MoveClassicFacingFudge update rule
This commit is contained in:
@@ -215,7 +215,7 @@ SoundFormats: Aud, Wav
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SpriteFormats: ShpTD, TmpTD, ShpTS, TmpRA
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SpriteSequenceFormat: TilesetSpecificSpriteSequence
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SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
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TilesetExtensions:
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TEMPERAT: .tem
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WINTER: .win
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@@ -13,6 +13,11 @@
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QuantizeFacingsFromSequence:
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RenderSprites:
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^ClassicFacingSpriteActor:
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ClassicFacingBodyOrientation:
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QuantizeFacingsFromSequence:
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RenderSprites:
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^1x1Shape:
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HitShape:
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UseTargetableCellsOffsets: true
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@@ -263,7 +268,7 @@
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^Vehicle:
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Inherits@1: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Inherits@3: ^ClassicFacingSpriteActor
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Inherits@selection: ^SelectableCombatUnit
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Huntable:
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OwnerLostAction:
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@@ -294,8 +299,6 @@
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MustBeDestroyed:
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Voiced:
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VoiceSet: VehicleVoice
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BodyOrientation:
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UseClassicFacingFudge: True
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HitShape:
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MapEditorData:
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Categories: Vehicle
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@@ -310,7 +313,7 @@
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^Helicopter:
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Inherits@1: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Inherits@3: ^ClassicFacingSpriteActor
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Inherits@selection: ^SelectableCombatUnit
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Huntable:
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OwnerLostAction:
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@@ -357,8 +360,6 @@
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MustBeDestroyed:
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Voiced:
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VoiceSet: VehicleVoice
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BodyOrientation:
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UseClassicFacingFudge: True
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HitShape:
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MapEditorData:
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Categories: Aircraft
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@@ -641,7 +642,7 @@
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^Plane:
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^SpriteActor
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Inherits@2: ^ClassicFacingSpriteActor
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Huntable:
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OwnerLostAction:
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Action: Kill
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@@ -1030,7 +1031,7 @@
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ValidOwnerNames: Neutral
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^CommonHuskDefaults:
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Inherits@1: ^SpriteActor
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Inherits@1: ^ClassicFacingSpriteActor
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Interactable:
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Health:
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HP: 14000
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@@ -1068,8 +1069,6 @@
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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BodyOrientation:
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UseClassicFacingFudge: True
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^LightHusk:
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Inherits: ^Husk
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@@ -1090,8 +1089,6 @@
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Explosion: HeliCrash
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Tooltip:
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GenericName: Destroyed Helicopter
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BodyOrientation:
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UseClassicFacingFudge: True
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-MapEditorData:
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^Bridge:
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@@ -71,6 +71,8 @@ LST:
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Type: Heavy
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RevealsShroud:
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Range: 7c0
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-BodyOrientation:
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ClassicFacingBodyOrientation:
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WithFacingSpriteBody:
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Selectable:
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Bounds: 48,48
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@@ -865,8 +865,8 @@ GUN:
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Range: 3c0
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Power:
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Amount: -20
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BodyOrientation:
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UseClassicFacingFudge: True
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-BodyOrientation:
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ClassicFacingBodyOrientation:
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SAM:
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Inherits: ^Defense
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@@ -915,8 +915,8 @@ SAM:
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-RenderDetectionCircle:
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Power:
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Amount: -20
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BodyOrientation:
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UseClassicFacingFudge: True
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-BodyOrientation:
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ClassicFacingBodyOrientation:
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-ActorPreviewPlaceBuildingPreview:
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SequencePlaceBuildingPreview:
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Sequence: place
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@@ -1,13 +1,13 @@
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c17:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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icon: c17icnh
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tran:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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rotor: lrotor
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Length: 4
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rotor2: rrotor
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@@ -29,7 +29,7 @@ tran:
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heli:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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rotor: lrotor
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Length: 4
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slow-rotor: lrotor
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@@ -44,7 +44,7 @@ heli:
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orca:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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move:
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Start: 32
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Facings: 32
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@@ -54,7 +54,7 @@ orca:
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a10:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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muzzle: minigun
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Length: 6
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Facings: 8
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@@ -1,9 +1,9 @@
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lst:
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idle: lstnew
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UseClassicFacingFudge: True
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UseClassicFacings: True
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Facings: 32
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roof: lstnew2
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UseClassicFacingFudge: True
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UseClassicFacings: True
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Facings: 32
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icon: lsticnh.tem
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AddExtension: False
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@@ -437,19 +437,19 @@ wood:
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gun:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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recoil:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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damaged-idle:
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Start: 64
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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damaged-recoil:
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Start: 96
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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make: gunmake
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Length: *
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Tick: 80
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@@ -476,7 +476,7 @@ sam:
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idle:
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Start: 17
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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closing:
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Start: 50
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Length: 14
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@@ -490,7 +490,7 @@ sam:
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damaged-idle:
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Start: 81
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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damaged-closing:
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Start: 114
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Length: 14
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@@ -1,20 +1,20 @@
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mcv:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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icon: mcvicnh.tem
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AddExtension: False
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mcv.destroyed:
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idle: mcv
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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harv:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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harvest:
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Start: 32
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Length: 4
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@@ -30,17 +30,17 @@ harv:
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harv.destroyed:
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idle: harv
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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bggy:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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muzzle: minigun
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Length: 6
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Facings: 8
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@@ -50,22 +50,22 @@ bggy:
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bggy.destroyed:
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idle: bggy
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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turret: bggy
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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mtnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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muzzle: gunfire2
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Length: *
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icon: mtnkicnh.tem
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@@ -74,22 +74,22 @@ mtnk:
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mtnk.destroyed:
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idle: mtnk
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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turret: mtnk
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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ltnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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muzzle: gunfire2
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Length: *
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icon: ltnkicnh.tem
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@@ -98,22 +98,22 @@ ltnk:
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ltnk.destroyed:
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idle: ltnk
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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turret: ltnk
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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htnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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muzzle: gunfire2
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Length: *
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icon: htnkicnh.tem
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@@ -122,22 +122,22 @@ htnk:
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htnk.destroyed:
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idle: htnk
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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turret: htnk
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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jeep:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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muzzle: minigun
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Length: 6
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Facings: 8
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@@ -147,31 +147,31 @@ jeep:
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jeep.destroyed:
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idle: jeep
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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turret: jeep
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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bike:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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icon: bikeicnh.tem
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AddExtension: False
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bike.destroyed:
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idle: bike
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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ftnk:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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muzzle:
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Combine:
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flame-n:
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@@ -206,13 +206,13 @@ ftnk:
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ftnk.destroyed:
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idle: ftnk
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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ZOffset: -512
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mhq:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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spinner:
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Start: 32
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Length: 32
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@@ -221,80 +221,80 @@ mhq:
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msam:
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idle:
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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empty-aim:
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Start: 64
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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aim:
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Start: 64
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Facings: 32
|
||||
UseClassicFacingFudge: True
|
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UseClassicFacings: True
|
||||
icon: msamicnh.tem
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||||
AddExtension: False
|
||||
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msam.destroyed:
|
||||
idle: msam
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||||
Facings: 32
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||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret: msam
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||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
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mlrs:
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||||
idle:
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||||
Facings: 32
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||||
UseClassicFacingFudge: True
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UseClassicFacings: True
|
||||
turret:
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||||
Start: 32
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||||
Facings: 32
|
||||
UseClassicFacingFudge: True
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||||
UseClassicFacings: True
|
||||
turret1:
|
||||
Start: 64
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||||
Facings: 32
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||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret0:
|
||||
Start: 96
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||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
icon: mlrsicnh.tem
|
||||
AddExtension: False
|
||||
|
||||
mlrs.destroyed:
|
||||
idle: mlrs
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret: mlrs
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
stnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
icon: stnkicnh.tem
|
||||
AddExtension: False
|
||||
|
||||
stnk.destroyed:
|
||||
idle: stnk
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
arty:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: *
|
||||
icon: artyicnh.tem
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||||
@@ -303,13 +303,13 @@ arty:
|
||||
arty.destroyed:
|
||||
idle: arty
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
apc:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret: apctur
|
||||
Facings: 32
|
||||
muzzle: apcmuz
|
||||
@@ -327,7 +327,7 @@ apc:
|
||||
apc.destroyed:
|
||||
idle: apc
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret: apctur
|
||||
Facings: 32
|
||||
@@ -336,11 +336,11 @@ apc.destroyed:
|
||||
truck:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
icon: truckicon
|
||||
|
||||
truck.destroyed:
|
||||
idle: truck
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
@@ -217,7 +217,7 @@ SoundFormats: Aud, Wav
|
||||
|
||||
SpriteFormats: ShpD2, ShpTD, TmpRA, TmpTD, ShpTS
|
||||
|
||||
SpriteSequenceFormat: TilesetSpecificSpriteSequence
|
||||
SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
|
||||
TilesetExtensions:
|
||||
TEMPERAT: .tem
|
||||
SNOW: .sno
|
||||
|
||||
@@ -12,6 +12,11 @@
|
||||
QuantizeFacingsFromSequence:
|
||||
RenderSprites:
|
||||
|
||||
^ClassicFacingSpriteActor:
|
||||
ClassicFacingBodyOrientation:
|
||||
QuantizeFacingsFromSequence:
|
||||
RenderSprites:
|
||||
|
||||
^1x1Shape:
|
||||
HitShape:
|
||||
UseTargetableCellsOffsets: true
|
||||
@@ -227,7 +232,7 @@
|
||||
^Vehicle:
|
||||
Inherits@1: ^ExistsInWorld
|
||||
Inherits@2: ^IronCurtainable
|
||||
Inherits@3: ^SpriteActor
|
||||
Inherits@3: ^ClassicFacingSpriteActor
|
||||
Inherits@bounty: ^GlobalBounty
|
||||
Inherits@selection: ^SelectableCombatUnit
|
||||
Huntable:
|
||||
@@ -293,8 +298,6 @@
|
||||
OpeningSequence: open
|
||||
Offset: 0,0,200
|
||||
RequiresCondition: parachute
|
||||
BodyOrientation:
|
||||
UseClassicFacingFudge: True
|
||||
HitShape:
|
||||
MapEditorData:
|
||||
Categories: Vehicle
|
||||
@@ -612,8 +615,8 @@
|
||||
String: Helicopter
|
||||
Hovers@CRUISING:
|
||||
RequiresCondition: cruising
|
||||
BodyOrientation:
|
||||
UseClassicFacingFudge: True
|
||||
-BodyOrientation:
|
||||
ClassicFacingBodyOrientation:
|
||||
|
||||
^BasicBuilding:
|
||||
Inherits@1: ^ExistsInWorld
|
||||
@@ -960,7 +963,6 @@
|
||||
Categories: Decoration
|
||||
|
||||
^BasicHusk:
|
||||
Inherits@1: ^SpriteActor
|
||||
Interactable:
|
||||
Health:
|
||||
HP: 28000
|
||||
@@ -977,6 +979,7 @@
|
||||
|
||||
^Husk:
|
||||
Inherits: ^BasicHusk
|
||||
Inherits@2: ^ClassicFacingSpriteActor
|
||||
Husk:
|
||||
AllowedTerrain: Clear, Rough, Road, Ore, Gems, Beach
|
||||
Burns:
|
||||
@@ -1000,11 +1003,10 @@
|
||||
Chronoshiftable:
|
||||
Tooltip:
|
||||
GenericName: Destroyed Vehicle
|
||||
BodyOrientation:
|
||||
UseClassicFacingFudge: True
|
||||
|
||||
^PlaneHusk:
|
||||
Inherits: ^BasicHusk
|
||||
Inherits@2: ^SpriteActor
|
||||
WithShadow:
|
||||
Offset: 43, 128, 0
|
||||
ZOffset: -129
|
||||
@@ -1023,6 +1025,7 @@
|
||||
|
||||
^HelicopterHusk:
|
||||
Inherits: ^BasicHusk
|
||||
Inherits@2: ^ClassicFacingSpriteActor
|
||||
WithShadow:
|
||||
Offset: 43, 128, 0
|
||||
ZOffset: -129
|
||||
@@ -1034,8 +1037,6 @@
|
||||
CanSlide: True
|
||||
FallsToEarth:
|
||||
Explosion: UnitExplodeHeli
|
||||
BodyOrientation:
|
||||
UseClassicFacingFudge: True
|
||||
-MapEditorData:
|
||||
RevealOnDeath:
|
||||
Duration: 60
|
||||
|
||||
@@ -601,8 +601,8 @@ AGUN:
|
||||
RangeCircleType: aa
|
||||
Power:
|
||||
Amount: -50
|
||||
BodyOrientation:
|
||||
UseClassicFacingFudge: True
|
||||
-BodyOrientation:
|
||||
ClassicFacingBodyOrientation:
|
||||
|
||||
DOME:
|
||||
Inherits: ^Building
|
||||
@@ -814,8 +814,8 @@ GUN:
|
||||
Amount: -40
|
||||
DetectCloaked:
|
||||
Range: 6c0
|
||||
BodyOrientation:
|
||||
UseClassicFacingFudge: True
|
||||
-BodyOrientation:
|
||||
ClassicFacingBodyOrientation:
|
||||
|
||||
FTUR:
|
||||
Inherits: ^Defense
|
||||
@@ -914,8 +914,8 @@ SAM:
|
||||
RangeCircleType: aa
|
||||
Power:
|
||||
Amount: -40
|
||||
BodyOrientation:
|
||||
UseClassicFacingFudge: True
|
||||
-BodyOrientation:
|
||||
ClassicFacingBodyOrientation:
|
||||
|
||||
ATEK:
|
||||
Inherits: ^ScienceBuilding
|
||||
|
||||
@@ -14,7 +14,7 @@ yak:
|
||||
heli:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
rotor: lrotor
|
||||
Length: 4
|
||||
slow-rotor: lrotor
|
||||
@@ -25,7 +25,7 @@ heli:
|
||||
hind:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
rotor: lrotorlg
|
||||
Length: 4
|
||||
slow-rotor: lrotorlg
|
||||
@@ -39,7 +39,7 @@ hind:
|
||||
tran:
|
||||
idle: tran2
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
rotor: lrotor
|
||||
Length: 4
|
||||
rotor2: rrotor
|
||||
@@ -74,7 +74,7 @@ badr:
|
||||
mh60:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
rotor: yrotorlg
|
||||
Length: 4
|
||||
slow-rotor: yrotorlg
|
||||
|
||||
@@ -380,21 +380,21 @@ fix:
|
||||
gun:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
recoil:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
make: gunmake
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 64
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
damaged-recoil:
|
||||
Start: 96
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: 5
|
||||
bib: mbGUN
|
||||
@@ -406,12 +406,12 @@ gun:
|
||||
agun:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
Offset: 0,-13
|
||||
recoil:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
Offset: 0,-13
|
||||
make: agunmake
|
||||
Length: *
|
||||
@@ -419,12 +419,12 @@ agun:
|
||||
damaged-idle:
|
||||
Start: 64
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
Offset: 0,-13
|
||||
damaged-recoil:
|
||||
Start: 96
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
Offset: 0,-13
|
||||
muzzle: gunfire2
|
||||
Start: 1
|
||||
@@ -437,12 +437,12 @@ agun:
|
||||
sam:
|
||||
idle: sam2
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
Offset: -1,-2
|
||||
damaged-idle: sam2
|
||||
Start: 34
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
Offset: -1,-2
|
||||
make: sammake
|
||||
Length: *
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
mcv:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
icon: mcvicon
|
||||
|
||||
mcvhusk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -1023
|
||||
|
||||
truk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
icon: trukicon
|
||||
|
||||
harv:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
harvest:
|
||||
Start: 32
|
||||
Length: 8
|
||||
@@ -42,23 +42,23 @@ harvhalf:
|
||||
hhusk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -1023
|
||||
|
||||
hhusk2:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -1023
|
||||
|
||||
1tnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: 2
|
||||
icon: 1tnkicon
|
||||
@@ -66,22 +66,22 @@ hhusk2:
|
||||
1tnk.destroyed:
|
||||
idle: 1tnk
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret: 1tnk
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
2tnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: 5
|
||||
icon: 2tnkicon
|
||||
@@ -89,22 +89,22 @@ hhusk2:
|
||||
2tnk.destroyed:
|
||||
idle: 2tnk
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret: 2tnk
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
3tnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: 5
|
||||
icon: 3tnkicon
|
||||
@@ -112,22 +112,22 @@ hhusk2:
|
||||
3tnk.destroyed:
|
||||
idle: 3tnk
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret: 3tnk
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
4tnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: 5
|
||||
icon: 4tnkicon
|
||||
@@ -135,28 +135,28 @@ hhusk2:
|
||||
4tnk.destroyed:
|
||||
idle: 4tnk
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
turret: 4tnk
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
|
||||
v2rl:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
empty-idle:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
icon: v2rlicon
|
||||
|
||||
arty:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: 5
|
||||
icon: artyicon
|
||||
@@ -164,11 +164,11 @@ arty:
|
||||
jeep:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: minigun
|
||||
Length: 6
|
||||
Facings: 8
|
||||
@@ -177,7 +177,7 @@ jeep:
|
||||
apc:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: minigun
|
||||
Length: 6
|
||||
Facings: 8
|
||||
@@ -191,13 +191,13 @@ apc:
|
||||
mnly:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
icon: mnlyicon
|
||||
|
||||
mrj:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
spinner:
|
||||
Start: 32
|
||||
Length: 32
|
||||
@@ -206,7 +206,7 @@ mrj:
|
||||
mgg:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
spinner:
|
||||
Start: 32
|
||||
Length: 8
|
||||
@@ -218,7 +218,7 @@ mgg:
|
||||
mgg.destroyed:
|
||||
idle: mgg
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
ZOffset: -512
|
||||
spinner: mgg
|
||||
Start: 32
|
||||
@@ -230,7 +230,7 @@ mgg.destroyed:
|
||||
ttnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
spinner:
|
||||
Start: 32
|
||||
Length: 32
|
||||
@@ -239,11 +239,11 @@ ttnk:
|
||||
ftrk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 32
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: 2
|
||||
icon: ftrkicon
|
||||
@@ -251,13 +251,13 @@ ftrk:
|
||||
dtrk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
icon: dtrkicon
|
||||
|
||||
ctnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
muzzle: gunfire2
|
||||
Length: 5
|
||||
icon: ctnkicon
|
||||
@@ -265,7 +265,7 @@ ctnk:
|
||||
qtnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
piston:
|
||||
Start: 32
|
||||
Facings: 8
|
||||
@@ -275,7 +275,7 @@ qtnk:
|
||||
stnk:
|
||||
idle:
|
||||
Facings: 32
|
||||
UseClassicFacingFudge: True
|
||||
UseClassicFacings: True
|
||||
turret:
|
||||
Start: 38
|
||||
Facings: 32
|
||||
|
||||
Reference in New Issue
Block a user