From 19801b6cc3b4e5bf2346ab62fa3c6cc7672cd7c1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 30 Aug 2015 17:40:54 +0200 Subject: [PATCH 1/2] add damaged, light and water animations --- mods/ts/rules/civilian-structures.yaml | 4 ++++ mods/ts/sequences/civilian.yaml | 16 ++++++++++++++++ 2 files changed, 20 insertions(+) diff --git a/mods/ts/rules/civilian-structures.yaml b/mods/ts/rules/civilian-structures.yaml index 1e6546d8c5..d72ca667d5 100644 --- a/mods/ts/rules/civilian-structures.yaml +++ b/mods/ts/rules/civilian-structures.yaml @@ -1100,6 +1100,10 @@ CTDAM: Prerequisite: anypower EditorTilesetFilter: ExcludeTilesets: SNOW + WithIdleOverlay@LIGHTS: + Sequence: idle-lights + WithIdleOverlay@WATER: + Sequence: idle-water CTVEGA: Inherits: ^CivBuilding diff --git a/mods/ts/sequences/civilian.yaml b/mods/ts/sequences/civilian.yaml index 2f4c1028a4..0d91d9992e 100644 --- a/mods/ts/sequences/civilian.yaml +++ b/mods/ts/sequences/civilian.yaml @@ -801,6 +801,22 @@ city22: ctdam: idle: + damaged-idle: + Start: 1 + idle-lights: ctdam_a + Length: 8 + Tick: 200 + damaged-idle-lights: ctdam_a + Start: 8 + Length: 8 + Tick: 200 + idle-water: ctdam_b + Length: 8 + Tick: 200 + damaged-idle-water: ctdam_b + Start: 8 + Length: 8 + Tick: 200 ctvega: Defaults: From 47b581d8c0692e95d65ef9f587f692e246e2de93 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 30 Aug 2015 17:42:56 +0200 Subject: [PATCH 2/2] be more concise --- mods/ts/rules/civilian-structures.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ts/rules/civilian-structures.yaml b/mods/ts/rules/civilian-structures.yaml index d72ca667d5..dfd16d188d 100644 --- a/mods/ts/rules/civilian-structures.yaml +++ b/mods/ts/rules/civilian-structures.yaml @@ -1085,7 +1085,7 @@ CITY22: CTDAM: Inherits: ^CivBuilding Tooltip: - Name: Dam + Name: Hydroelectric Dam Description: Provides power for other structures Building: Footprint: xx xx xx xx xx