General uncontroversial cleanup:
- Made private methods static where possible (runtime can elide checking the object for null). - Declared attribute classes as sealed (allows reflection on attributes to complete faster). - Moved some static cctor's into field initializers (static cctor's are slower than static field initializers). - Made classes static if they contained only static methods (can't create instances of useless objects). - Use inferable Exts.Lazy and not new Lazy<T>(). - Added required STAThread attribute to CrashDialog. - Removed unused parameters in private methods. - Added Serializable attribute to exceptions. - Added parameter name in calls to ArgumentNullException. - Use of as operator instead of is + cast. - Changed (x as Foo).Bar anti-pattern into ((Foo)x).Bar. Results in sensible cast exceptions on error rather than null dereferences. - Removed unused method in NullShader.
This commit is contained in:
@@ -105,7 +105,7 @@ namespace OpenRA.Renderer.Sdl2
|
||||
SDL.SDL_Quit();
|
||||
}
|
||||
|
||||
BeginMode ModeFromPrimitiveType(PrimitiveType pt)
|
||||
static BeginMode ModeFromPrimitiveType(PrimitiveType pt)
|
||||
{
|
||||
switch (pt)
|
||||
{
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace OpenRA.Renderer.Sdl2
|
||||
{
|
||||
MouseButton lastButtonBits = (MouseButton)0;
|
||||
|
||||
MouseButton MakeButton(byte b)
|
||||
static MouseButton MakeButton(byte b)
|
||||
{
|
||||
return b == SDL.SDL_BUTTON_LEFT ? MouseButton.Left
|
||||
: b == SDL.SDL_BUTTON_RIGHT ? MouseButton.Right
|
||||
@@ -25,7 +25,7 @@ namespace OpenRA.Renderer.Sdl2
|
||||
: 0;
|
||||
}
|
||||
|
||||
Modifiers MakeModifiers(int raw)
|
||||
static Modifiers MakeModifiers(int raw)
|
||||
{
|
||||
return ((raw & (int)SDL.SDL_Keymod.KMOD_ALT) != 0 ? Modifiers.Alt : 0)
|
||||
| ((raw & (int)SDL.SDL_Keymod.KMOD_CTRL) != 0 ? Modifiers.Ctrl : 0)
|
||||
|
||||
Reference in New Issue
Block a user