Reorganize D2K actor rules.
This removes the redundancy between faction variants and adjusts the layout to be more consistent with the other mods.
This commit is contained in:
@@ -3,84 +3,39 @@ Player:
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Name: Omnius
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UnitQueues: Infantry, Vehicle, Armor, Starport
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BuildingCommonNames:
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ConstructionYard: conyarda,conyardh,conyardo
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Refinery: refa,refh,refo
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Power: pwra,pwrh,pwro
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Barracks: barra,barrh,barro
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VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
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Production: lighta,lighth,lighto,heavya,heavyh,heavyo,barra,barrh,barro
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Silo: siloa, siloh, siloo
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ConstructionYard: conyard
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Refinery: refinery
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Power: power
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VehiclesFactory: light, heavy, starport
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Production: light, heavy, barracks, starport
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Silo: silo
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UnitsCommonNames:
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Mcv: mcva,mcvh,mcvo
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Mcv: mcv
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BuildingLimits:
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refa: 4
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refh: 4
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refo: 4
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barra: 1
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barrh: 1
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barro: 1
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lighta: 1
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lighth: 1
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lighto: 1
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heavya: 1
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heavyh: 1
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heavyo: 1
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researcha: 1
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researchh: 1
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researcho: 1
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repaira: 1
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repairh: 1
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repairo: 1
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radara: 1
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radaro: 1
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radarh: 1
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hightecha: 1
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hightechh: 1
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hightecho: 1
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palacea: 1
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palaceh: 1
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palaceo: 1
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refinery: 4
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barracks: 1
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light: 1
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heavy: 1
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research: 1
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repair: 1
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radar: 1
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hightech: 1
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palace: 1
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BuildingFractions:
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refa: 20.1%
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refh: 20.1%
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refo: 20.1%
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barra: 0.1%
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barrh: 0.1%
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barro: 0.1%
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lighta: 0.1%
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lighth: 0.1%
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lighto: 0.1%
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heavya: 0.1%
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heavyh: 0.1%
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heavyo: 0.1%
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radara: 0.1%
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radaro: 0.1%
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radarh: 0.1%
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hightecha: 0.1%
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hightechh: 0.1%
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hightecho: 0.1%
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starporta: 0.1%
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starporth: 0.1%
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starporto: 0.1%
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researcha: 0.1%
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researchh: 0.1%
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researcho: 0.1%
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repaira: 0.1%
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repairh: 0.1%
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repairo: 0.1%
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guntowera: 8%
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guntowerh: 8%
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guntowero: 8%
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rockettowera: 6%
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rockettowerh: 6%
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rockettowero: 6%
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pwra: 10%
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pwrh: 10%
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pwro: 10%
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refinery: 20.1%
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barracks: 0.1%
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light: 0.1%
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heavy: 0.1%
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radar: 0.1%
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hightech: 0.1%
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starport: 0.1%
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research: 0.1%
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repair: 0.1%
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guntower: 8%
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rockettower: 6%
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power: 10%
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UnitsToBuild:
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carryalla: 1%
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carryallh: 1%
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carryallo: 1%
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carryall: 1%
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rifle: 6%
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bazooka: 5%
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medic: 1%
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@@ -165,84 +120,39 @@ Player:
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Name: Vidious
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UnitQueues: Infantry, Vehicle, Armor, Starport
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BuildingCommonNames:
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ConstructionYard: conyarda,conyardh,conyardo
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Refinery: refa,refh,refo
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Power: pwra,pwrh,pwro
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Barracks: barra,barrh,barro
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VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
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Production: lighta,lighth,lighto,heavya,heavyh,heavyo,barra,barrh,barro
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Silo: siloa, siloh, siloo
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ConstructionYard: conyard
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Refinery: refinery
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Power: power
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VehiclesFactory: light, heavy, starport
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Production: light, heavy, barracks, starport
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Silo: silo
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UnitsCommonNames:
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Mcv: mcva,mcvh,mcvo
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Mcv: mcv
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BuildingLimits:
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refa: 4
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refh: 4
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refo: 4
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barra: 1
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barrh: 1
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barro: 1
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lighta: 1
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lighth: 1
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lighto: 1
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heavya: 1
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heavyh: 1
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heavyo: 1
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researcha: 1
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researchh: 1
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researcho: 1
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repaira: 1
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repairh: 1
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repairo: 1
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radara: 1
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radaro: 1
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radarh: 1
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hightecha: 1
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hightechh: 1
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hightecho: 1
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palacea: 1
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palaceh: 1
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palaceo: 1
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refinery: 4
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barracks: 1
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light: 1
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heavy: 1
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research: 1
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repair: 1
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radar: 1
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hightech: 1
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palace: 1
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BuildingFractions:
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refa: 20.1%
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refh: 20.1%
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refo: 20.1%
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barra: 0.1%
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barrh: 0.1%
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barro: 0.1%
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lighta: 0.1%
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lighth: 0.1%
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lighto: 0.1%
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heavya: 0.1%
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heavyh: 0.1%
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heavyo: 0.1%
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radara: 0.1%
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radaro: 0.1%
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radarh: 0.1%
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hightecha: 0.1%
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hightechh: 0.1%
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hightecho: 0.1%
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repaira: 0.1%
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repairh: 0.1%
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repairo: 0.1%
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starporta: 0.1%
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starporth: 0.1%
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starporto: 0.1%
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palacea: 0.1%
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palaceh: 0.1%
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palaceo: 0.1%
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guntowera: 5%
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guntowerh: 5%
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guntowero: 5%
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rockettowera: 10%
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rockettowerh: 10%
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rockettowero: 10%
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pwra: 12%
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pwrh: 12%
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pwro: 12%
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refinery: 20.1%
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barracks: 0.1%
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light: 0.1%
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heavy: 0.1%
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radar: 0.1%
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hightech: 0.1%
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repair: 0.1%
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starport: 0.1%
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palace: 0.1%
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guntower: 5%
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rockettower: 10%
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power: 12%
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UnitsToBuild:
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carryalla: 1%
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carryallh: 1%
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carryallo: 1%
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carryall: 1%
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rifle: 2%
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bazooka: 2%
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medic: 0.5%
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@@ -327,84 +237,39 @@ Player:
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Name: Gladius
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UnitQueues: Infantry, Vehicle, Armor, Starport
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BuildingCommonNames:
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ConstructionYard: conyarda,conyardh,conyardo
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Refinery: refa,refh,refo
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Power: pwra,pwrh,pwro
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Barracks: barra,barrh,barro
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VehiclesFactory: lighta,lighth,lighto,heavya,heavyh,heavyo
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Production: lighta,lighth,lighto,heavya,heavyh,heavyo,barra,barrh,barro
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Silo: siloa, siloh, siloo
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ConstructionYard: conyard
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Refinery: refinery
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Power: power
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VehiclesFactory: light, heavy, starport
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Production: light, heavy, barracks, starport
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Silo: silo
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UnitsCommonNames:
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Mcv: mcva,mcvh,mcvo
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Mcv: mcv
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BuildingLimits:
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refa: 4
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refh: 4
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refo: 4
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barra: 1
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barrh: 1
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barro: 1
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lighta: 1
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lighth: 1
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lighto: 1
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heavya: 1
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heavyh: 1
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heavyo: 1
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researcha: 1
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researchh: 1
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researcho: 1
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repaira: 1
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repairh: 1
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repairo: 1
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radara: 1
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radaro: 1
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radarh: 1
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hightecha: 1
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hightechh: 1
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hightecho: 1
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palacea: 1
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palaceh: 1
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palaceo: 1
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refinery: 4
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barracks: 1
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light: 1
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heavy: 1
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research: 1
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repair: 1
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radar: 1
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hightech: 1
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palace: 1
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BuildingFractions:
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refa: 20.1%
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refh: 20.1%
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refo: 20.1%
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barra: 0.1%
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barrh: 0.1%
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barro: 0.1%
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lighta: 0.1%
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lighth: 0.1%
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lighto: 0.1%
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heavya: 0.1%
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heavyh: 0.1%
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heavyo: 0.1%
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repaira: 0.1%
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repairh: 0.1%
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repairo: 0.1%
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radara: 0.1%
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radaro: 0.1%
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radarh: 0.1%
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hightecha: 0.1%
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hightechh: 0.1%
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hightecho: 0.1%
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researcha: 0.1%
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researchh: 0.1%
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researcho: 0.1%
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palacea: 0.1%
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palaceh: 0.1%
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palaceo: 0.1%
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guntowera: 4%
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guntowerh: 4%
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guntowero: 4%
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rockettowera: 12%
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rockettowerh: 12%
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rockettowero: 12%
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pwra: 10%
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pwrh: 10%
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pwro: 10%
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refinery: 20.1%
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barracks: 0.1%
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light: 0.1%
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heavy: 0.1%
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repair: 0.1%
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radar: 0.1%
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hightech: 0.1%
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research: 0.1%
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palace: 0.1%
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guntower: 4%
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rockettower: 12%
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power: 10%
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UnitsToBuild:
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carryalla: 1%
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carryallh: 1%
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carryallo: 1%
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carryall: 1%
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rifle: 15%
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bazooka: 13%
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medic: 2%
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@@ -485,4 +350,3 @@ Player:
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 7c0
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@@ -1,46 +1,98 @@
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^CARRYALL:
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carryall.scripted:
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Inherits: ^Helicopter
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Valued:
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Cost: 1200
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Tooltip:
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Name: Carryall
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Description: Large winged, planet-bound ship\n Automatically lifts harvesters.
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Buildable:
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Queue: Aircraft
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BuildPaletteOrder: 120
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Health:
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HP: 250
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Armor:
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Type: Light
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Helicopter:
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CruiseAltitude: 2100
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CruiseAltitude: 2048
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InitialFacing: 0
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ROT: 4
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Speed: 160
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LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
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RepairBuildings: repaira,repairo,repairh
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RearmBuildings: starporta,starporto,starporth
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RepairBuildings: repair
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RearmBuildings:
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Repulsable: False
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LandAltitude: 100
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LandAltitude: 512
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LandWhenIdle: False
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RenderUnit:
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Image: carryall
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WithShadow:
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LeavesHusk:
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HuskActor: CARRYALL.Husk
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HuskActor: carryall.husk
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-Selectable:
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AutoCarryall:
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FRIGATE:
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carryall:
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Inherits: carryall.scripted
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AutoCarryall:
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Buildable:
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Queue: Aircraft
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BuildPaletteOrder: 120
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Helicopter:
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CruiseAltitude: 2100
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LandAltitude: 100
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carryall.infantry:
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Inherits: ^Plane
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ParaDrop:
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DropRange: 5c0
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ChuteSound:
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Health:
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HP: 200
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Armor:
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Type: Light
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RevealsShroud:
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Range: 12c0
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Plane:
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ROT: 4
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Speed: 280
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RepairBuildings: repair
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RearmBuildings:
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Repulsable: False
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RenderUnit:
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Image: carryall
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WithShadow:
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Cargo:
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MaxWeight: 5
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Types: Infantry
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-Selectable:
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-GainsExperience:
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Tooltip:
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Name: Carryall
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LeavesHusk:
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HuskActor: carryall.infantry.husk
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RejectsOrders:
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carryall.husk:
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Inherits: ^AircraftHusk
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Tooltip:
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Name: Carryall
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Helicopter:
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ROT: 4
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Speed: 210
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RepairBuildings: repair
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RearmBuildings:
|
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RenderUnit:
|
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Image: carryall
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WithShadow:
|
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frigate:
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Inherits: ^Plane
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ParaDrop:
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DropRange: 1c0
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Inherits: ^Plane
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Tooltip:
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Name: Frigate
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Description: Supply spacecraft
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Plane:
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ROT: 5
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Speed: 350
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||||
RepairBuildings: repaira,repairo,repairh
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RearmBuildings: starporta,starporto,starporth
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||||
RepairBuildings: repair
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||||
RearmBuildings:
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Repulsable: False
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||||
Health:
|
||||
HP: 500
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||||
@@ -48,8 +100,6 @@ FRIGATE:
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-AppearsOnRadar:
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Armor:
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Type: Heavy
|
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RenderUnit:
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Image: frigate
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WithShadow:
|
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Cargo:
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||||
MaxWeight: 20
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@@ -60,7 +110,7 @@ FRIGATE:
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FlyAwayOnIdle:
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RejectsOrders:
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||||
|
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ORNI:
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orni:
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Inherits: ^Helicopter
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Valued:
|
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Cost: 1000
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@@ -83,16 +133,16 @@ ORNI:
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InitialFacing: 20
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ROT: 6
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Speed: 280
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||||
RepairBuildings: repaira,repairo,repairh
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RearmBuildings: starporta,starporto,starporth
|
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RepairBuildings: repair
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RearmBuildings:
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RenderUnit:
|
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WithShadow:
|
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Selectable:
|
||||
Bounds: 38,32,0,0
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LeavesHusk:
|
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HuskActor: ORNI.Husk
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||||
HuskActor: orni.husk
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ORNI.bomber:
|
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orni.bomber:
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AttackBomber:
|
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Armament:
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Weapon: Napalm
|
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@@ -104,8 +154,8 @@ ORNI.bomber:
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Plane:
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ROT: 5
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Speed: 350
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RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
Repulsable: False
|
||||
LimitedAmmo:
|
||||
Ammo: 5
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@@ -117,111 +167,44 @@ ORNI.bomber:
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Tooltip:
|
||||
Name: Ornithopter
|
||||
LeavesHusk:
|
||||
HuskActor: ORNI.bomber.Husk
|
||||
HuskActor: orni.bomber.husk
|
||||
RejectsOrders:
|
||||
|
||||
CARRYALL.infantry:
|
||||
ParaDrop:
|
||||
DropRange: 5c0
|
||||
ChuteSound:
|
||||
Inherits: ^Plane
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 12c0
|
||||
Plane:
|
||||
ROT: 4
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
Repulsable: False
|
||||
RenderUnit:
|
||||
Image: carryall
|
||||
WithShadow:
|
||||
Cargo:
|
||||
MaxWeight: 5
|
||||
Types: Infantry
|
||||
-Selectable:
|
||||
-GainsExperience:
|
||||
Tooltip:
|
||||
Name: Carryall
|
||||
LeavesHusk:
|
||||
HuskActor: CARRYALL.infantry.Husk
|
||||
RejectsOrders:
|
||||
|
||||
BADR:
|
||||
Inherits: CARRYALL.infantry
|
||||
ParaDrop:
|
||||
DropRange: 4c0
|
||||
Tooltip:
|
||||
Name: Crate Carryall
|
||||
LeavesHusk:
|
||||
HuskActor: BADR.Husk
|
||||
|
||||
CARRYALL.Husk:
|
||||
Inherits: ^AircraftHusk
|
||||
Tooltip:
|
||||
Name: Carryall
|
||||
Helicopter:
|
||||
ROT: 4
|
||||
Speed: 210
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
Image: carryall
|
||||
WithShadow:
|
||||
|
||||
ORNI.Husk:
|
||||
orni.husk:
|
||||
Inherits: ^AircraftHusk
|
||||
Tooltip:
|
||||
Name: Ornithopter
|
||||
Helicopter:
|
||||
ROT: 6
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
RenderUnit:
|
||||
Image: orni
|
||||
WithShadow:
|
||||
|
||||
ORNI.bomber.Husk:
|
||||
orni.bomber.husk:
|
||||
Inherits: ^AircraftHusk
|
||||
Tooltip:
|
||||
Name: Ornithopter
|
||||
Plane:
|
||||
ROT: 5
|
||||
Speed: 350
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
RenderUnit:
|
||||
Image: orni
|
||||
WithShadow:
|
||||
|
||||
CARRYALL.infantry.Husk:
|
||||
carryall.infantry.husk:
|
||||
Inherits: ^AircraftHusk
|
||||
Tooltip:
|
||||
Name: Carryall
|
||||
Plane:
|
||||
ROT: 4
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RepairBuildings: repair
|
||||
RearmBuildings:
|
||||
RenderUnit:
|
||||
Image: carryall
|
||||
WithShadow:
|
||||
|
||||
BADR.Husk:
|
||||
Inherits: ^AircraftHusk
|
||||
Tooltip:
|
||||
Name: Crate Carryall
|
||||
Plane:
|
||||
ROT: 4
|
||||
Speed: 280
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RearmBuildings: starporta,starporto,starporth
|
||||
RenderUnit:
|
||||
Image: carryall
|
||||
WithShadow:
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
SPICEBLOOM:
|
||||
spicebloom:
|
||||
RenderBuilding:
|
||||
Building:
|
||||
Footprint: x
|
||||
@@ -19,7 +19,7 @@ SPICEBLOOM:
|
||||
BodyOrientation:
|
||||
WithMakeAnimation:
|
||||
|
||||
SANDWORM:
|
||||
sandworm:
|
||||
Tooltip:
|
||||
Name: Sandworm
|
||||
Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.
|
||||
@@ -53,4 +53,25 @@ SANDWORM:
|
||||
IgnoresCloak:
|
||||
AnnounceOnSeen:
|
||||
Notification: WormSign
|
||||
PingRadar: True
|
||||
PingRadar: True
|
||||
|
||||
sietch:
|
||||
Inherits: ^Building
|
||||
Tooltip:
|
||||
Name: Fremen Sietch
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
TerrainTypes: Cliff
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
-GivesBuildableArea:
|
||||
-Sellable:
|
||||
-ExternalCapturable:
|
||||
-ExternalCapturableBar:
|
||||
Power:
|
||||
Amount: 0
|
||||
@@ -1,279 +0,0 @@
|
||||
CONYARDA:
|
||||
Inherits: ^CONYARD
|
||||
|
||||
PWRA:
|
||||
Inherits: ^POWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda
|
||||
|
||||
WALLA:
|
||||
Inherits: ^WALL
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, barracks
|
||||
|
||||
GUNTOWERA:
|
||||
Inherits: ^GUNTOWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, barracks
|
||||
|
||||
ROCKETTOWERA:
|
||||
Inherits: ^ROCKETTOWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, radar
|
||||
|
||||
REFA:
|
||||
Inherits: ^REFINERY
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, power
|
||||
|
||||
BARRA:
|
||||
Inherits: ^BARRACKS
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, power
|
||||
ProvidesCustomPrerequisite@MEDICS:
|
||||
Prerequisite: medics
|
||||
ProvidesCustomPrerequisite@BARRACKS:
|
||||
Prerequisite: barracks
|
||||
|
||||
REPAIRA:
|
||||
Inherits: ^REPAIR
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, heavy
|
||||
|
||||
RESEARCHA:
|
||||
Inherits: ^RESEARCH
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, hightech
|
||||
|
||||
HIGHTECHA:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, radar
|
||||
|
||||
PALACEA:
|
||||
Inherits: ^PALACE
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, research
|
||||
AirstrikePower:
|
||||
Icon: ornistrike
|
||||
Prerequisites: ~techlevel.superweapons
|
||||
Description: Air Strike
|
||||
SquadSize: 3
|
||||
ChargeTime: 180
|
||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||
UnitType: orni.bomber
|
||||
SelectTargetSound:
|
||||
DisplayBeacon: True
|
||||
CameraActor: camera
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
RequiresPower:
|
||||
SupportPowerChargeBar:
|
||||
|
||||
SILOA:
|
||||
Inherits: ^SILO
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, refinery
|
||||
|
||||
LIGHTA:
|
||||
Inherits: ^LIGHT
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, refinery
|
||||
ProvidesCustomPrerequisite@TRIKES:
|
||||
Prerequisite: trikes
|
||||
ProvidesCustomPrerequisite@LIGHT:
|
||||
Prerequisite: light
|
||||
|
||||
HEAVYA:
|
||||
Inherits: ^HEAVY
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, refinery
|
||||
|
||||
RADARA:
|
||||
Inherits: ^RADAR
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, barracks
|
||||
|
||||
STARPORTA:
|
||||
Inherits: ^STARPORT
|
||||
Buildable:
|
||||
Prerequisites: ~conyarda, radar
|
||||
|
||||
MCVA:
|
||||
Inherits: ^MCV
|
||||
Buildable:
|
||||
Prerequisites: ~heavya, repair
|
||||
Transforms:
|
||||
IntoActor: conyarda
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
|
||||
MCVA.starport:
|
||||
Inherits: MCVA
|
||||
Buildable:
|
||||
Prerequisites: ~starporta, repair
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 2500
|
||||
|
||||
CARRYALLA:
|
||||
Inherits: ^CARRYALL
|
||||
RenderUnit:
|
||||
Image: CARRYALL
|
||||
Buildable:
|
||||
Prerequisites: refinery, ~hightecha
|
||||
|
||||
CARRYALLA.starport:
|
||||
Inherits: CARRYALLA
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Buildable:
|
||||
Prerequisites: ~starporta
|
||||
Queue: Starport
|
||||
|
||||
COMBATA:
|
||||
Inherits: ^COMBAT
|
||||
Buildable:
|
||||
Prerequisites: ~heavya
|
||||
RevealsShroud:
|
||||
Range: 8c0
|
||||
Turreted:
|
||||
ROT: 6
|
||||
Armament:
|
||||
Weapon: 90mma
|
||||
Recoil: 128
|
||||
RecoilRecovery: 32
|
||||
LocalOffset: 256,0,0
|
||||
AttackTurreted:
|
||||
RenderUnit:
|
||||
Image: COMBATA
|
||||
WithTurret:
|
||||
LeavesHusk:
|
||||
HuskActor: Combata.Husk
|
||||
|
||||
COMBATA.Husk:
|
||||
Inherits: ^COMBAT.Husk
|
||||
RenderUnit:
|
||||
Image: combata.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: combata
|
||||
|
||||
COMBATA.starport:
|
||||
Inherits: COMBATA
|
||||
Buildable:
|
||||
Prerequisites: ~starporta
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 875
|
||||
|
||||
SONICTANK:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~heavya, research, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 1250
|
||||
Tooltip:
|
||||
Name: Sonic Tank
|
||||
Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery, Aircraft
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
Health:
|
||||
HP: 130
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 74
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
RenderUnit:
|
||||
Image: SONICTANK
|
||||
Armament:
|
||||
Weapon: Sound
|
||||
LocalOffset: 640,0,427
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: Sonictank.Husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
|
||||
SONICTANK.Husk:
|
||||
Inherits: ^Husk
|
||||
RenderUnit:
|
||||
Image: sonictank.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: sonictank
|
||||
|
||||
FREMEN:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Fremen
|
||||
Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisibility
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 85
|
||||
Prerequisites: ~barra, palace, ~techlevel.high
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: FremenVoice
|
||||
Mobile:
|
||||
Speed: 53
|
||||
Health:
|
||||
HP: 70
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
AutoTarget:
|
||||
ScanRadius: 7
|
||||
Armament@PRIMARY:
|
||||
Weapon: Sniper
|
||||
Armament@SECONDARY:
|
||||
Weapon: Slung
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
Cloak:
|
||||
InitialDelay: 250
|
||||
CloakDelay: 250
|
||||
CloakSound: STEALTH1.WAV
|
||||
UncloakSound: STEALTH2.WAV
|
||||
-MustBeDestroyed:
|
||||
|
||||
GRENADIER:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~barra, ~techlevel.medium
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 53
|
||||
Armament:
|
||||
Weapon: Grenade
|
||||
LocalOffset: 0,0,555
|
||||
FireDelay: 15
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
RenderInfantry:
|
||||
IdleAnimations: idle
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 100
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
CONYARDC:
|
||||
Inherits: ^CONYARD
|
||||
|
||||
STARPORTC:
|
||||
Inherits: ^STARPORT
|
||||
-Buildable:
|
||||
|
||||
PALACEC:
|
||||
Inherits: ^PALACE
|
||||
-Buildable:
|
||||
Building:
|
||||
Footprint: =x= xxx xxx
|
||||
Dimensions: 3,3
|
||||
RenderBuilding:
|
||||
|
||||
HEAVYC:
|
||||
Inherits: ^HEAVY
|
||||
-Buildable:
|
||||
@@ -28,7 +28,7 @@
|
||||
Types: Vehicle
|
||||
GivesBounty:
|
||||
Repairable:
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RepairBuildings: repair
|
||||
CombatDebugOverlay:
|
||||
Guard:
|
||||
Voice: Guard
|
||||
@@ -83,7 +83,7 @@
|
||||
Types: Tank
|
||||
GivesBounty:
|
||||
Repairable:
|
||||
RepairBuildings: repaira,repairo,repairh
|
||||
RepairBuildings: repair
|
||||
CombatDebugOverlay:
|
||||
Guard:
|
||||
Voice: Guard
|
||||
@@ -135,6 +135,7 @@
|
||||
ForceHealthPercentage: 25
|
||||
DisabledOverlay:
|
||||
ScriptTriggers:
|
||||
RenderUnit:
|
||||
|
||||
^TowerHusk:
|
||||
Health:
|
||||
@@ -271,6 +272,7 @@
|
||||
UpgradeManager:
|
||||
AnnounceOnSeen:
|
||||
Notification: EnemyUnitsApproaching
|
||||
RenderUnit:
|
||||
|
||||
^Helicopter:
|
||||
Inherits: ^Plane
|
||||
|
||||
@@ -1,245 +0,0 @@
|
||||
CONYARDH:
|
||||
Inherits: ^CONYARD
|
||||
|
||||
PWRH:
|
||||
Inherits: ^POWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh
|
||||
|
||||
WALLH:
|
||||
Inherits: ^WALL
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, barracks
|
||||
|
||||
GUNTOWERH:
|
||||
Inherits: ^GUNTOWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, barracks
|
||||
|
||||
ROCKETTOWERH:
|
||||
Inherits: ^ROCKETTOWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, radar
|
||||
|
||||
REFH:
|
||||
Inherits: ^REFINERY
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, power
|
||||
|
||||
BARRH:
|
||||
Inherits: ^BARRACKS
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, power
|
||||
|
||||
REPAIRH:
|
||||
Inherits: ^REPAIR
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, heavy
|
||||
|
||||
RESEARCHH:
|
||||
Inherits: ^RESEARCH
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, hightech
|
||||
|
||||
SILOH:
|
||||
Inherits: ^SILO
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, refinery
|
||||
|
||||
LIGHTH:
|
||||
Inherits: ^LIGHT
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, refinery
|
||||
ProvidesCustomPrerequisite@TRIKES:
|
||||
Prerequisite: trikes
|
||||
ProvidesCustomPrerequisite@LIGHT:
|
||||
Prerequisite: light
|
||||
|
||||
HEAVYH:
|
||||
Inherits: ^HEAVY
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, refinery
|
||||
|
||||
RADARH:
|
||||
Inherits: ^RADAR
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, barracks
|
||||
|
||||
STARPORTH:
|
||||
Inherits: ^STARPORT
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, radar
|
||||
|
||||
HIGHTECHH:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, radar
|
||||
|
||||
PALACEH:
|
||||
Inherits: ^PALACE
|
||||
Buildable:
|
||||
Prerequisites: ~conyardh, research
|
||||
Tooltip:
|
||||
Description: Provides elite infantry\n Special Ability: Death Hand Missile
|
||||
NukePower:
|
||||
Icon: deathhand
|
||||
ChargeTime: 300
|
||||
Description: Death Hand
|
||||
Prerequisites: ~techlevel.superweapons
|
||||
LongDesc: Launches a nuclear missile at a target location
|
||||
BeginChargeSound: HI_PREP.AUD
|
||||
EndChargeSound: HI_DHRDY.AUD
|
||||
SelectTargetSound:
|
||||
LaunchSound:
|
||||
IncomingSound:
|
||||
MissileWeapon: atomic
|
||||
SpawnOffset: -512,1c171,0
|
||||
DisplayBeacon: True
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
RequiresPower:
|
||||
SupportPowerChargeBar:
|
||||
|
||||
MCVH:
|
||||
Inherits: ^MCV
|
||||
Buildable:
|
||||
Prerequisites: ~heavyh, repair
|
||||
Transforms:
|
||||
IntoActor: conyardh
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
|
||||
MCVH.starport:
|
||||
Inherits: MCVH
|
||||
Buildable:
|
||||
Prerequisites: ~starporth, repair
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 2500
|
||||
|
||||
CARRYALLH:
|
||||
Inherits: ^CARRYALL
|
||||
RenderUnit:
|
||||
Image: CARRYALL
|
||||
Buildable:
|
||||
Prerequisites: refinery, ~hightechh
|
||||
|
||||
CARRYALLH.starport:
|
||||
Inherits: CARRYALLH
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Buildable:
|
||||
Prerequisites: ~starporth
|
||||
Queue: Starport
|
||||
|
||||
COMBATH:
|
||||
Inherits: ^COMBAT
|
||||
Buildable:
|
||||
Prerequisites: ~heavyh
|
||||
Mobile:
|
||||
Speed: 53
|
||||
ROT: 4
|
||||
Turreted:
|
||||
ROT: 5
|
||||
Health:
|
||||
HP: 440
|
||||
RenderUnit:
|
||||
Image: COMBATH
|
||||
WithTurret:
|
||||
LeavesHusk:
|
||||
HuskActor: Combath.Husk
|
||||
|
||||
COMBATH.Husk:
|
||||
Inherits: ^COMBAT.Husk
|
||||
RenderUnit:
|
||||
Image: combath.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: combath
|
||||
|
||||
COMBATH.starport:
|
||||
Inherits: COMBATH
|
||||
Buildable:
|
||||
Prerequisites: ~starporth
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 875
|
||||
|
||||
DEVAST:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~heavyh, research, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Devastator
|
||||
Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery, Aircraft
|
||||
Health:
|
||||
HP: 650
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 42
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
RenderUnit:
|
||||
Armament:
|
||||
Weapon: DevBullet
|
||||
LocalOffset: 256,0,32
|
||||
MuzzleSequence: muzzle
|
||||
AttackFrontal:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
Selectable:
|
||||
Bounds: 44,38,0,0
|
||||
LeavesHusk:
|
||||
HuskActor: Devast.Husk
|
||||
AttractsWorms:
|
||||
Intensity: 700
|
||||
|
||||
DEVAST.Husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 125
|
||||
RenderUnit:
|
||||
Image: devast.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: devast
|
||||
|
||||
SARDAUKAR:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 80
|
||||
Prerequisites: ~barrh, palace, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Sardaukar
|
||||
Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: GenericVoice
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 42
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
TakeCover:
|
||||
Armament@PRIMARY:
|
||||
Weapon: Vulcan
|
||||
Armament@SECONDARY:
|
||||
Weapon: Slung
|
||||
AttackFrontal:
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
68
mods/d2k/rules/husks.yaml
Normal file
68
mods/d2k/rules/husks.yaml
Normal file
@@ -0,0 +1,68 @@
|
||||
mcv.husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 175
|
||||
Tooltip:
|
||||
Name: Destroyed Mobile Construction Vehicle
|
||||
|
||||
harvester.husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 150
|
||||
Tooltip:
|
||||
Name: Destroyed Spice Harvester
|
||||
TransformOnCapture:
|
||||
IntoActor: harvester
|
||||
|
||||
siegetank.husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
TransformOnCapture:
|
||||
IntoActor: siegetank
|
||||
|
||||
missiletank.husk:
|
||||
Inherits: ^Husk
|
||||
RenderUnit:
|
||||
TransformOnCapture:
|
||||
IntoActor: missiletank
|
||||
|
||||
sonictank.husk:
|
||||
Inherits: ^Husk
|
||||
TransformOnCapture:
|
||||
IntoActor: sonictank
|
||||
|
||||
devast.husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 125
|
||||
TransformOnCapture:
|
||||
IntoActor: devast
|
||||
|
||||
deviatortank.husk:
|
||||
Inherits: ^Husk
|
||||
TransformOnCapture:
|
||||
IntoActor: deviatortank
|
||||
|
||||
^combat.husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 100
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
|
||||
combata.husk:
|
||||
Inherits: ^combat.husk
|
||||
TransformOnCapture:
|
||||
IntoActor: combata
|
||||
|
||||
combath.husk:
|
||||
Inherits: ^combat.husk
|
||||
TransformOnCapture:
|
||||
IntoActor: combath
|
||||
|
||||
combato.husk:
|
||||
Inherits: ^combat.husk
|
||||
TransformOnCapture:
|
||||
IntoActor: combato
|
||||
@@ -1,9 +1,8 @@
|
||||
RIFLE:
|
||||
rifle:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~barracks
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
@@ -22,12 +21,12 @@ RIFLE:
|
||||
AttractsWorms:
|
||||
Intensity: 120
|
||||
|
||||
ENGINEER:
|
||||
engineer:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~barracks, radar, ~techlevel.medium
|
||||
Prerequisites: radar, ~techlevel.medium
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
@@ -51,12 +50,12 @@ ENGINEER:
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
BAZOOKA:
|
||||
bazooka:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: ~barracks, radar, ~techlevel.medium
|
||||
Prerequisites: radar, ~techlevel.medium
|
||||
Valued:
|
||||
Cost: 250
|
||||
Tooltip:
|
||||
@@ -76,12 +75,12 @@ BAZOOKA:
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
MEDIC:
|
||||
medic:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: ~medics, ~techlevel.high
|
||||
Prerequisites: ~barracks.medics, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
@@ -108,3 +107,124 @@ MEDIC:
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
fremen:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Fremen
|
||||
Description: Elite sniper infantry unit\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisibility
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 85
|
||||
Prerequisites: ~barracks.atreides, palace, ~techlevel.high
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: FremenVoice
|
||||
Mobile:
|
||||
Speed: 53
|
||||
Health:
|
||||
HP: 70
|
||||
Passenger:
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
AutoTarget:
|
||||
ScanRadius: 7
|
||||
Armament@PRIMARY:
|
||||
Weapon: Sniper
|
||||
Armament@SECONDARY:
|
||||
Weapon: Slung
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
Cloak:
|
||||
InitialDelay: 250
|
||||
CloakDelay: 250
|
||||
CloakSound: STEALTH1.WAV
|
||||
UncloakSound: STEALTH2.WAV
|
||||
-MustBeDestroyed:
|
||||
|
||||
grenadier:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~barracks.atreides, ~techlevel.medium
|
||||
Valued:
|
||||
Cost: 160
|
||||
Tooltip:
|
||||
Name: Grenadier
|
||||
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Health:
|
||||
HP: 50
|
||||
Mobile:
|
||||
Speed: 53
|
||||
Armament:
|
||||
Weapon: Grenade
|
||||
LocalOffset: 0,0,555
|
||||
FireDelay: 15
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
RenderInfantry:
|
||||
IdleAnimations: idle
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
Chance: 100
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
sardaukar:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 80
|
||||
Prerequisites: ~barracks.harkonnen, palace, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Sardaukar
|
||||
Description: Elite asssault infantry\n Strong vs Infantry, Vehicles\n Weak vs Artillery
|
||||
Selectable:
|
||||
Bounds: 12,17,0,0
|
||||
Voice: GenericVoice
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 42
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
TakeCover:
|
||||
Armament@PRIMARY:
|
||||
Weapon: Vulcan
|
||||
Armament@SECONDARY:
|
||||
Weapon: Slung
|
||||
AttackFrontal:
|
||||
AttractsWorms:
|
||||
Intensity: 180
|
||||
|
||||
saboteur:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~barracks.ordos, palace, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Saboteur
|
||||
Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
|
||||
Selectable:
|
||||
Voice: SaboteurVoice
|
||||
Bounds: 12,17,0,0
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 64
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
-AutoTarget:
|
||||
AttractsWorms:
|
||||
Intensity: 120
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
CRATE:
|
||||
crate:
|
||||
Tooltip:
|
||||
Name: Crate
|
||||
Crate:
|
||||
@@ -98,21 +98,10 @@ CRATE:
|
||||
Units: deviatortank
|
||||
ValidRaces: ordos
|
||||
Prerequisites: techlevel.high, Research
|
||||
GiveMcvCrateAction@Atreides:
|
||||
GiveMcvCrateAction:
|
||||
SelectionShares: 0
|
||||
NoBaseSelectionShares: 9001
|
||||
Units: mcva
|
||||
ValidRaces: atreides
|
||||
GiveMcvCrateAction@Harkonnen:
|
||||
SelectionShares: 0
|
||||
NoBaseSelectionShares: 9001
|
||||
Units: mcvh
|
||||
ValidRaces: harkonnen
|
||||
GiveMcvCrateAction@Ordos:
|
||||
SelectionShares: 0
|
||||
NoBaseSelectionShares: 9001
|
||||
Units: mcvo
|
||||
ValidRaces: ordos
|
||||
Units: mcv
|
||||
GrantUpgradeCrateAction@cloak:
|
||||
SelectionShares: 5
|
||||
Effect: cloak
|
||||
@@ -141,14 +130,14 @@ waypoint:
|
||||
BodyOrientation:
|
||||
|
||||
^carryall.colorpicker:
|
||||
Inherits: ^CARRYALL
|
||||
Inherits: carryall
|
||||
RenderUnit:
|
||||
Image: carryall
|
||||
Palette: colorpicker
|
||||
Helicopter:
|
||||
InitialFacing: 104
|
||||
|
||||
CAMERA:
|
||||
camera:
|
||||
Immobile:
|
||||
OccupiesSpace: false
|
||||
Health:
|
||||
|
||||
@@ -1,287 +0,0 @@
|
||||
CONYARDO:
|
||||
Inherits: ^CONYARD
|
||||
|
||||
PWRO:
|
||||
Inherits: ^POWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo
|
||||
|
||||
WALLO:
|
||||
Inherits: ^WALL
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, barracks
|
||||
|
||||
GUNTOWERO:
|
||||
Inherits: ^GUNTOWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, barracks
|
||||
|
||||
ROCKETTOWERO:
|
||||
Inherits: ^ROCKETTOWER
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, radar
|
||||
|
||||
REFO:
|
||||
Inherits: ^REFINERY
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, power
|
||||
|
||||
BARRO:
|
||||
Inherits: ^BARRACKS
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, power
|
||||
ProvidesCustomPrerequisite@MEDICS:
|
||||
Prerequisite: medics
|
||||
ProvidesCustomPrerequisite@BARRACKS:
|
||||
Prerequisite: barracks
|
||||
|
||||
REPAIRO:
|
||||
Inherits: ^REPAIR
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, heavy
|
||||
|
||||
RESEARCHO:
|
||||
Inherits: ^RESEARCH
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, hightech
|
||||
|
||||
SILOO:
|
||||
Inherits: ^SILO
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, refinery
|
||||
|
||||
LIGHTO:
|
||||
Inherits: ^LIGHT
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, refinery
|
||||
|
||||
HEAVYO:
|
||||
Inherits: ^HEAVY
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, refinery
|
||||
|
||||
RADARO:
|
||||
Inherits: ^RADAR
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, barracks
|
||||
|
||||
STARPORTO:
|
||||
Inherits: ^STARPORT
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, radar
|
||||
|
||||
HIGHTECHO:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, radar
|
||||
|
||||
PALACEO:
|
||||
Inherits: ^PALACE
|
||||
Buildable:
|
||||
Prerequisites: ~conyardo, research
|
||||
AirstrikePower:
|
||||
Icon: ornistrike
|
||||
Prerequisites: ~techlevel.superweapons
|
||||
SquadSize: 3
|
||||
Description: Air Strike
|
||||
ChargeTime: 180
|
||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||
UnitType: orni.bomber
|
||||
SelectTargetSound:
|
||||
DisplayBeacon: True
|
||||
CameraActor: camera
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
RequiresPower:
|
||||
SupportPowerChargeBar:
|
||||
|
||||
MCVO:
|
||||
Inherits: ^MCV
|
||||
Buildable:
|
||||
Prerequisites: ~heavyo, repair
|
||||
Transforms:
|
||||
IntoActor: conyardo
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
|
||||
MCVO.starport:
|
||||
Inherits: MCVO
|
||||
Buildable:
|
||||
Prerequisites: ~starporto, repair
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 2500
|
||||
|
||||
COMBATO:
|
||||
Inherits: ^COMBAT
|
||||
Buildable:
|
||||
Prerequisites: ~heavyo
|
||||
RevealsShroud:
|
||||
Range: 8c0
|
||||
Turreted:
|
||||
ROT: 8
|
||||
Mobile:
|
||||
Speed: 96
|
||||
ROT: 8
|
||||
Crushes: crate, infantry
|
||||
RenderUnit:
|
||||
Image: COMBATO
|
||||
WithTurret:
|
||||
LeavesHusk:
|
||||
HuskActor: Combato.Husk
|
||||
|
||||
COMBATO.Husk:
|
||||
Inherits: ^COMBAT.Husk
|
||||
RenderUnit:
|
||||
Image: combato.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: combato
|
||||
|
||||
COMBATO.starport:
|
||||
Inherits: COMBATO
|
||||
Buildable:
|
||||
Prerequisites: ~starporto
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 875
|
||||
|
||||
RAIDER:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~lighto
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Raider Trike
|
||||
Description: Improved Scout\n Strong vs Infantry, Light Vehicles
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
Health:
|
||||
HP: 110
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 149
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
RenderUnit:
|
||||
WithMuzzleFlash:
|
||||
Armament:
|
||||
Weapon: HMGo
|
||||
LocalOffset: 256,0,128
|
||||
MuzzleSequence: muzzle
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeTiny
|
||||
EmptyWeapon: UnitExplodeTiny
|
||||
AttractsWorms:
|
||||
Intensity: 420
|
||||
|
||||
STEALTHRAIDER:
|
||||
Inherits: RAIDER
|
||||
Buildable:
|
||||
Prerequisites: ~lighto, hightech, ~techlevel.medium
|
||||
BuildPaletteOrder: 30
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Stealth Raider Trike
|
||||
Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles
|
||||
Cloak:
|
||||
InitialDelay: 45
|
||||
CloakDelay: 90
|
||||
CloakSound: STEALTH1.WAV
|
||||
UncloakSound: STEALTH2.WAV
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
-MustBeDestroyed:
|
||||
|
||||
CARRYALLO:
|
||||
Inherits: ^CARRYALL
|
||||
RenderUnit:
|
||||
Image: CARRYALL
|
||||
Buildable:
|
||||
Prerequisites: refinery, ~hightecho
|
||||
|
||||
CARRYALLO.starport:
|
||||
Inherits: CARRYALLO
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Buildable:
|
||||
Prerequisites: ~starporto
|
||||
Queue: Starport
|
||||
|
||||
DEVIATORTANK:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Deviator
|
||||
Description: Fires a warhead which changes\nthe allegiance of enemy vehicles
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~heavyo, research, ~techlevel.high
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 64
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
RenderUnit:
|
||||
Armament:
|
||||
Weapon: NerveGasMissile
|
||||
LocalOffset: -299,0,85
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
LeavesHusk:
|
||||
HuskActor: Deviatortank.Husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
|
||||
DEVIATORTANK.Husk:
|
||||
Inherits: ^Husk
|
||||
RenderUnit:
|
||||
Image: deviatortank.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: deviatortank
|
||||
|
||||
SABOTEUR:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~barro, palace, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Saboteur
|
||||
Description: Sneaky infantry, armed with explosives\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
|
||||
Selectable:
|
||||
Voice: SaboteurVoice
|
||||
Bounds: 12,17,0,0
|
||||
Health:
|
||||
HP: 100
|
||||
Mobile:
|
||||
Speed: 64
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
-AutoTarget:
|
||||
AttractsWorms:
|
||||
Intensity: 120
|
||||
|
||||
84
mods/d2k/rules/starport.yaml
Normal file
84
mods/d2k/rules/starport.yaml
Normal file
@@ -0,0 +1,84 @@
|
||||
mcv.starport:
|
||||
Inherits: mcv
|
||||
Buildable:
|
||||
Prerequisites: repair
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 2500
|
||||
RenderUnit:
|
||||
Image: mcv
|
||||
|
||||
harvester.starport:
|
||||
Inherits: harvester
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 1500
|
||||
RenderUnit:
|
||||
Image: harvester
|
||||
|
||||
trike.starport:
|
||||
Inherits: trike
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 315
|
||||
RenderUnit:
|
||||
Image: trike
|
||||
|
||||
quad.starport:
|
||||
Inherits: quad
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 500
|
||||
RenderUnit:
|
||||
Image: quad
|
||||
|
||||
siegetank.starport:
|
||||
Inherits: siegetank
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 1075
|
||||
RenderUnit:
|
||||
Image: siegetank
|
||||
|
||||
missiletank.starport:
|
||||
Inherits: missiletank
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 1250
|
||||
RenderUnit:
|
||||
Image: missiletank
|
||||
|
||||
combata.starport:
|
||||
Inherits: combata
|
||||
Buildable:
|
||||
Prerequisites: ~starport.atreides
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 875
|
||||
RenderUnit:
|
||||
Image: combata
|
||||
|
||||
combath.starport:
|
||||
Inherits: combath
|
||||
Buildable:
|
||||
Prerequisites: ~starport.harkonnen
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 875
|
||||
RenderUnit:
|
||||
Image: combath
|
||||
|
||||
combato.starport:
|
||||
Inherits: combato
|
||||
Buildable:
|
||||
Prerequisites: ~starport.ordos
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 875
|
||||
RenderUnit:
|
||||
Image: combato
|
||||
@@ -1,4 +1,4 @@
|
||||
^CONCRETE:
|
||||
^concrete:
|
||||
Building:
|
||||
Adjacent: 4
|
||||
TerrainTypes: Rock
|
||||
@@ -13,32 +13,27 @@
|
||||
RenderSprites:
|
||||
KillsSelf:
|
||||
RemoveInstead: true
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 10
|
||||
|
||||
CONCRETEA:
|
||||
Inherits: ^CONCRETE
|
||||
concretea:
|
||||
Inherits: ^concrete
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~conyard
|
||||
Valued:
|
||||
Cost: 20
|
||||
|
||||
CONCRETEB:
|
||||
Inherits: ^CONCRETE
|
||||
concreteb:
|
||||
Inherits: ^concrete
|
||||
Building:
|
||||
Footprint: xxx xxx xxx
|
||||
Dimensions: 3,3
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~conyard
|
||||
Valued:
|
||||
Cost: 50
|
||||
|
||||
^CONYARD:
|
||||
conyard:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Footprint: xxx xxx
|
||||
@@ -48,10 +43,6 @@ CONCRETEB:
|
||||
TerrainTypes: Rock
|
||||
Template: 88
|
||||
Bib:
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 1000
|
||||
Prerequisites: ~disabled
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Health:
|
||||
@@ -70,17 +61,21 @@ CONCRETEB:
|
||||
Value: 2000
|
||||
BaseBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: conyard
|
||||
WithBuildingPlacedOverlay:
|
||||
Palette: d2k
|
||||
Power:
|
||||
Amount: 20
|
||||
RenderBuilding:
|
||||
Image: conyard.harkonnen
|
||||
RaceImages:
|
||||
atreides: conyard.atreides
|
||||
ordos: conyard.ordos
|
||||
corrino: conyard.corrino
|
||||
WithBuildingPlacedOverlay:
|
||||
Palette: d2k
|
||||
PrimaryBuilding:
|
||||
|
||||
^POWER:
|
||||
power:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: ~conyard
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 10
|
||||
Selectable:
|
||||
@@ -100,18 +95,21 @@ CONCRETEB:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: power
|
||||
RenderBuilding:
|
||||
Image: power.harkonnen
|
||||
RaceImages:
|
||||
atreides: power.atreides
|
||||
ordos: power.ordos
|
||||
WithIdleOverlay@ZAPS:
|
||||
Sequence: idle-zaps
|
||||
Power:
|
||||
Amount: 100
|
||||
ScalePowerWithHealth:
|
||||
|
||||
^BARRACKS:
|
||||
barracks:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, power
|
||||
Prerequisites: power
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 40
|
||||
Selectable:
|
||||
@@ -143,15 +141,30 @@ CONCRETEB:
|
||||
Produces: Infantry
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: barracks
|
||||
ProvidesCustomPrerequisite@atreides:
|
||||
Prerequisite: barracks.atreides
|
||||
Race: atreides
|
||||
ProvidesCustomPrerequisite@ordos:
|
||||
Prerequisite: barracks.ordos
|
||||
Race: ordos
|
||||
ProvidesCustomPrerequisite@harkonnen:
|
||||
Prerequisite: barracks.harkonnen
|
||||
Race: harkonnen
|
||||
ProvidesCustomPrerequisite@medics:
|
||||
Prerequisite: barracks.medics
|
||||
Race: atreides, ordos
|
||||
Power:
|
||||
Amount: -20
|
||||
RenderBuilding:
|
||||
Image: barracks.harkonnen
|
||||
RaceImages:
|
||||
atreides: barracks.atreides
|
||||
ordos: barracks.ordos
|
||||
|
||||
^REFINERY:
|
||||
refinery:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, ~power
|
||||
Prerequisites: power
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 20
|
||||
Selectable:
|
||||
@@ -182,12 +195,16 @@ CONCRETEB:
|
||||
CustomSellValue:
|
||||
Value: 500
|
||||
FreeActor:
|
||||
Actor: HARVESTER
|
||||
Actor: harvester
|
||||
InitialActivity: FindResources
|
||||
SpawnOffset: 2,1
|
||||
Facing: 160
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: refinery
|
||||
-RenderBuilding:
|
||||
RenderBuildingWarFactory:
|
||||
Image: refinery.harkonnen
|
||||
RaceImages:
|
||||
atreides: refinery.atreides
|
||||
ordos: refinery.ordos
|
||||
WithDockingOverlay@SMOKE:
|
||||
Sequence: smoke
|
||||
Power:
|
||||
@@ -195,10 +212,10 @@ CONCRETEB:
|
||||
WithIdleOverlay@TOP:
|
||||
Sequence: idle-top
|
||||
|
||||
^SILO:
|
||||
silo:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, refinery
|
||||
Prerequisites: refinery
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 30
|
||||
Selectable:
|
||||
@@ -219,6 +236,10 @@ CONCRETEB:
|
||||
Range: 4c0
|
||||
-RenderBuilding:
|
||||
RenderBuildingSilo:
|
||||
Image: silo.harkonnen
|
||||
RaceImages:
|
||||
atreides: silo.atreides
|
||||
ordos: silo.ordos
|
||||
StoresResources:
|
||||
PipColor: green
|
||||
PipCount: 5
|
||||
@@ -229,10 +250,10 @@ CONCRETEB:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: false
|
||||
|
||||
^LIGHT:
|
||||
light:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, refinery
|
||||
Prerequisites: refinery
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 70
|
||||
Selectable:
|
||||
@@ -252,6 +273,11 @@ CONCRETEB:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
RenderBuilding:
|
||||
Image: light.harkonnen
|
||||
RaceImages:
|
||||
atreides: light.atreides
|
||||
ordos: light.ordos
|
||||
RallyPoint:
|
||||
RallyPoint: 2,2
|
||||
Exit@1:
|
||||
@@ -261,8 +287,18 @@ CONCRETEB:
|
||||
Produces: Vehicle
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: light
|
||||
ProvidesCustomPrerequisite@atreides:
|
||||
Prerequisite: light.atreides
|
||||
Race: atreides
|
||||
ProvidesCustomPrerequisite@ordos:
|
||||
Prerequisite: light.ordos
|
||||
Race: ordos
|
||||
ProvidesCustomPrerequisite@harkonnen:
|
||||
Prerequisite: light.harkonnen
|
||||
Race: harkonnen
|
||||
ProvidesCustomPrerequisite@TRIKES:
|
||||
Prerequisite: light.regulartrikes
|
||||
Race: atreides, harkonnen
|
||||
WithProductionOverlay@WELDING:
|
||||
Sequence: production-welding
|
||||
WithIdleOverlay@TOP:
|
||||
@@ -270,10 +306,10 @@ CONCRETEB:
|
||||
Power:
|
||||
Amount: -20
|
||||
|
||||
^HEAVY:
|
||||
heavy:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, refinery
|
||||
Prerequisites: refinery
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 100
|
||||
Selectable:
|
||||
@@ -302,8 +338,21 @@ CONCRETEB:
|
||||
Produces: Armor
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: heavy
|
||||
ProvidesCustomPrerequisite@atreides:
|
||||
Prerequisite: heavy.atreides
|
||||
Race: atreides
|
||||
ProvidesCustomPrerequisite@ordos:
|
||||
Prerequisite: heavy.ordos
|
||||
Race: ordos
|
||||
ProvidesCustomPrerequisite@harkonnen:
|
||||
Prerequisite: heavy.harkonnen
|
||||
Race: harkonnen
|
||||
RenderBuilding:
|
||||
Image: heavy.harkonnen
|
||||
RaceImages:
|
||||
atreides: heavy.atreides
|
||||
ordos: heavy.ordos
|
||||
corrino: heavy.corrino
|
||||
WithProductionOverlay@WELDING:
|
||||
Sequence: production-welding
|
||||
WithIdleOverlay@TOP:
|
||||
@@ -311,13 +360,13 @@ CONCRETEB:
|
||||
Power:
|
||||
Amount: -30
|
||||
|
||||
^RADAR:
|
||||
radar:
|
||||
Inherits: ^Building
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, barracks, ~techlevel.medium
|
||||
Prerequisites: barracks, ~techlevel.medium
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 50
|
||||
Selectable:
|
||||
@@ -341,15 +390,18 @@ CONCRETEB:
|
||||
DetectCloaked:
|
||||
Range: 6
|
||||
RenderDetectionCircle:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: radar
|
||||
RenderBuilding:
|
||||
Image: radar.harkonnen
|
||||
RaceImages:
|
||||
atreides: radar.atreides
|
||||
ordos: radar.ordos
|
||||
WithIdleOverlay@DISH:
|
||||
Sequence: idle-dish
|
||||
PauseOnLowPower: yes
|
||||
Power:
|
||||
Amount: -40
|
||||
|
||||
^STARPORT:
|
||||
starport:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
Cost: 2000
|
||||
@@ -357,7 +409,7 @@ CONCRETEB:
|
||||
Name: Starport
|
||||
Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, radar, ~techlevel.high
|
||||
Prerequisites: radar, ~techlevel.high
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 80
|
||||
Building:
|
||||
@@ -382,6 +434,12 @@ CONCRETEB:
|
||||
ProductionAirdrop:
|
||||
Produces: Starport
|
||||
ActorType: frigate
|
||||
RenderBuilding:
|
||||
Image: starport.harkonnen
|
||||
RaceImages:
|
||||
atreides: starport.atreides
|
||||
ordos: starport.ordos
|
||||
corrino: starport.corrino
|
||||
WithDeliveryOverlay:
|
||||
Palette: starportlights
|
||||
ProductionBar:
|
||||
@@ -389,15 +447,22 @@ CONCRETEB:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: starport
|
||||
ProvidesCustomPrerequisite@atreides:
|
||||
Prerequisite: starport.atreides
|
||||
Race: atreides
|
||||
ProvidesCustomPrerequisite@ordos:
|
||||
Prerequisite: starport.ordos
|
||||
Race: ordos
|
||||
ProvidesCustomPrerequisite@harkonnen:
|
||||
Prerequisite: starport.harkonnen
|
||||
Race: harkonnen
|
||||
Power:
|
||||
Amount: -40
|
||||
|
||||
^WALL:
|
||||
wall:
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: ~conyard, barracks
|
||||
Prerequisites: barracks
|
||||
BuildPaletteOrder: 60
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound:
|
||||
@@ -429,7 +494,6 @@ CONCRETEB:
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground
|
||||
RenderBuildingWall:
|
||||
Image: walla
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
AutoTargetIgnore:
|
||||
@@ -444,16 +508,11 @@ CONCRETEB:
|
||||
Pieces: 3, 7
|
||||
Range: 2c0, 5c0
|
||||
|
||||
WALL:
|
||||
Inherits: ^WALL
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
^GUNTOWER:
|
||||
guntower:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: ~conyard, barracks
|
||||
Prerequisites: barracks
|
||||
BuildPaletteOrder: 90
|
||||
Valued:
|
||||
Cost: 650
|
||||
@@ -504,11 +563,11 @@ WALL:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: false
|
||||
|
||||
^ROCKETTOWER:
|
||||
rockettower:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: ~conyard, radar, ~techlevel.medium
|
||||
Prerequisites: radar, ~techlevel.medium
|
||||
BuildPaletteOrder: 120
|
||||
Valued:
|
||||
Cost: 850
|
||||
@@ -559,11 +618,11 @@ WALL:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: false
|
||||
|
||||
^REPAIR:
|
||||
repair:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: ~conyard, heavy, ~techlevel.medium
|
||||
Prerequisites: heavy, ~techlevel.medium
|
||||
BuildPaletteOrder: 130
|
||||
Valued:
|
||||
Cost: 500
|
||||
@@ -586,17 +645,20 @@ WALL:
|
||||
FinishRepairingNotification: UnitRepaired
|
||||
RallyPoint:
|
||||
RallyPoint: 1,3
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: repair
|
||||
RenderBuilding:
|
||||
Image: repair.harkonnen
|
||||
RaceImages:
|
||||
atreides: repair.atreides
|
||||
ordos: repair.ordos
|
||||
WithRepairOverlay:
|
||||
Palette: repairlights
|
||||
Power:
|
||||
Amount: -10
|
||||
|
||||
^HIGHTECH:
|
||||
hightech:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, radar, ~techlevel.medium
|
||||
Prerequisites: radar, ~techlevel.medium
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 110
|
||||
Selectable:
|
||||
@@ -621,18 +683,21 @@ WALL:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: hightech
|
||||
RenderBuilding:
|
||||
Image: hightech.harkonnen
|
||||
RaceImages:
|
||||
atreides: hightech.atreides
|
||||
ordos: hightech.ordos
|
||||
WithProductionOverlay@WELDING:
|
||||
Sequence: production-welding
|
||||
Power:
|
||||
Amount: -40
|
||||
|
||||
^RESEARCH:
|
||||
research:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: ~conyard, hightech, ~techlevel.high
|
||||
Prerequisites: hightech, ~techlevel.high
|
||||
BuildPaletteOrder: 140
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
@@ -662,17 +727,20 @@ WALL:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: research
|
||||
RenderBuilding:
|
||||
Image: research.harkonnen
|
||||
RaceImages:
|
||||
atreides: research.atreides
|
||||
ordos: research.ordos
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: -40
|
||||
|
||||
^PALACE:
|
||||
palace:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: ~conyard, research, ~techlevel.high
|
||||
Prerequisites: research, ~techlevel.high
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 150
|
||||
Selectable:
|
||||
@@ -681,7 +749,7 @@ WALL:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Palace
|
||||
Description: Unlocks elite infantry\n Special Ability: Ornithopter Strike
|
||||
Description: Unlocks elite infantry and support powers
|
||||
Building:
|
||||
Footprint: xx= xxx =xx
|
||||
Dimensions: 3,3
|
||||
@@ -693,72 +761,83 @@ WALL:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 8c0
|
||||
RenderBuilding:
|
||||
Image: palace.harkonnen
|
||||
RaceImages:
|
||||
atreides: palace.atreides
|
||||
ordos: palace.ordos
|
||||
corrino: palace.corrino
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 4
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: palace
|
||||
Power:
|
||||
Amount: -50
|
||||
ProvidesCustomPrerequisite@airstrike:
|
||||
Prerequisite: palace.airstrike
|
||||
Race: atreides, ordos
|
||||
ProvidesCustomPrerequisite@nuke:
|
||||
Prerequisite: palace.nuke
|
||||
Race: harkonnen
|
||||
AirstrikePower:
|
||||
Icon: ornistrike
|
||||
Prerequisites: ~techlevel.superweapons, ~palace.airstrike
|
||||
Description: Air Strike
|
||||
ChargeTime: 180
|
||||
LongDesc: Ornithopter drops a load of parachuted\nbombs on your target
|
||||
UnitType: orni.bomber
|
||||
SelectTargetSound:
|
||||
DisplayBeacon: True
|
||||
CameraActor: camera
|
||||
NukePower:
|
||||
Icon: deathhand
|
||||
Prerequisites: ~techlevel.superweapons, ~palace.nuke
|
||||
ChargeTime: 300
|
||||
Description: Death Hand
|
||||
LongDesc: Launches a nuclear missile at a target location
|
||||
BeginChargeSound: HI_PREP.AUD
|
||||
EndChargeSound: HI_DHRDY.AUD
|
||||
SelectTargetSound:
|
||||
LaunchSound:
|
||||
IncomingSound:
|
||||
MissileWeapon: atomic
|
||||
SpawnOffset: -512,1c171,0
|
||||
DisplayBeacon: True
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
CanPowerDown:
|
||||
DisabledOverlay:
|
||||
RequiresPower:
|
||||
SupportPowerChargeBar:
|
||||
|
||||
SIETCH:
|
||||
Inherits: ^Building
|
||||
Tooltip:
|
||||
Name: Fremen Sietch
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
TerrainTypes: Cliff
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 10c0
|
||||
-GivesBuildableArea:
|
||||
-Sellable:
|
||||
-ExternalCapturable:
|
||||
-ExternalCapturableBar:
|
||||
Power:
|
||||
Amount: 0
|
||||
conyard.atreides:
|
||||
Inherits: conyard
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 1000
|
||||
Prerequisites: ~disabled
|
||||
ForceRace: atreides
|
||||
RenderBuilding:
|
||||
Image: conyard.atreides
|
||||
-RaceImages:
|
||||
|
||||
CONYARD:
|
||||
Tooltip:
|
||||
Name: Construction Yard
|
||||
|
||||
BARRACKS:
|
||||
Tooltip:
|
||||
Name: Barracks
|
||||
|
||||
LIGHT:
|
||||
Tooltip:
|
||||
Name: Light Factory
|
||||
|
||||
HEAVY:
|
||||
Tooltip:
|
||||
Name: Heavy Factory
|
||||
|
||||
HIGHTECH:
|
||||
Tooltip:
|
||||
Name: High-Tech Facility
|
||||
|
||||
REPAIR:
|
||||
Tooltip:
|
||||
Name: Repair Pad
|
||||
|
||||
RESEARCH:
|
||||
Tooltip:
|
||||
Name: Ix Lab
|
||||
|
||||
RADAR:
|
||||
Tooltip:
|
||||
Name: Outpost
|
||||
|
||||
POWER:
|
||||
Tooltip:
|
||||
Name: Windtrap
|
||||
|
||||
REFINERY:
|
||||
Tooltip:
|
||||
Name: Spice Refinery
|
||||
conyard.harkonnen:
|
||||
Inherits: conyard
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 1000
|
||||
Prerequisites: ~disabled
|
||||
ForceRace: harkonnen
|
||||
RenderBuilding:
|
||||
Image: conyard.harkonnen
|
||||
-RaceImages:
|
||||
|
||||
conyard.ordos:
|
||||
Inherits: conyard
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 1000
|
||||
Prerequisites: ~disabled
|
||||
ForceRace: ordos
|
||||
RenderBuilding:
|
||||
Image: conyard.ordos
|
||||
-RaceImages:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
^MCV:
|
||||
mcv:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Prerequisites: ~heavy, repair, ~techlevel.medium
|
||||
Prerequisites: repair, ~techlevel.medium
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 110
|
||||
Valued:
|
||||
@@ -29,28 +29,20 @@
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
Transforms:
|
||||
Facing: 16
|
||||
IntoActor: conyard
|
||||
Offset: -1,-1
|
||||
TransformSounds: BUILD1.WAV
|
||||
NoTransformNotification: CannotDeploy
|
||||
LeavesHusk:
|
||||
HuskActor: MCV.Husk
|
||||
HuskActor: mcv.husk
|
||||
AttractsWorms:
|
||||
Intensity: 700
|
||||
|
||||
MCV.Husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 175
|
||||
Tooltip:
|
||||
Name: Destroyed Mobile Construction Vehicle
|
||||
RenderUnit:
|
||||
Image: dmcv.destroyed
|
||||
|
||||
HARVESTER:
|
||||
harvester:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
Prerequisites: ~heavy, refinery
|
||||
Prerequisites: refinery
|
||||
BuildPaletteOrder: 10
|
||||
InitialActivity: FindResources
|
||||
Valued:
|
||||
@@ -77,8 +69,6 @@ HARVESTER:
|
||||
Mobile:
|
||||
Speed: 64
|
||||
Crushes: crate, infantry
|
||||
RenderUnit:
|
||||
Image: HARVESTER
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
Explodes:
|
||||
@@ -90,31 +80,12 @@ HARVESTER:
|
||||
AttractsWorms:
|
||||
Intensity: 700
|
||||
|
||||
HARVESTER.Husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 150
|
||||
Tooltip:
|
||||
Name: Destroyed Spice Harvester
|
||||
RenderUnit:
|
||||
Image: harvester.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: harvester
|
||||
|
||||
HARVESTER.starport:
|
||||
Inherits: HARVESTER
|
||||
Buildable:
|
||||
Prerequisites: ~starport
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 1500
|
||||
|
||||
TRIKE:
|
||||
trike:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~trikes
|
||||
Prerequisites: ~light.regulartrikes
|
||||
Valued:
|
||||
Cost: 250
|
||||
Tooltip:
|
||||
@@ -145,21 +116,11 @@ TRIKE:
|
||||
AttractsWorms:
|
||||
Intensity: 420
|
||||
|
||||
TRIKE.starport:
|
||||
Inherits: TRIKE
|
||||
Buildable:
|
||||
Queue: Starport
|
||||
Prerequisites: starport
|
||||
Valued:
|
||||
Cost: 315
|
||||
RenderUnit:
|
||||
Image: TRIKE
|
||||
|
||||
QUAD:
|
||||
quad:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Prerequisites: ~light, radar, ~techlevel.medium
|
||||
Prerequisites: radar, ~techlevel.medium
|
||||
BuildPaletteOrder: 20
|
||||
Valued:
|
||||
Cost: 400
|
||||
@@ -188,70 +149,11 @@ QUAD:
|
||||
AttractsWorms:
|
||||
Intensity: 470
|
||||
|
||||
QUAD.starport:
|
||||
Inherits: QUAD
|
||||
Buildable:
|
||||
Prerequisites: starport
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 500
|
||||
RenderUnit:
|
||||
Image: QUAD
|
||||
|
||||
^COMBAT:
|
||||
siegetank:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 40
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
Name: Combat Tank
|
||||
Description: Main Battle Tank\n Strong vs Tanks\n Weak vs Infantry, Aircraft\n \n Atreides: +Range\n Harkonnen: +Health\n Ordos: +Speed
|
||||
Health:
|
||||
HP: 350
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 64
|
||||
ROT: 6
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
Turreted:
|
||||
ROT: 6
|
||||
RealignDelay: 0
|
||||
Armament:
|
||||
Weapon: 90mm
|
||||
Recoil: 128
|
||||
RecoilRecovery: 32
|
||||
LocalOffset: 256,0,0
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
RenderUnit:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
AttractsWorms:
|
||||
Intensity: 520
|
||||
|
||||
^COMBAT.Husk:
|
||||
Inherits: ^Husk
|
||||
Health:
|
||||
HP: 100
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
|
||||
SIEGETANK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
Prerequisites: ~heavy, radar, ~techlevel.medium
|
||||
Prerequisites: radar, ~techlevel.medium
|
||||
BuildPaletteOrder: 50
|
||||
Valued:
|
||||
Cost: 850
|
||||
@@ -290,29 +192,11 @@ SIEGETANK:
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
LeavesHusk:
|
||||
HuskActor: Siegetank.Husk
|
||||
HuskActor: siegetank.husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
|
||||
SIEGETANK.Husk:
|
||||
Inherits: ^Husk
|
||||
Tooltip:
|
||||
ThrowsParticle@turret:
|
||||
Anim: turret
|
||||
RenderUnit:
|
||||
Image: siegetank.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: siegetank
|
||||
|
||||
SIEGETANK.starport:
|
||||
Inherits: SIEGETANK
|
||||
Buildable:
|
||||
Prerequisites: starport
|
||||
Queue: Starport
|
||||
Valued:
|
||||
Cost: 1075
|
||||
|
||||
MISSILETANK:
|
||||
missiletank:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 1000
|
||||
@@ -321,7 +205,7 @@ MISSILETANK:
|
||||
Description: Rocket Artillery\n Strong vs Vehicles, Buildings\n Weak vs Infantry, Aircraft
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
Prerequisites: ~heavy, hightech, ~techlevel.high
|
||||
Prerequisites: hightech, ~techlevel.high
|
||||
BuildPaletteOrder: 60
|
||||
Mobile:
|
||||
Speed: 64
|
||||
@@ -332,8 +216,6 @@ MISSILETANK:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 9c0
|
||||
RenderUnit:
|
||||
Image: MISSILETANK
|
||||
Armament:
|
||||
Weapon: 227mm
|
||||
LocalOffset: -213,128,171, -213,-256,171
|
||||
@@ -347,22 +229,251 @@ MISSILETANK:
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
LeavesHusk:
|
||||
HuskActor: Missiletank.Husk
|
||||
HuskActor: missiletank.husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
|
||||
MISSILETANK.Husk:
|
||||
Inherits: ^Husk
|
||||
RenderUnit:
|
||||
Image: missiletank.destroyed
|
||||
TransformOnCapture:
|
||||
IntoActor: missiletank
|
||||
|
||||
MISSILETANK.starport:
|
||||
Inherits: MISSILETANK
|
||||
sonictank:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Prerequisites: starport
|
||||
Queue: Starport
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~heavy.atreides, research, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 1250
|
||||
Tooltip:
|
||||
Name: Sonic Tank
|
||||
Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery, Aircraft
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
Health:
|
||||
HP: 130
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 74
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Armament:
|
||||
Weapon: Sound
|
||||
LocalOffset: 640,0,427
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
LeavesHusk:
|
||||
HuskActor: sonictank.husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
|
||||
devast:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~heavy.harkonnen, research, ~techlevel.high
|
||||
Valued:
|
||||
Cost: 1200
|
||||
Tooltip:
|
||||
Name: Devastator
|
||||
Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery, Aircraft
|
||||
Health:
|
||||
HP: 650
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 42
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
RenderUnit:
|
||||
Armament:
|
||||
Weapon: DevBullet
|
||||
LocalOffset: 256,0,32
|
||||
MuzzleSequence: muzzle
|
||||
AttackFrontal:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
Selectable:
|
||||
Bounds: 44,38,0,0
|
||||
LeavesHusk:
|
||||
HuskActor: devast.husk
|
||||
AttractsWorms:
|
||||
Intensity: 700
|
||||
|
||||
raider:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~light.ordos
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Raider Trike
|
||||
Description: Improved Scout\n Strong vs Infantry, Light Vehicles
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
Health:
|
||||
HP: 110
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
ROT: 10
|
||||
Speed: 149
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
WithMuzzleFlash:
|
||||
Armament:
|
||||
Weapon: HMGo
|
||||
LocalOffset: 256,0,128
|
||||
MuzzleSequence: muzzle
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeTiny
|
||||
EmptyWeapon: UnitExplodeTiny
|
||||
AttractsWorms:
|
||||
Intensity: 420
|
||||
|
||||
stealthraider:
|
||||
Inherits: raider
|
||||
Buildable:
|
||||
Prerequisites: ~light.ordos, hightech, ~techlevel.medium
|
||||
BuildPaletteOrder: 30
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Stealth Raider Trike
|
||||
Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles
|
||||
Cloak:
|
||||
InitialDelay: 45
|
||||
CloakDelay: 90
|
||||
CloakSound: STEALTH1.WAV
|
||||
UncloakSound: STEALTH2.WAV
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
-MustBeDestroyed:
|
||||
|
||||
deviatortank:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Deviator
|
||||
Description: Fires a warhead which changes\nthe allegiance of enemy vehicles
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~heavy.ordos, research, ~techlevel.high
|
||||
Mobile:
|
||||
ROT: 3
|
||||
Speed: 64
|
||||
Health:
|
||||
HP: 125
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
RenderUnit:
|
||||
Armament:
|
||||
Weapon: NerveGasMissile
|
||||
LocalOffset: -299,0,85
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
LeavesHusk:
|
||||
HuskActor: deviatortank.husk
|
||||
AttractsWorms:
|
||||
Intensity: 600
|
||||
|
||||
^combat:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 40
|
||||
Valued:
|
||||
Cost: 700
|
||||
Tooltip:
|
||||
Name: Combat Tank
|
||||
Description: Main Battle Tank\n Strong vs Tanks\n Weak vs Infantry, Aircraft\n \n Atreides: +Range\n Harkonnen: +Health\n Ordos: +Speed
|
||||
Health:
|
||||
HP: 350
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 64
|
||||
ROT: 6
|
||||
Crushes: crate, infantry
|
||||
RevealsShroud:
|
||||
Range: 8c0
|
||||
Turreted:
|
||||
ROT: 6
|
||||
RealignDelay: 0
|
||||
Armament:
|
||||
Weapon: 90mm
|
||||
Recoil: 128
|
||||
RecoilRecovery: 32
|
||||
LocalOffset: 256,0,0
|
||||
MuzzleSequence: muzzle
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
RenderUnit:
|
||||
WithTurret:
|
||||
AutoTarget:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
AttractsWorms:
|
||||
Intensity: 520
|
||||
|
||||
combata:
|
||||
Inherits: ^combat
|
||||
Buildable:
|
||||
Prerequisites: ~heavy.atreides
|
||||
Armament:
|
||||
Weapon: 90mma
|
||||
LeavesHusk:
|
||||
HuskActor: combata.husk
|
||||
|
||||
combath:
|
||||
Inherits: ^combat
|
||||
Buildable:
|
||||
Prerequisites: ~heavy.harkonnen
|
||||
Mobile:
|
||||
Speed: 53
|
||||
ROT: 4
|
||||
Turreted:
|
||||
ROT: 5
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
Health:
|
||||
HP: 440
|
||||
LeavesHusk:
|
||||
HuskActor: combath.husk
|
||||
|
||||
combato:
|
||||
Inherits: ^combat
|
||||
Buildable:
|
||||
Prerequisites: ~heavy.ordos
|
||||
Turreted:
|
||||
ROT: 8
|
||||
Mobile:
|
||||
Speed: 96
|
||||
ROT: 8
|
||||
Crushes: crate, infantry
|
||||
LeavesHusk:
|
||||
HuskActor: combato.husk
|
||||
|
||||
@@ -103,6 +103,10 @@ World:
|
||||
Country@Ordos:
|
||||
Name: Ordos
|
||||
Race: ordos
|
||||
Country@Corrino:
|
||||
Name: Corrino
|
||||
Race: corrino
|
||||
Selectable: false
|
||||
DomainIndex:
|
||||
PathfinderDebugOverlay:
|
||||
TerrainGeometryOverlay:
|
||||
@@ -132,26 +136,16 @@ World:
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
MPStartLocations:
|
||||
MPStartUnits@mcvatreides:
|
||||
MPStartUnits@mcv:
|
||||
Class: none
|
||||
ClassName: MCV Only
|
||||
Races: atreides
|
||||
BaseActor: mcva
|
||||
MPStartUnits@mcvharkonnen:
|
||||
Class: none
|
||||
Races: harkonnen
|
||||
ClassName: MCV Only
|
||||
BaseActor: mcvh
|
||||
MPStartUnits@mcvordos:
|
||||
Class: none
|
||||
ClassName: MCV Only
|
||||
Races: ordos
|
||||
BaseActor: mcvo
|
||||
BaseActor: mcv
|
||||
Races: atreides, ordos, harkonnen
|
||||
MPStartUnits@lightatreides:
|
||||
Class: light
|
||||
ClassName: Light Support
|
||||
Races: atreides
|
||||
BaseActor: mcva
|
||||
BaseActor: mcv
|
||||
SupportActors: rifle, rifle, rifle, bazooka, grenadier, trike, quad
|
||||
InnerSupportRadius: 3
|
||||
OuterSupportRadius: 5
|
||||
@@ -159,7 +153,7 @@ World:
|
||||
Class: light
|
||||
ClassName: Light Support
|
||||
Races: harkonnen
|
||||
BaseActor: mcvh
|
||||
BaseActor: mcv
|
||||
SupportActors: rifle, rifle, rifle, bazooka, bazooka, trike, quad
|
||||
InnerSupportRadius: 3
|
||||
OuterSupportRadius: 5
|
||||
@@ -167,7 +161,7 @@ World:
|
||||
Class: light
|
||||
ClassName: Light Support
|
||||
Races: ordos
|
||||
BaseActor: mcvo
|
||||
BaseActor: mcv
|
||||
SupportActors: rifle, rifle, rifle, bazooka, engineer, raider, quad
|
||||
InnerSupportRadius: 3
|
||||
OuterSupportRadius: 5
|
||||
@@ -175,7 +169,7 @@ World:
|
||||
Class: heavy
|
||||
ClassName: Heavy Support
|
||||
Races: atreides
|
||||
BaseActor: mcva
|
||||
BaseActor: mcv
|
||||
SupportActors: rifle, rifle, rifle, bazooka, grenadier, trike, combata, missiletank
|
||||
InnerSupportRadius: 3
|
||||
OuterSupportRadius: 5
|
||||
@@ -183,7 +177,7 @@ World:
|
||||
Class: heavy
|
||||
ClassName: Heavy Support
|
||||
Races: harkonnen
|
||||
BaseActor: mcvh
|
||||
BaseActor: mcv
|
||||
SupportActors: rifle, rifle, rifle, bazooka, engineer, quad, combath, siegetank
|
||||
InnerSupportRadius: 3
|
||||
OuterSupportRadius: 5
|
||||
@@ -191,7 +185,7 @@ World:
|
||||
Class: heavy
|
||||
ClassName: Heavy Support
|
||||
Races: ordos
|
||||
BaseActor: mcvo
|
||||
BaseActor: mcv
|
||||
SupportActors: rifle, rifle, rifle, bazooka, engineer, raider, combato, missiletank
|
||||
InnerSupportRadius: 3
|
||||
OuterSupportRadius: 5
|
||||
|
||||
Reference in New Issue
Block a user