MoveClassicFacingFudge update rule
This commit is contained in:
@@ -0,0 +1,80 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class MoveClassicFacingFudge : UpdateRule
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{
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public override string Name { get { return "UseClassicFacingFudge functionality was moved to Cnc-specific sequence/coordinate code."; } }
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public override string Description
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{
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get
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{
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return "UseClassicFacingFudge has been replaced with ClassicFacingBodyOrientation trait\n" +
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"and Classic* variants of *Sequence loaders respectively, both located in Mods.Cnc.";
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}
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}
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readonly List<string> locations = new List<string>();
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public override IEnumerable<string> AfterUpdate(ModData modData)
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{
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if (locations.Any())
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yield return "UseClassicFacingFudge property on BodyOrientation was replaced with ClassicFacingBodyOrientation trait.\n" +
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"UseClassicFacingFudge for sequences was renamed to UseClassicFacings and moved to\n" +
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"Classic(TileSetSpecific)SpriteSequence loaders in Mods.Cnc.\n" +
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"Update SpriteSequenceFormat: in mod.yaml accordingly.\n" +
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"Make sure that actors implementing the following places don't use or inherit the standard BodyOrientation:\n" +
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UpdateUtils.FormatMessageList(locations);
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locations.Clear();
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}
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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var modId = modData.Manifest.Id;
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foreach (var bo in actorNode.ChildrenMatching("BodyOrientation"))
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{
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var usesClassicFacings = false;
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var facingFudgeNode = bo.LastChildMatching("UseClassicFacingFudge");
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if (facingFudgeNode != null)
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{
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usesClassicFacings = facingFudgeNode.NodeValue<bool>();
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bo.RemoveNode(facingFudgeNode);
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}
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if (usesClassicFacings)
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{
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bo.RenameKey("ClassicFacingBodyOrientation");
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locations.Add("{0} ({1})".F(actorNode.Key, actorNode.Location.Filename));
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}
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}
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yield break;
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}
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public override IEnumerable<string> UpdateSequenceNode(ModData modData, MiniYamlNode sequenceNode)
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{
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foreach (var sequence in sequenceNode.Value.Nodes)
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{
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var facingFudgeNode = sequence.LastChildMatching("UseClassicFacingFudge");
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if (facingFudgeNode != null)
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facingFudgeNode.RenameKey("UseClassicFacings");
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}
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yield break;
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}
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}
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}
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@@ -81,6 +81,7 @@ namespace OpenRA.Mods.Common.UpdateRules
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new AddPipDecorationTraits(),
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new AddPipDecorationTraits(),
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new ModernizeDecorationTraits(),
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new ModernizeDecorationTraits(),
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new RenameInfiltrationNotifications(),
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new RenameInfiltrationNotifications(),
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new MoveClassicFacingFudge(),
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})
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})
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};
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};
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@@ -215,7 +215,7 @@ SoundFormats: Aud, Wav
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SpriteFormats: ShpTD, TmpTD, ShpTS, TmpRA
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SpriteFormats: ShpTD, TmpTD, ShpTS, TmpRA
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SpriteSequenceFormat: TilesetSpecificSpriteSequence
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SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
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TilesetExtensions:
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TilesetExtensions:
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TEMPERAT: .tem
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TEMPERAT: .tem
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WINTER: .win
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WINTER: .win
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@@ -13,6 +13,11 @@
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QuantizeFacingsFromSequence:
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QuantizeFacingsFromSequence:
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RenderSprites:
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RenderSprites:
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^ClassicFacingSpriteActor:
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ClassicFacingBodyOrientation:
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QuantizeFacingsFromSequence:
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RenderSprites:
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^1x1Shape:
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^1x1Shape:
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HitShape:
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HitShape:
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UseTargetableCellsOffsets: true
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UseTargetableCellsOffsets: true
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@@ -263,7 +268,7 @@
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^Vehicle:
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^Vehicle:
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Inherits@1: ^ExistsInWorld
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Inherits@1: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Inherits@3: ^ClassicFacingSpriteActor
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Inherits@selection: ^SelectableCombatUnit
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Inherits@selection: ^SelectableCombatUnit
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Huntable:
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Huntable:
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OwnerLostAction:
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OwnerLostAction:
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@@ -294,8 +299,6 @@
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MustBeDestroyed:
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MustBeDestroyed:
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Voiced:
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Voiced:
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VoiceSet: VehicleVoice
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VoiceSet: VehicleVoice
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BodyOrientation:
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UseClassicFacingFudge: True
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HitShape:
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HitShape:
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MapEditorData:
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MapEditorData:
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Categories: Vehicle
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Categories: Vehicle
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@@ -310,7 +313,7 @@
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^Helicopter:
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^Helicopter:
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Inherits@1: ^ExistsInWorld
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Inherits@1: ^ExistsInWorld
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Inherits@3: ^SpriteActor
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Inherits@3: ^ClassicFacingSpriteActor
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Inherits@selection: ^SelectableCombatUnit
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Inherits@selection: ^SelectableCombatUnit
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Huntable:
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Huntable:
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OwnerLostAction:
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OwnerLostAction:
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@@ -357,8 +360,6 @@
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MustBeDestroyed:
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MustBeDestroyed:
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Voiced:
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Voiced:
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VoiceSet: VehicleVoice
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VoiceSet: VehicleVoice
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BodyOrientation:
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UseClassicFacingFudge: True
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HitShape:
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HitShape:
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MapEditorData:
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MapEditorData:
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Categories: Aircraft
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Categories: Aircraft
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@@ -641,7 +642,7 @@
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^Plane:
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^Plane:
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Inherits@1: ^ExistsInWorld
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^SpriteActor
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Inherits@2: ^ClassicFacingSpriteActor
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Huntable:
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Huntable:
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OwnerLostAction:
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OwnerLostAction:
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Action: Kill
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Action: Kill
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@@ -1030,7 +1031,7 @@
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ValidOwnerNames: Neutral
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ValidOwnerNames: Neutral
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^CommonHuskDefaults:
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^CommonHuskDefaults:
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Inherits@1: ^SpriteActor
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Inherits@1: ^ClassicFacingSpriteActor
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Interactable:
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Interactable:
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Health:
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Health:
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HP: 14000
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HP: 14000
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@@ -1068,8 +1069,6 @@
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Explodes:
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Explodes:
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Weapon: UnitExplodeSmall
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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BodyOrientation:
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UseClassicFacingFudge: True
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^LightHusk:
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^LightHusk:
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Inherits: ^Husk
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Inherits: ^Husk
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@@ -1090,8 +1089,6 @@
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Explosion: HeliCrash
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Explosion: HeliCrash
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Tooltip:
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Tooltip:
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GenericName: Destroyed Helicopter
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GenericName: Destroyed Helicopter
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BodyOrientation:
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UseClassicFacingFudge: True
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-MapEditorData:
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-MapEditorData:
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^Bridge:
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^Bridge:
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@@ -71,6 +71,8 @@ LST:
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Type: Heavy
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Type: Heavy
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RevealsShroud:
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RevealsShroud:
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Range: 7c0
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Range: 7c0
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-BodyOrientation:
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ClassicFacingBodyOrientation:
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WithFacingSpriteBody:
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WithFacingSpriteBody:
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Selectable:
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Selectable:
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Bounds: 48,48
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Bounds: 48,48
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@@ -865,8 +865,8 @@ GUN:
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Range: 3c0
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Range: 3c0
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Power:
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Power:
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Amount: -20
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Amount: -20
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BodyOrientation:
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-BodyOrientation:
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UseClassicFacingFudge: True
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ClassicFacingBodyOrientation:
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SAM:
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SAM:
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Inherits: ^Defense
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Inherits: ^Defense
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@@ -915,8 +915,8 @@ SAM:
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-RenderDetectionCircle:
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-RenderDetectionCircle:
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Power:
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Power:
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Amount: -20
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Amount: -20
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BodyOrientation:
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-BodyOrientation:
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UseClassicFacingFudge: True
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ClassicFacingBodyOrientation:
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-ActorPreviewPlaceBuildingPreview:
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-ActorPreviewPlaceBuildingPreview:
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SequencePlaceBuildingPreview:
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SequencePlaceBuildingPreview:
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Sequence: place
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Sequence: place
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@@ -1,13 +1,13 @@
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c17:
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c17:
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idle:
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idle:
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Facings: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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icon: c17icnh
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icon: c17icnh
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tran:
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tran:
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idle:
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idle:
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Facings: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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rotor: lrotor
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rotor: lrotor
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Length: 4
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Length: 4
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rotor2: rrotor
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rotor2: rrotor
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@@ -29,7 +29,7 @@ tran:
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heli:
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heli:
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idle:
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idle:
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Facings: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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rotor: lrotor
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rotor: lrotor
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Length: 4
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Length: 4
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slow-rotor: lrotor
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slow-rotor: lrotor
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@@ -44,7 +44,7 @@ heli:
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orca:
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orca:
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idle:
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idle:
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Facings: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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move:
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move:
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Start: 32
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Start: 32
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Facings: 32
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Facings: 32
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@@ -54,7 +54,7 @@ orca:
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a10:
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a10:
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idle:
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idle:
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Facings: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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muzzle: minigun
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muzzle: minigun
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Length: 6
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Length: 6
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Facings: 8
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Facings: 8
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@@ -1,9 +1,9 @@
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lst:
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lst:
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idle: lstnew
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idle: lstnew
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UseClassicFacingFudge: True
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UseClassicFacings: True
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Facings: 32
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Facings: 32
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roof: lstnew2
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roof: lstnew2
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UseClassicFacingFudge: True
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UseClassicFacings: True
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Facings: 32
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Facings: 32
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icon: lsticnh.tem
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icon: lsticnh.tem
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AddExtension: False
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AddExtension: False
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@@ -437,19 +437,19 @@ wood:
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gun:
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gun:
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idle:
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idle:
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Facings: 32
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Facings: 32
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UseClassicFacingFudge: True
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UseClassicFacings: True
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recoil:
|
recoil:
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Start: 32
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Start: 32
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Facings: 32
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Facings: 32
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UseClassicFacingFudge: True
|
UseClassicFacings: True
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damaged-idle:
|
damaged-idle:
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Start: 64
|
Start: 64
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||||||
Facings: 32
|
Facings: 32
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||||||
UseClassicFacingFudge: True
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UseClassicFacings: True
|
||||||
damaged-recoil:
|
damaged-recoil:
|
||||||
Start: 96
|
Start: 96
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||||||
Facings: 32
|
Facings: 32
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||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
make: gunmake
|
make: gunmake
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||||||
Length: *
|
Length: *
|
||||||
Tick: 80
|
Tick: 80
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||||||
@@ -476,7 +476,7 @@ sam:
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|||||||
idle:
|
idle:
|
||||||
Start: 17
|
Start: 17
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
closing:
|
closing:
|
||||||
Start: 50
|
Start: 50
|
||||||
Length: 14
|
Length: 14
|
||||||
@@ -490,7 +490,7 @@ sam:
|
|||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 81
|
Start: 81
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
damaged-closing:
|
damaged-closing:
|
||||||
Start: 114
|
Start: 114
|
||||||
Length: 14
|
Length: 14
|
||||||
|
|||||||
@@ -1,20 +1,20 @@
|
|||||||
mcv:
|
mcv:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: mcvicnh.tem
|
icon: mcvicnh.tem
|
||||||
AddExtension: False
|
AddExtension: False
|
||||||
|
|
||||||
mcv.destroyed:
|
mcv.destroyed:
|
||||||
idle: mcv
|
idle: mcv
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
harv:
|
harv:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
harvest:
|
harvest:
|
||||||
Start: 32
|
Start: 32
|
||||||
Length: 4
|
Length: 4
|
||||||
@@ -30,17 +30,17 @@ harv:
|
|||||||
harv.destroyed:
|
harv.destroyed:
|
||||||
idle: harv
|
idle: harv
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
bggy:
|
bggy:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: minigun
|
muzzle: minigun
|
||||||
Length: 6
|
Length: 6
|
||||||
Facings: 8
|
Facings: 8
|
||||||
@@ -50,22 +50,22 @@ bggy:
|
|||||||
bggy.destroyed:
|
bggy.destroyed:
|
||||||
idle: bggy
|
idle: bggy
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: bggy
|
turret: bggy
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
mtnk:
|
mtnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: *
|
Length: *
|
||||||
icon: mtnkicnh.tem
|
icon: mtnkicnh.tem
|
||||||
@@ -74,22 +74,22 @@ mtnk:
|
|||||||
mtnk.destroyed:
|
mtnk.destroyed:
|
||||||
idle: mtnk
|
idle: mtnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: mtnk
|
turret: mtnk
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
ltnk:
|
ltnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: *
|
Length: *
|
||||||
icon: ltnkicnh.tem
|
icon: ltnkicnh.tem
|
||||||
@@ -98,22 +98,22 @@ ltnk:
|
|||||||
ltnk.destroyed:
|
ltnk.destroyed:
|
||||||
idle: ltnk
|
idle: ltnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: ltnk
|
turret: ltnk
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
htnk:
|
htnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: *
|
Length: *
|
||||||
icon: htnkicnh.tem
|
icon: htnkicnh.tem
|
||||||
@@ -122,22 +122,22 @@ htnk:
|
|||||||
htnk.destroyed:
|
htnk.destroyed:
|
||||||
idle: htnk
|
idle: htnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: htnk
|
turret: htnk
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
jeep:
|
jeep:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: minigun
|
muzzle: minigun
|
||||||
Length: 6
|
Length: 6
|
||||||
Facings: 8
|
Facings: 8
|
||||||
@@ -147,31 +147,31 @@ jeep:
|
|||||||
jeep.destroyed:
|
jeep.destroyed:
|
||||||
idle: jeep
|
idle: jeep
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: jeep
|
turret: jeep
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
bike:
|
bike:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: bikeicnh.tem
|
icon: bikeicnh.tem
|
||||||
AddExtension: False
|
AddExtension: False
|
||||||
|
|
||||||
bike.destroyed:
|
bike.destroyed:
|
||||||
idle: bike
|
idle: bike
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
ftnk:
|
ftnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle:
|
muzzle:
|
||||||
Combine:
|
Combine:
|
||||||
flame-n:
|
flame-n:
|
||||||
@@ -206,13 +206,13 @@ ftnk:
|
|||||||
ftnk.destroyed:
|
ftnk.destroyed:
|
||||||
idle: ftnk
|
idle: ftnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
mhq:
|
mhq:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
spinner:
|
spinner:
|
||||||
Start: 32
|
Start: 32
|
||||||
Length: 32
|
Length: 32
|
||||||
@@ -221,80 +221,80 @@ mhq:
|
|||||||
msam:
|
msam:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
empty-aim:
|
empty-aim:
|
||||||
Start: 64
|
Start: 64
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
aim:
|
aim:
|
||||||
Start: 64
|
Start: 64
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: msamicnh.tem
|
icon: msamicnh.tem
|
||||||
AddExtension: False
|
AddExtension: False
|
||||||
|
|
||||||
msam.destroyed:
|
msam.destroyed:
|
||||||
idle: msam
|
idle: msam
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: msam
|
turret: msam
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
mlrs:
|
mlrs:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret1:
|
turret1:
|
||||||
Start: 64
|
Start: 64
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret0:
|
turret0:
|
||||||
Start: 96
|
Start: 96
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: mlrsicnh.tem
|
icon: mlrsicnh.tem
|
||||||
AddExtension: False
|
AddExtension: False
|
||||||
|
|
||||||
mlrs.destroyed:
|
mlrs.destroyed:
|
||||||
idle: mlrs
|
idle: mlrs
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: mlrs
|
turret: mlrs
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
stnk:
|
stnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: stnkicnh.tem
|
icon: stnkicnh.tem
|
||||||
AddExtension: False
|
AddExtension: False
|
||||||
|
|
||||||
stnk.destroyed:
|
stnk.destroyed:
|
||||||
idle: stnk
|
idle: stnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
arty:
|
arty:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: *
|
Length: *
|
||||||
icon: artyicnh.tem
|
icon: artyicnh.tem
|
||||||
@@ -303,13 +303,13 @@ arty:
|
|||||||
arty.destroyed:
|
arty.destroyed:
|
||||||
idle: arty
|
idle: arty
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
apc:
|
apc:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret: apctur
|
turret: apctur
|
||||||
Facings: 32
|
Facings: 32
|
||||||
muzzle: apcmuz
|
muzzle: apcmuz
|
||||||
@@ -327,7 +327,7 @@ apc:
|
|||||||
apc.destroyed:
|
apc.destroyed:
|
||||||
idle: apc
|
idle: apc
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: apctur
|
turret: apctur
|
||||||
Facings: 32
|
Facings: 32
|
||||||
@@ -336,11 +336,11 @@ apc.destroyed:
|
|||||||
truck:
|
truck:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: truckicon
|
icon: truckicon
|
||||||
|
|
||||||
truck.destroyed:
|
truck.destroyed:
|
||||||
idle: truck
|
idle: truck
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|||||||
@@ -217,7 +217,7 @@ SoundFormats: Aud, Wav
|
|||||||
|
|
||||||
SpriteFormats: ShpD2, ShpTD, TmpRA, TmpTD, ShpTS
|
SpriteFormats: ShpD2, ShpTD, TmpRA, TmpTD, ShpTS
|
||||||
|
|
||||||
SpriteSequenceFormat: TilesetSpecificSpriteSequence
|
SpriteSequenceFormat: ClassicTilesetSpecificSpriteSequence
|
||||||
TilesetExtensions:
|
TilesetExtensions:
|
||||||
TEMPERAT: .tem
|
TEMPERAT: .tem
|
||||||
SNOW: .sno
|
SNOW: .sno
|
||||||
|
|||||||
@@ -12,6 +12,11 @@
|
|||||||
QuantizeFacingsFromSequence:
|
QuantizeFacingsFromSequence:
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
|
|
||||||
|
^ClassicFacingSpriteActor:
|
||||||
|
ClassicFacingBodyOrientation:
|
||||||
|
QuantizeFacingsFromSequence:
|
||||||
|
RenderSprites:
|
||||||
|
|
||||||
^1x1Shape:
|
^1x1Shape:
|
||||||
HitShape:
|
HitShape:
|
||||||
UseTargetableCellsOffsets: true
|
UseTargetableCellsOffsets: true
|
||||||
@@ -227,7 +232,7 @@
|
|||||||
^Vehicle:
|
^Vehicle:
|
||||||
Inherits@1: ^ExistsInWorld
|
Inherits@1: ^ExistsInWorld
|
||||||
Inherits@2: ^IronCurtainable
|
Inherits@2: ^IronCurtainable
|
||||||
Inherits@3: ^SpriteActor
|
Inherits@3: ^ClassicFacingSpriteActor
|
||||||
Inherits@bounty: ^GlobalBounty
|
Inherits@bounty: ^GlobalBounty
|
||||||
Inherits@selection: ^SelectableCombatUnit
|
Inherits@selection: ^SelectableCombatUnit
|
||||||
Huntable:
|
Huntable:
|
||||||
@@ -293,8 +298,6 @@
|
|||||||
OpeningSequence: open
|
OpeningSequence: open
|
||||||
Offset: 0,0,200
|
Offset: 0,0,200
|
||||||
RequiresCondition: parachute
|
RequiresCondition: parachute
|
||||||
BodyOrientation:
|
|
||||||
UseClassicFacingFudge: True
|
|
||||||
HitShape:
|
HitShape:
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
Categories: Vehicle
|
Categories: Vehicle
|
||||||
@@ -612,8 +615,8 @@
|
|||||||
String: Helicopter
|
String: Helicopter
|
||||||
Hovers@CRUISING:
|
Hovers@CRUISING:
|
||||||
RequiresCondition: cruising
|
RequiresCondition: cruising
|
||||||
BodyOrientation:
|
-BodyOrientation:
|
||||||
UseClassicFacingFudge: True
|
ClassicFacingBodyOrientation:
|
||||||
|
|
||||||
^BasicBuilding:
|
^BasicBuilding:
|
||||||
Inherits@1: ^ExistsInWorld
|
Inherits@1: ^ExistsInWorld
|
||||||
@@ -960,7 +963,6 @@
|
|||||||
Categories: Decoration
|
Categories: Decoration
|
||||||
|
|
||||||
^BasicHusk:
|
^BasicHusk:
|
||||||
Inherits@1: ^SpriteActor
|
|
||||||
Interactable:
|
Interactable:
|
||||||
Health:
|
Health:
|
||||||
HP: 28000
|
HP: 28000
|
||||||
@@ -977,6 +979,7 @@
|
|||||||
|
|
||||||
^Husk:
|
^Husk:
|
||||||
Inherits: ^BasicHusk
|
Inherits: ^BasicHusk
|
||||||
|
Inherits@2: ^ClassicFacingSpriteActor
|
||||||
Husk:
|
Husk:
|
||||||
AllowedTerrain: Clear, Rough, Road, Ore, Gems, Beach
|
AllowedTerrain: Clear, Rough, Road, Ore, Gems, Beach
|
||||||
Burns:
|
Burns:
|
||||||
@@ -1000,11 +1003,10 @@
|
|||||||
Chronoshiftable:
|
Chronoshiftable:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
GenericName: Destroyed Vehicle
|
GenericName: Destroyed Vehicle
|
||||||
BodyOrientation:
|
|
||||||
UseClassicFacingFudge: True
|
|
||||||
|
|
||||||
^PlaneHusk:
|
^PlaneHusk:
|
||||||
Inherits: ^BasicHusk
|
Inherits: ^BasicHusk
|
||||||
|
Inherits@2: ^SpriteActor
|
||||||
WithShadow:
|
WithShadow:
|
||||||
Offset: 43, 128, 0
|
Offset: 43, 128, 0
|
||||||
ZOffset: -129
|
ZOffset: -129
|
||||||
@@ -1023,6 +1025,7 @@
|
|||||||
|
|
||||||
^HelicopterHusk:
|
^HelicopterHusk:
|
||||||
Inherits: ^BasicHusk
|
Inherits: ^BasicHusk
|
||||||
|
Inherits@2: ^ClassicFacingSpriteActor
|
||||||
WithShadow:
|
WithShadow:
|
||||||
Offset: 43, 128, 0
|
Offset: 43, 128, 0
|
||||||
ZOffset: -129
|
ZOffset: -129
|
||||||
@@ -1034,8 +1037,6 @@
|
|||||||
CanSlide: True
|
CanSlide: True
|
||||||
FallsToEarth:
|
FallsToEarth:
|
||||||
Explosion: UnitExplodeHeli
|
Explosion: UnitExplodeHeli
|
||||||
BodyOrientation:
|
|
||||||
UseClassicFacingFudge: True
|
|
||||||
-MapEditorData:
|
-MapEditorData:
|
||||||
RevealOnDeath:
|
RevealOnDeath:
|
||||||
Duration: 60
|
Duration: 60
|
||||||
|
|||||||
@@ -601,8 +601,8 @@ AGUN:
|
|||||||
RangeCircleType: aa
|
RangeCircleType: aa
|
||||||
Power:
|
Power:
|
||||||
Amount: -50
|
Amount: -50
|
||||||
BodyOrientation:
|
-BodyOrientation:
|
||||||
UseClassicFacingFudge: True
|
ClassicFacingBodyOrientation:
|
||||||
|
|
||||||
DOME:
|
DOME:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -814,8 +814,8 @@ GUN:
|
|||||||
Amount: -40
|
Amount: -40
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
BodyOrientation:
|
-BodyOrientation:
|
||||||
UseClassicFacingFudge: True
|
ClassicFacingBodyOrientation:
|
||||||
|
|
||||||
FTUR:
|
FTUR:
|
||||||
Inherits: ^Defense
|
Inherits: ^Defense
|
||||||
@@ -914,8 +914,8 @@ SAM:
|
|||||||
RangeCircleType: aa
|
RangeCircleType: aa
|
||||||
Power:
|
Power:
|
||||||
Amount: -40
|
Amount: -40
|
||||||
BodyOrientation:
|
-BodyOrientation:
|
||||||
UseClassicFacingFudge: True
|
ClassicFacingBodyOrientation:
|
||||||
|
|
||||||
ATEK:
|
ATEK:
|
||||||
Inherits: ^ScienceBuilding
|
Inherits: ^ScienceBuilding
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ yak:
|
|||||||
heli:
|
heli:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
rotor: lrotor
|
rotor: lrotor
|
||||||
Length: 4
|
Length: 4
|
||||||
slow-rotor: lrotor
|
slow-rotor: lrotor
|
||||||
@@ -25,7 +25,7 @@ heli:
|
|||||||
hind:
|
hind:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
rotor: lrotorlg
|
rotor: lrotorlg
|
||||||
Length: 4
|
Length: 4
|
||||||
slow-rotor: lrotorlg
|
slow-rotor: lrotorlg
|
||||||
@@ -39,7 +39,7 @@ hind:
|
|||||||
tran:
|
tran:
|
||||||
idle: tran2
|
idle: tran2
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
rotor: lrotor
|
rotor: lrotor
|
||||||
Length: 4
|
Length: 4
|
||||||
rotor2: rrotor
|
rotor2: rrotor
|
||||||
@@ -74,7 +74,7 @@ badr:
|
|||||||
mh60:
|
mh60:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
rotor: yrotorlg
|
rotor: yrotorlg
|
||||||
Length: 4
|
Length: 4
|
||||||
slow-rotor: yrotorlg
|
slow-rotor: yrotorlg
|
||||||
|
|||||||
@@ -380,21 +380,21 @@ fix:
|
|||||||
gun:
|
gun:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
recoil:
|
recoil:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
make: gunmake
|
make: gunmake
|
||||||
Length: *
|
Length: *
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 64
|
Start: 64
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
damaged-recoil:
|
damaged-recoil:
|
||||||
Start: 96
|
Start: 96
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: 5
|
Length: 5
|
||||||
bib: mbGUN
|
bib: mbGUN
|
||||||
@@ -406,12 +406,12 @@ gun:
|
|||||||
agun:
|
agun:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
Offset: 0,-13
|
Offset: 0,-13
|
||||||
recoil:
|
recoil:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
Offset: 0,-13
|
Offset: 0,-13
|
||||||
make: agunmake
|
make: agunmake
|
||||||
Length: *
|
Length: *
|
||||||
@@ -419,12 +419,12 @@ agun:
|
|||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 64
|
Start: 64
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
Offset: 0,-13
|
Offset: 0,-13
|
||||||
damaged-recoil:
|
damaged-recoil:
|
||||||
Start: 96
|
Start: 96
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
Offset: 0,-13
|
Offset: 0,-13
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Start: 1
|
Start: 1
|
||||||
@@ -437,12 +437,12 @@ agun:
|
|||||||
sam:
|
sam:
|
||||||
idle: sam2
|
idle: sam2
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
Offset: -1,-2
|
Offset: -1,-2
|
||||||
damaged-idle: sam2
|
damaged-idle: sam2
|
||||||
Start: 34
|
Start: 34
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
Offset: -1,-2
|
Offset: -1,-2
|
||||||
make: sammake
|
make: sammake
|
||||||
Length: *
|
Length: *
|
||||||
|
|||||||
@@ -1,25 +1,25 @@
|
|||||||
mcv:
|
mcv:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: mcvicon
|
icon: mcvicon
|
||||||
|
|
||||||
mcvhusk:
|
mcvhusk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -1023
|
ZOffset: -1023
|
||||||
|
|
||||||
truk:
|
truk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: trukicon
|
icon: trukicon
|
||||||
|
|
||||||
harv:
|
harv:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
harvest:
|
harvest:
|
||||||
Start: 32
|
Start: 32
|
||||||
Length: 8
|
Length: 8
|
||||||
@@ -42,23 +42,23 @@ harvhalf:
|
|||||||
hhusk:
|
hhusk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -1023
|
ZOffset: -1023
|
||||||
|
|
||||||
hhusk2:
|
hhusk2:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -1023
|
ZOffset: -1023
|
||||||
|
|
||||||
1tnk:
|
1tnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: 2
|
Length: 2
|
||||||
icon: 1tnkicon
|
icon: 1tnkicon
|
||||||
@@ -66,22 +66,22 @@ hhusk2:
|
|||||||
1tnk.destroyed:
|
1tnk.destroyed:
|
||||||
idle: 1tnk
|
idle: 1tnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: 1tnk
|
turret: 1tnk
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
2tnk:
|
2tnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: 5
|
Length: 5
|
||||||
icon: 2tnkicon
|
icon: 2tnkicon
|
||||||
@@ -89,22 +89,22 @@ hhusk2:
|
|||||||
2tnk.destroyed:
|
2tnk.destroyed:
|
||||||
idle: 2tnk
|
idle: 2tnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: 2tnk
|
turret: 2tnk
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
3tnk:
|
3tnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: 5
|
Length: 5
|
||||||
icon: 3tnkicon
|
icon: 3tnkicon
|
||||||
@@ -112,22 +112,22 @@ hhusk2:
|
|||||||
3tnk.destroyed:
|
3tnk.destroyed:
|
||||||
idle: 3tnk
|
idle: 3tnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: 3tnk
|
turret: 3tnk
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
4tnk:
|
4tnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: 5
|
Length: 5
|
||||||
icon: 4tnkicon
|
icon: 4tnkicon
|
||||||
@@ -135,28 +135,28 @@ hhusk2:
|
|||||||
4tnk.destroyed:
|
4tnk.destroyed:
|
||||||
idle: 4tnk
|
idle: 4tnk
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
turret: 4tnk
|
turret: 4tnk
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
|
|
||||||
v2rl:
|
v2rl:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
empty-idle:
|
empty-idle:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: v2rlicon
|
icon: v2rlicon
|
||||||
|
|
||||||
arty:
|
arty:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: 5
|
Length: 5
|
||||||
icon: artyicon
|
icon: artyicon
|
||||||
@@ -164,11 +164,11 @@ arty:
|
|||||||
jeep:
|
jeep:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: minigun
|
muzzle: minigun
|
||||||
Length: 6
|
Length: 6
|
||||||
Facings: 8
|
Facings: 8
|
||||||
@@ -177,7 +177,7 @@ jeep:
|
|||||||
apc:
|
apc:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: minigun
|
muzzle: minigun
|
||||||
Length: 6
|
Length: 6
|
||||||
Facings: 8
|
Facings: 8
|
||||||
@@ -191,13 +191,13 @@ apc:
|
|||||||
mnly:
|
mnly:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: mnlyicon
|
icon: mnlyicon
|
||||||
|
|
||||||
mrj:
|
mrj:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
spinner:
|
spinner:
|
||||||
Start: 32
|
Start: 32
|
||||||
Length: 32
|
Length: 32
|
||||||
@@ -206,7 +206,7 @@ mrj:
|
|||||||
mgg:
|
mgg:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
spinner:
|
spinner:
|
||||||
Start: 32
|
Start: 32
|
||||||
Length: 8
|
Length: 8
|
||||||
@@ -218,7 +218,7 @@ mgg:
|
|||||||
mgg.destroyed:
|
mgg.destroyed:
|
||||||
idle: mgg
|
idle: mgg
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
ZOffset: -512
|
ZOffset: -512
|
||||||
spinner: mgg
|
spinner: mgg
|
||||||
Start: 32
|
Start: 32
|
||||||
@@ -230,7 +230,7 @@ mgg.destroyed:
|
|||||||
ttnk:
|
ttnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
spinner:
|
spinner:
|
||||||
Start: 32
|
Start: 32
|
||||||
Length: 32
|
Length: 32
|
||||||
@@ -239,11 +239,11 @@ ttnk:
|
|||||||
ftrk:
|
ftrk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: 2
|
Length: 2
|
||||||
icon: ftrkicon
|
icon: ftrkicon
|
||||||
@@ -251,13 +251,13 @@ ftrk:
|
|||||||
dtrk:
|
dtrk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
icon: dtrkicon
|
icon: dtrkicon
|
||||||
|
|
||||||
ctnk:
|
ctnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
muzzle: gunfire2
|
muzzle: gunfire2
|
||||||
Length: 5
|
Length: 5
|
||||||
icon: ctnkicon
|
icon: ctnkicon
|
||||||
@@ -265,7 +265,7 @@ ctnk:
|
|||||||
qtnk:
|
qtnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
piston:
|
piston:
|
||||||
Start: 32
|
Start: 32
|
||||||
Facings: 8
|
Facings: 8
|
||||||
@@ -275,7 +275,7 @@ qtnk:
|
|||||||
stnk:
|
stnk:
|
||||||
idle:
|
idle:
|
||||||
Facings: 32
|
Facings: 32
|
||||||
UseClassicFacingFudge: True
|
UseClassicFacings: True
|
||||||
turret:
|
turret:
|
||||||
Start: 38
|
Start: 38
|
||||||
Facings: 32
|
Facings: 32
|
||||||
|
|||||||
Reference in New Issue
Block a user