Shift loadscreen into mods
This commit is contained in:
@@ -22,7 +22,7 @@ namespace OpenRA.FileFormats
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Sequences, Chrome, Assemblies, ChromeLayout,
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Sequences, Chrome, Assemblies, ChromeLayout,
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Weapons, Voices, Music, Movies, TileSets;
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Weapons, Voices, Music, Movies, TileSets;
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public readonly string ShellmapUid;
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public readonly string ShellmapUid, LoadScreen;
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public Manifest(string[] mods)
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public Manifest(string[] mods)
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{
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{
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@@ -44,6 +44,7 @@ namespace OpenRA.FileFormats
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TileSets = YamlList(yaml, "TileSets");
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TileSets = YamlList(yaml, "TileSets");
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ShellmapUid = yaml["ShellmapUid"].Value;
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ShellmapUid = yaml["ShellmapUid"].Value;
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LoadScreen = yaml["LoadScreen"].Value;
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}
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}
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static string[] YamlList(Dictionary<string, MiniYaml> ys, string key)
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static string[] YamlList(Dictionary<string, MiniYaml> ys, string key)
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@@ -45,7 +45,7 @@ namespace OpenRA.Graphics
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static void LoadSequencesForCursor(XmlElement eCursor)
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static void LoadSequencesForCursor(XmlElement eCursor)
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{
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{
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Viewport.DrawLoadScreen();
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Game.modData.LoadScreen.Display();
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string cursorSrc = eCursor.GetAttribute("src");
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string cursorSrc = eCursor.GetAttribute("src");
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string palette = eCursor.GetAttribute("palette");
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string palette = eCursor.GetAttribute("palette");
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@@ -56,7 +56,7 @@ namespace OpenRA.Graphics
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static void LoadSequencesForUnit(XmlElement eUnit)
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static void LoadSequencesForUnit(XmlElement eUnit)
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{
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{
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Viewport.DrawLoadScreen();
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Game.modData.LoadScreen.Display();
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string unitName = eUnit.GetAttribute("name");
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string unitName = eUnit.GetAttribute("name");
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try {
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try {
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var sequences = eUnit.SelectNodes("./sequence").OfType<XmlElement>()
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var sequences = eUnit.SelectNodes("./sequence").OfType<XmlElement>()
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@@ -70,39 +70,6 @@ namespace OpenRA.Graphics
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Timer.Time( "endFrame: {0}" );
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Timer.Time( "endFrame: {0}" );
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}
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}
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static string[] loadComments = new[] { "Filling Crates...", "Charging Capacitors...", "Reticulating Splines...",
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"Planting Trees...", "Building Bridges...", "Aging Empires...",
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"Compiling EVA...", "Constructing Pylons...", "Activating Skynet...",
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"Splitting Atoms..."
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};
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static Stopwatch lastLoadScreen = new Stopwatch();
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public static void DrawLoadScreen()
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{
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// Update text at most every 0.5 seconds
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if (lastLoadScreen.ElapsedTime() < 0.5)
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return;
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lastLoadScreen.Reset();
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var r = Game.Renderer;
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var font = r.BoldFont;
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r.BeginFrame(float2.Zero);
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// Hardcode layout for now
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WidgetUtils.FillRectWithSprite(new Rectangle(0, Renderer.Resolution.Height/2 - 64, Renderer.Resolution.Width, 128), ChromeProvider.GetImage("loadscreen", "stripe"));
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var logo = ChromeProvider.GetImage("loadscreen","logo");
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var logoPos = new float2((Renderer.Resolution.Width - logo.size.X)/2,(Renderer.Resolution.Height - logo.size.Y)/2);
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r.RgbaSpriteRenderer.DrawSprite(logo, logoPos);
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var text = loadComments.Random(Game.CosmeticRandom);
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var textSize = font.Measure(text);
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font.DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.White);
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r.RgbaSpriteRenderer.Flush();
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r.EndFrame();
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}
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public void RefreshPalette()
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public void RefreshPalette()
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{
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{
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Game.world.WorldRenderer.palette.Update(
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Game.world.WorldRenderer.palette.Update(
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@@ -24,6 +24,7 @@ namespace OpenRA
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public readonly SheetBuilder SheetBuilder;
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public readonly SheetBuilder SheetBuilder;
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public readonly CursorSheetBuilder CursorSheetBuilder;
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public readonly CursorSheetBuilder CursorSheetBuilder;
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public readonly Dictionary<string, MapStub> AvailableMaps;
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public readonly Dictionary<string, MapStub> AvailableMaps;
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public ILoadScreen LoadScreen = null;
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public ModData( params string[] mods )
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public ModData( params string[] mods )
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{
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{
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@@ -31,9 +32,11 @@ namespace OpenRA
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FileSystem.LoadFromManifest( Manifest );
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FileSystem.LoadFromManifest( Manifest );
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ChromeProvider.Initialize( Manifest.Chrome );
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ChromeProvider.Initialize( Manifest.Chrome );
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Viewport.DrawLoadScreen();
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ObjectCreator = new ObjectCreator( Manifest );
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ObjectCreator = new ObjectCreator( Manifest );
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LoadScreen = ObjectCreator.CreateObject<ILoadScreen>(Manifest.LoadScreen);
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LoadScreen.Display();
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SheetBuilder = new SheetBuilder( TextureChannel.Red );
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SheetBuilder = new SheetBuilder( TextureChannel.Red );
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CursorSheetBuilder = new CursorSheetBuilder( this );
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CursorSheetBuilder = new CursorSheetBuilder( this );
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AvailableMaps = FindMaps( mods );
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AvailableMaps = FindMaps( mods );
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@@ -52,7 +55,7 @@ namespace OpenRA
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string cachedTheatre = null;
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string cachedTheatre = null;
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public Map PrepareMap(string uid)
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public Map PrepareMap(string uid)
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{
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{
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Viewport.DrawLoadScreen();
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LoadScreen.Display();
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if (!AvailableMaps.ContainsKey(uid))
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if (!AvailableMaps.ContainsKey(uid))
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throw new InvalidDataException("Invalid map uid: {0}".F(uid));
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throw new InvalidDataException("Invalid map uid: {0}".F(uid));
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@@ -75,4 +78,6 @@ namespace OpenRA
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return map;
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return map;
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}
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}
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}
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}
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public interface ILoadScreen { void Display(); }
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}
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}
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -239,6 +239,7 @@
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<Compile Include="CreateMPPlayers.cs" />
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<Compile Include="CreateMPPlayers.cs" />
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<Compile Include="LocalPlayerFromMap.cs" />
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<Compile Include="LocalPlayerFromMap.cs" />
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<Compile Include="HackyAI.cs" />
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<Compile Include="HackyAI.cs" />
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<Compile Include="RALoadScreen.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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62
OpenRA.Mods.RA/RALoadScreen.cs
Normal file
62
OpenRA.Mods.RA/RALoadScreen.cs
Normal file
@@ -0,0 +1,62 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Support;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA
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{
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public class RALoadScreen : ILoadScreen
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{
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public RALoadScreen ()
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{
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}
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static string[] loadComments = new[] { "Filling Crates...", "Charging Capacitors...", "Reticulating Splines...",
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"Planting Trees...", "Building Bridges...", "Aging Empires...",
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"Compiling EVA...", "Constructing Pylons...", "Activating Skynet...",
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"Splitting Atoms..."
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};
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static Stopwatch lastLoadScreen = new Stopwatch();
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public void Display()
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{
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// Update text at most every 0.5 seconds
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if (lastLoadScreen.ElapsedTime() < 0.5)
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return;
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lastLoadScreen.Reset();
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var r = Game.Renderer;
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var font = r.BoldFont;
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r.BeginFrame(float2.Zero);
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WidgetUtils.FillRectWithSprite(new Rectangle(0, Renderer.Resolution.Height/2 - 64, Renderer.Resolution.Width, 128), ChromeProvider.GetImage("loadscreen", "stripe"));
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var logo = ChromeProvider.GetImage("loadscreen","logo");
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var logoPos = new float2((Renderer.Resolution.Width - logo.size.X)/2,(Renderer.Resolution.Height - logo.size.Y)/2);
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r.RgbaSpriteRenderer.DrawSprite(logo, logoPos);
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var text = loadComments.Random(Game.CosmeticRandom);
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var textSize = font.Measure(text);
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font.DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.White);
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r.RgbaSpriteRenderer.Flush();
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r.EndFrame();
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}
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}
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}
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@@ -67,4 +67,5 @@ Movies:
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mods/ra/movies1.yaml
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mods/ra/movies1.yaml
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mods/ra/movies2.yaml
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mods/ra/movies2.yaml
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LoadScreen: RALoadScreen
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ShellmapUid:5065fbcb8e5b1b6cea2a003c64f9b48fcaa33e06
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ShellmapUid:5065fbcb8e5b1b6cea2a003c64f9b48fcaa33e06
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