Fix StyleCop warnings in OpenRA.Mods.RA
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@@ -65,7 +65,7 @@ namespace OpenRA.Mods.RA.Traits
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public override void Tick(Actor self)
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{
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base.Tick(self);
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if (isOpen && !self.World.ActorMap.GetUnitsAt(openExit).Any( a => a != self ))
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if (isOpen && !self.World.ActorMap.GetUnitsAt(openExit).Any(a => a != self))
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{
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isOpen = false;
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roof.PlayBackwardsThen(NormalizeSequence(self, "build-top"),
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@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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class RenderHarvesterInfo : RenderUnitInfo, Requires<HarvesterInfo>
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{
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public readonly string[] ImagesByFullness = {"harv"};
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public readonly string[] ImagesByFullness = { "harv" };
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public override object Create(ActorInitializer init) { return new RenderHarvester(init.self, this); }
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}
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@@ -58,4 +58,4 @@ namespace OpenRA.Mods.RA.Traits
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public void MovingToRefinery(Actor self, CPos targetCell, Activity next) { }
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public void MovementCancelled(Actor self) { }
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}
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}
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}
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@@ -11,8 +11,8 @@
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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@@ -67,6 +67,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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buildComplete = false;
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}
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public void Sold(Actor self) { }
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}
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}
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}
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@@ -88,7 +88,7 @@ namespace OpenRA.Mods.RA.Traits
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var turretOrientation = turreted != null ? turreted.LocalOrientation(self) : WRot.Zero;
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var quantizedBody = body.QuantizeOrientation(self, self.Orientation);
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var quantizedTurret = body.QuantizeOrientation(self, turretOrientation);
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var quantizedTurret = body.QuantizeOrientation(self, turretOrientation);
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return turretOffset + body.LocalToWorld(localOffset.Rotate(quantizedTurret).Rotate(quantizedBody));
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}
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@@ -87,6 +87,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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buildComplete = false;
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}
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public void OnTransform(Actor self) { }
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public void AfterTransform(Actor self) { }
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@@ -95,4 +96,4 @@ namespace OpenRA.Mods.RA.Traits
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overlay.ReplaceAnim(RenderSprites.NormalizeSequence(overlay, e.DamageState, overlay.CurrentSequence.Name));
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}
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}
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}
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}
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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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var barrel = b;
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var turreted = self.TraitsImplementing<Turreted>()
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.FirstOrDefault(t => t.Name == arm.Info.Turret);
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.FirstOrDefault(t => t.Name == arm.Info.Turret);
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// Workaround for broken ternary operators in certain versions of mono (3.10 and
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// certain versions of the 3.8 series): https://bugzilla.xamarin.com/show_bug.cgi?id=23319
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@@ -85,7 +85,7 @@ namespace OpenRA.Mods.RA.Traits
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if (!info.Recoils)
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return t.Position(self);
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var recoil = arms.Aggregate(WRange.Zero, (a,b) => a + b.Recoil);
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var recoil = arms.Aggregate(WRange.Zero, (a, b) => a + b.Recoil);
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var localOffset = new WVec(-recoil, WRange.Zero, WRange.Zero);
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var bodyOrientation = body.QuantizeOrientation(self, self.Orientation);
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var turretOrientation = body.QuantizeOrientation(self, t.LocalOrientation(self));
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@@ -101,7 +101,7 @@ namespace OpenRA.Mods.RA.Traits
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anim.ReplaceAnim(sequence);
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}
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static public int ZOffsetFromCenter(Actor self, WPos pos, int offset)
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public static int ZOffsetFromCenter(Actor self, WPos pos, int offset)
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{
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var delta = self.CenterPosition - pos;
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return delta.Y + delta.Z + offset;
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