14
OpenRA.Game/Network/UnitOrders.cs
Executable file → Normal file
14
OpenRA.Game/Network/UnitOrders.cs
Executable file → Normal file
@@ -51,9 +51,11 @@ namespace OpenRA.Network
|
||||
Game.AddChatLine(Color.White, "(player {0})".F(clientId), order.TargetString);
|
||||
break;
|
||||
}
|
||||
|
||||
case "Message": // Server message
|
||||
Game.AddChatLine(Color.White, "Server", order.TargetString);
|
||||
break;
|
||||
|
||||
case "Disconnected": /* reports that the target player disconnected */
|
||||
{
|
||||
var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
|
||||
@@ -146,7 +148,7 @@ namespace OpenRA.Network
|
||||
{
|
||||
Client = info,
|
||||
Mods = localMods,
|
||||
Password = "Foo"
|
||||
Password = orderManager.Password
|
||||
};
|
||||
|
||||
orderManager.IssueOrder(Order.HandshakeResponse(response.Serialize()));
|
||||
@@ -156,6 +158,14 @@ namespace OpenRA.Network
|
||||
case "ServerError":
|
||||
{
|
||||
orderManager.ServerError = order.TargetString;
|
||||
orderManager.AuthenticationFailed = false;
|
||||
break;
|
||||
}
|
||||
|
||||
case "AuthenticationError":
|
||||
{
|
||||
orderManager.ServerError = order.TargetString;
|
||||
orderManager.AuthenticationFailed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -195,11 +205,13 @@ namespace OpenRA.Network
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case "Ping":
|
||||
{
|
||||
orderManager.IssueOrder(Order.Pong(order.TargetString));
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
if (!order.IsImmediate)
|
||||
|
||||
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