Add ActorsHavingTrait<TTrait>([Func<TTrait, bool])

This commit is contained in:
atlimit8
2015-10-25 04:45:53 -05:00
parent 0997f5b52f
commit b6f17df260
27 changed files with 132 additions and 125 deletions

View File

@@ -133,10 +133,10 @@ namespace OpenRA.Mods.Common.Traits
{
var type = bi.BuildAtProductionType ?? info.Type;
var selfsameBuildingsCount = self.World.ActorsWithTrait<Production>()
var selfsameProductionsCount = self.World.ActorsWithTrait<Production>()
.Count(p => p.Actor.Owner == self.Owner && p.Trait.Info.Produces.Contains(type));
var speedModifier = selfsameBuildingsCount.Clamp(1, info.BuildTimeSpeedReduction.Length) - 1;
var speedModifier = selfsameProductionsCount.Clamp(1, info.BuildTimeSpeedReduction.Length) - 1;
time = (time * info.BuildTimeSpeedReduction[speedModifier]) / 100;
}