From b70fdd7edcd31e6fa96ebddffc33e5aadd7485a3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 19 Jun 2016 08:19:48 +0200 Subject: [PATCH] Correct the comment as not all ticking traits are synced. --- OpenRA.Game/World.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/World.cs b/OpenRA.Game/World.cs index cc8b3393ae..192509e588 100644 --- a/OpenRA.Game/World.cs +++ b/OpenRA.Game/World.cs @@ -382,7 +382,7 @@ namespace OpenRA foreach (var a in Actors) ret += n++ * (int)(1 + a.ActorID) * Sync.HashActor(a); - // Hash all the traits that tick. + // Hash fields marked with the ISync interface. foreach (var actor in ActorsHavingTrait()) foreach (var syncHash in actor.SyncHashes) ret += n++ * (int)(1 + actor.ActorID) * syncHash.Hash;