Move airstrike.proxy to the shared campaign maprules

This commit is contained in:
abcdefg30
2017-02-15 15:15:16 +01:00
parent 4d0ac8bd14
commit b6bc08ac25
8 changed files with 21 additions and 124 deletions

View File

@@ -46,23 +46,3 @@ OLDLST:
RejectsOrders: RejectsOrders:
Cargo: Cargo:
Types: disabled Types: disabled
airstrike.proxy:
AlwaysVisible:
AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 3
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSpeechNotification: AirstrikeReady
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSpeechNotification: InsufficientPower
IncomingSpeechNotification: EnemyPlanesApproaching
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera

View File

@@ -82,23 +82,3 @@ HQ:
-AirstrikePower: -AirstrikePower:
Buildable: Buildable:
Description: Provides an overview of the battlefield.\n Requires power to operate. Description: Provides an overview of the battlefield.\n Requires power to operate.
airstrike.proxy:
AlwaysVisible:
AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 3
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSound: airredy1.aud
SelectTargetSound: select1.aud
InsufficientPowerSound: nopower1.aud
IncomingSound: enemya.aud
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera

View File

@@ -156,21 +156,5 @@ MoneyCrate:
UseCashTick: yes UseCashTick: yes
airstrike.proxy: airstrike.proxy:
AlwaysVisible:
AirstrikePower: AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 1 SquadSize: 1
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSound: airredy1.aud
SelectTargetSound: select1.aud
InsufficientPowerSound: nopower1.aud
IncomingSound: enemya.aud
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera

View File

@@ -124,21 +124,5 @@ FTNK:
Prerequisites: ~disabled Prerequisites: ~disabled
airstrike.proxy: airstrike.proxy:
AlwaysVisible:
AirstrikePower: AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 1 SquadSize: 1
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSound: airredy1.aud
SelectTargetSound: select1.aud
InsufficientPowerSound: nopower1.aud
IncomingSound: enemya.aud
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera

View File

@@ -123,23 +123,3 @@ HQ:
-AirstrikePower: -AirstrikePower:
Buildable: Buildable:
Description: Provides an overview of the battlefield.\n Requires power to operate. Description: Provides an overview of the battlefield.\n Requires power to operate.
airstrike.proxy:
AlwaysVisible:
AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 3
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSound: airredy1.aud
SelectTargetSound: select1.aud
InsufficientPowerSound: nopower1.aud
IncomingSound: enemya.aud
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera

View File

@@ -139,24 +139,8 @@ A10.IN:
Weapon: Napalm.in Weapon: Napalm.in
airstrike.proxy: airstrike.proxy:
AlwaysVisible:
AirstrikePower: AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 3
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSound: airredy1.aud
SelectTargetSound: select1.aud
InsufficientPowerSound: nopower1.aud
IncomingSound: enemya.aud
UnitType: a10.in UnitType: a10.in
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera
FACT.IN: FACT.IN:
Inherits: FACT Inherits: FACT

View File

@@ -156,24 +156,8 @@ A10.IN:
Weapon: Napalm.in Weapon: Napalm.in
airstrike.proxy: airstrike.proxy:
AlwaysVisible:
AirstrikePower: AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 3
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSound: airredy1.aud
SelectTargetSound: select1.aud
InsufficientPowerSound: nopower1.aud
IncomingSound: enemya.aud
UnitType: a10.in UnitType: a10.in
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera
BOAT: BOAT:
Health: Health:

View File

@@ -26,3 +26,24 @@ Player:
PlayerResources: PlayerResources:
DefaultCashLocked: True DefaultCashLocked: True
DefaultCash: 5000 DefaultCash: 5000
airstrike.proxy:
AlwaysVisible:
AirstrikePower:
Icon: airstrike
StartFullyCharged: True
ChargeTime: 120
SquadSize: 3
QuantizedFacings: 8
Description: Air Strike
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
EndChargeSpeechNotification: AirstrikeReady
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSpeechNotification: InsufficientPower
IncomingSpeechNotification: EnemyPlanesApproaching
UnitType: a10
DisplayBeacon: True
BeaconPoster: airstrike
DisplayRadarPing: True
CameraActor: camera