diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 28872bf39b..b344357523 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -296,6 +296,10 @@ ActorLostNotification: ProximityCaptor: Types: Vehicle + Capturable: + Type: Vehicle + CaptureThreshold: 1 + CancelActivity: True GivesBounty: UpdatesPlayerStatistics: CombatDebugOverlay: @@ -376,6 +380,10 @@ ActorLostNotification: ProximityCaptor: Types: Vehicle + Capturable: + Type: Vehicle + CaptureThreshold: 1 + CancelActivity: True GivesBounty: UpdatesPlayerStatistics: CombatDebugOverlay: diff --git a/mods/ts/rules/infantry.yaml b/mods/ts/rules/infantry.yaml index 2fe4df8057..1b0fa26b54 100644 --- a/mods/ts/rules/infantry.yaml +++ b/mods/ts/rules/infantry.yaml @@ -87,12 +87,6 @@ WEEDGUY: Cost: 300 Tooltip: Name: Chem Spray Infantry - Description: Advanced Anti-infantry unit.\n Strong vs Infantry\n Weak vs Vehicles - Buildable: - Queue: Infantry - BuildPaletteOrder: 50 - Prerequisites: ~nahand - Hothey: c Selectable: Bounds: 12,17,0,-6 Voice: Weed @@ -435,7 +429,7 @@ MHIJACK: Cost: 100 Tooltip: Name: Mutant Hijacker - Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles + Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft Selectable: Bounds: 12,17,0,-9 Voice: Hijacker @@ -445,6 +439,8 @@ MHIJACK: Weapon: TiberiumHeal Mobile: Speed: 99 + Captures: + CaptureTypes: Vehicle RevealsShroud: Range: 6c0 -AutoTarget: diff --git a/mods/ts/sequences/infantry.yaml b/mods/ts/sequences/infantry.yaml index 888e772d01..9365098ca0 100644 --- a/mods/ts/sequences/infantry.yaml +++ b/mods/ts/sequences/infantry.yaml @@ -300,7 +300,6 @@ weedguy: Length: 3 ShadowStart: 376 Tick: 1000 - icon: weaticon medic: stand: @@ -768,7 +767,7 @@ mhijack: die6: electro Length: * Tick: 80 - icon: mutcicon + icon: chamicon chamspy: stand: