MOAR PERF

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1956 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
chrisf
2008-03-25 02:07:15 +00:00
parent f218d212ff
commit b77a116f60
7 changed files with 98 additions and 123 deletions

View File

@@ -15,18 +15,19 @@ namespace OpenRa.Game
const int spritesPerBatch = 1024;
List<Vertex> vertices = new List<Vertex>();
List<ushort> indices = new List<ushort>();
Vertex[] vertices = new Vertex[4 * spritesPerBatch];
ushort[] indices = new ushort[6 * spritesPerBatch];
Sheet currentSheet = null;
int sprites = 0;
ShaderQuality quality;
int nv = 0, ni = 0;
public SpriteRenderer(Renderer renderer, bool allowAlpha)
{
this.renderer = renderer;
vertexBuffer = new FvfVertexBuffer<Vertex>(renderer.Device, 4 * spritesPerBatch, Vertex.Format);
indexBuffer = new IndexBuffer(renderer.Device, 6 * spritesPerBatch);
vertexBuffer = new FvfVertexBuffer<Vertex>(renderer.Device, vertices.Length, Vertex.Format);
indexBuffer = new IndexBuffer(renderer.Device, indices.Length);
quality = allowAlpha ? ShaderQuality.High : ShaderQuality.Low;
}
@@ -37,16 +38,15 @@ namespace OpenRa.Game
{
renderer.DrawWithShader(quality, delegate
{
vertexBuffer.SetData(vertices.ToArray());
indexBuffer.SetData(indices.ToArray());
vertexBuffer.SetData(vertices);
indexBuffer.SetData(indices);
renderer.DrawBatch(vertexBuffer, indexBuffer,
new Range<int>(0, vertices.Count),
new Range<int>(0, indices.Count),
new Range<int>(0, nv),
new Range<int>(0, ni),
currentSheet.Texture);
});
vertices = new List<Vertex>();
indices = new List<ushort>();
nv = 0; ni = 0;
currentSheet = null;
sprites = 0;
}
@@ -58,8 +58,8 @@ namespace OpenRa.Game
Flush();
currentSheet = s.sheet;
Util.CreateQuad(vertices, indices, location, s, palette);
Util.FastCreateQuad(vertices, indices, location, s, palette, nv, ni);
nv += 4; ni += 6;
if (++sprites >= spritesPerBatch)
Flush();
}