remove spurious second BuildRandom(Vehicle) call
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@@ -210,7 +210,6 @@ namespace OpenRA.Mods.RA
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//e.g. ClearAreaAroundSpawnPoints();
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//e.g. ClearAreaAroundSpawnPoints();
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//e.g. start repairing damaged buildings.
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//e.g. start repairing damaged buildings.
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BuildRandom("Vehicle");
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BuildRandom("Vehicle");
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BuildRandom("Vehicle");
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BuildRandom("Infantry");
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BuildRandom("Infantry");
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BuildRandom("Plane");
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BuildRandom("Plane");
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}
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}
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