Add support for C&C Covert Ops music (fixes half of #824).
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@@ -21,9 +21,11 @@ namespace OpenRA.GameRules
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public MusicInfo( string key, MiniYaml value )
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public MusicInfo( string key, MiniYaml value )
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{
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{
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Filename = key+".aud";
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Title = value.Value;
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Title = value.Value;
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var nd = value.NodesDict;
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var ext = nd.ContainsKey("Extension") ? nd["Extension"].Value : "aud";
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Filename = (nd.ContainsKey("Filename") ? nd["Filename"].Value : key)+"."+ext;
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if (!FileSystem.Exists(Filename))
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if (!FileSystem.Exists(Filename))
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return;
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return;
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@@ -1,23 +1,51 @@
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aoi: Act on Instinct
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aoi: Act on Instinct
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aoi2: Act on Instinct (Voiced)
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Filename: aoi
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Extension: var
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airstrik: Air Strike
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airstrik: Air Strike
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befeared: Be Feared
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befeared2: Be Feared (Voiced)
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Filename: befeared
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Extension: var
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80mx226m: C&C 80's mix
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ccthang: C&C Thang
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ccthang: C&C Thang
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ind2: Canyon Chase
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ind2: Canyon Chase
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chrg226m: Charge
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crep226m: Creep
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stopthem: Deception
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stopthem: Deception
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heavyg: Demolition
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heavyg: Demolition
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die: Die
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dril225m: Drill
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dron226m: Drone
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fwp: Fight Win Prevail
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fwp: Fight Win Prevail
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fist226m: Fist
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warfare: Full Stop
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win1: Great Shot!
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win1: Great Shot!
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win2: Great Shot! (Voiced)
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Filename: win2
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Extension: var
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heart: Heartbreak (Voiced)
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Extension: var
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iam: I am (Voiced)
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ind: Industrial
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ind: Industrial
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linefire: In the Line of Fire
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linefire: In the Line of Fire
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justdoit: Just do it!
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trouble: In Trouble
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trouble: Looks like Trouble
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trouble2: In Trouble (Voiced)
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Filename: trouble
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Extension: var
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justdoit: Just do it up!
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map1: Map Theme
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map1: Map Theme
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march: March to Doom
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march: March to Doom
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target: Mechanical Man
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nomercy: No Mercy
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nomercy: No Mercy
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otp: On the Prowl
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otp: On the Prowl
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prp: Prepare for Battle
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prp: Prepare for Battle
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radio: Radio
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radio: Radio
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rain: Rain in the Night
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rain: Rain in the Night
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rout: Reaching out (Voiced)
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Extension: var
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recn226m: Recon
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jdi_v2: Take em' out
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jdi_v2: Take em' out
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target: Target
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j1: Untamed Land
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j1: Untamed Land
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warfare: Warfare
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valkyrie: Ride of the Valkyries
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voic226m: Voices
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