Start implementing graphs for the stats panel

This commit is contained in:
Scott_NZ
2012-11-27 02:48:20 +13:00
parent ed9bb72dbe
commit b6e8c9c9ea
7 changed files with 215 additions and 37 deletions

View File

@@ -12,6 +12,7 @@ using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Network;
using OpenRA.Traits;
@@ -25,11 +26,13 @@ namespace OpenRA.Mods.RA.Widgets.Logic
ContainerWidget economicStatsHeaders;
ContainerWidget productionStatsHeaders;
ContainerWidget combatStatsHeaders;
ContainerWidget earnedThisMinuteGraphHeaders;
ScrollPanelWidget playerStatsPanel;
ScrollItemWidget basicPlayerTemplate;
ScrollItemWidget economicPlayerTemplate;
ScrollItemWidget productionPlayerTemplate;
ScrollItemWidget combatPlayerTemplate;
ContainerWidget earnedThisMinuteGraphTemplate;
ScrollItemWidget teamTemplate;
DropDownButtonWidget statsDropDown;
IEnumerable<Player> players;
@@ -45,6 +48,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
economicStatsHeaders = widget.Get<ContainerWidget>("ECONOMIC_STATS_HEADERS");
productionStatsHeaders = widget.Get<ContainerWidget>("PRODUCTION_STATS_HEADERS");
combatStatsHeaders = widget.Get<ContainerWidget>("COMBAT_STATS_HEADERS");
earnedThisMinuteGraphHeaders = widget.Get<ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS");
playerStatsPanel = widget.Get<ScrollPanelWidget>("PLAYER_STATS_PANEL");
playerStatsPanel.Layout = new GridLayout(playerStatsPanel);
@@ -53,6 +57,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
economicPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("ECONOMIC_PLAYER_TEMPLATE");
productionPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE");
combatPlayerTemplate = playerStatsPanel.Get<ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE");
earnedThisMinuteGraphTemplate = playerStatsPanel.Get<ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE");
teamTemplate = playerStatsPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
@@ -105,6 +110,17 @@ namespace OpenRA.Mods.RA.Widgets.Logic
statsDropDown.GetText = () => "Combat";
DisplayStats(CombatStats);
}
},
new StatsDropDownOption
{
Title = "Earnings (graph)",
IsSelected = () => earnedThisMinuteGraphHeaders.Visible,
OnClick = () =>
{
ClearStats();
statsDropDown.GetText = () => "Earnings (graph)";
EarnedThisMinuteGraph();
}
}
};
Func<StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
@@ -116,9 +132,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem);
};
widget.Height = (200 + (Math.Min(8, players.Count()) * 25)).ToString();
InitializeWidgets(widget, widget.Get("BACKGROUND"), widget.Get("PLAYER_STATS_PANEL"));
ClearStats();
DisplayStats(BasicStats);
}
@@ -130,9 +143,23 @@ namespace OpenRA.Mods.RA.Widgets.Logic
economicStatsHeaders.Visible = false;
productionStatsHeaders.Visible = false;
combatStatsHeaders.Visible = false;
earnedThisMinuteGraphHeaders.Visible = false;
}
void DisplayStats(Func<Player, ScrollItemWidget> forEachPlayer)
void EarnedThisMinuteGraph()
{
earnedThisMinuteGraphHeaders.Visible = true;
var template = earnedThisMinuteGraphTemplate.Clone();
var graph = template.Get<ObserverStatsGraphWidget>("EARNED_THIS_MIN_GRAPH");
graph.GetDataSource = () => players.Select(p => Pair.New(p, p.PlayerActor.Trait<PlayerStatistics>().EarnedSamples.Select(s => (float)s)));
graph.GetDataScale = () => 1 / 100f;
graph.GetLastValueFormat = () => "${0}";
playerStatsPanel.AddChild(template);
}
void DisplayStats(Func<Player, ScrollItemWidget> createItem)
{
var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
foreach (var t in teams)
@@ -145,7 +172,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
foreach (var p in team)
{
var player = p;
playerStatsPanel.AddChild(forEachPlayer(player));
playerStatsPanel.AddChild(createItem(player));
}
}
}
@@ -190,9 +217,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
AddPlayerFlagAndName(template, player);
var res = player.PlayerActor.Trait<PlayerResources>();
var stats = player.PlayerActor.Trait<PlayerStatistics>();
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
template.Get<LabelWidget>("EARNED_MIN").GetText = () => EarnedPerMinute(res.Earned);
template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
template.Get<LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute;
template.Get<LabelWidget>("EARNED").GetText = () => "$" + res.Earned;
template.Get<LabelWidget>("SPENT").GetText = () => "$" + res.Spent;
@@ -216,7 +245,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var res = player.PlayerActor.Trait<PlayerResources>();
template.Get<LabelWidget>("CASH").GetText = () => "$" + (res.DisplayCash + res.DisplayOre);
template.Get<LabelWidget>("EARNED_MIN").GetText = () => EarnedPerMinute(res.Earned);
template.Get<LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned);
var powerRes = player.PlayerActor.Trait<PowerManager>();
var power = template.Get<LabelWidget>("POWER");
@@ -227,7 +256,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
template.Get<LabelWidget>("DEATHS").GetText = () => player.Deaths.ToString();
var stats = player.PlayerActor.Trait<PlayerStatistics>();
template.Get<LabelWidget>("ACTIONS_MIN").GetText = () => OrdersPerMinute(stats.OrderCount);
template.Get<LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount);
return template;
}
@@ -249,12 +278,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
return (control * 100).ToString("F1") + "%";
}
string OrdersPerMinute(double orders)
string AverageOrdersPerMinute(double orders)
{
return (world.FrameNumber == 0 ? 0 : orders / (world.FrameNumber / 1500.0)).ToString("F1");
}
string EarnedPerMinute(double earned)
string AverageEarnedPerMinute(double earned)
{
return "$" + (world.FrameNumber == 0 ? 0 : earned / (world.FrameNumber / 1500.0)).ToString("F2");
}
@@ -270,15 +299,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
playerName.GetColor = () => player.ColorRamp.GetColor(0);
}
static void InitializeWidgets(params Widget[] widgets)
{
var args = new WidgetArgs();
foreach (var widget in widgets)
{
widget.Initialize(args);
}
}
static Color GetPowerColor(PowerState state)
{
if (state == PowerState.Critical) return Color.Red;