +++ b/mods/cnc/maps/gdi06/rules.yaml @@ -23,7 +23,7 @@ World: Red: 0.75 Green: 0.85 Blue: 1.5 - Ambient: 0.35 + Ambient: 0.45 MissionData: Briefing: Use a GDI Commando to infiltrate the Nod base. **** ** destroy the ******** so that the base is incapacitated. Get in, hit it, and get the **** out. BriefingVideo: gdi6.vqa