General uncontroversial cleanup:
- Made private methods static where possible (runtime can elide checking the object for null). - Declared attribute classes as sealed (allows reflection on attributes to complete faster). - Moved some static cctor's into field initializers (static cctor's are slower than static field initializers). - Made classes static if they contained only static methods (can't create instances of useless objects). - Use inferable Exts.Lazy and not new Lazy<T>(). - Added required STAThread attribute to CrashDialog. - Removed unused parameters in private methods. - Added Serializable attribute to exceptions. - Added parameter name in calls to ArgumentNullException. - Use of as operator instead of is + cast. - Changed (x as Foo).Bar anti-pattern into ((Foo)x).Bar. Results in sensible cast exceptions on error rather than null dereferences. - Removed unused method in NullShader.
This commit is contained in:
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.RA.Render
|
||||
dirty = false;
|
||||
}
|
||||
|
||||
void UpdateNeighbours(Actor self)
|
||||
static void UpdateNeighbours(Actor self)
|
||||
{
|
||||
var vec = new CVec(1, 1);
|
||||
var neighbours = self.World.FindActorsInBox(self.Location - vec, self.Location + vec)
|
||||
|
||||
Reference in New Issue
Block a user