MOAR PERF
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1956 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
@@ -7,35 +7,22 @@ namespace OpenRa.FileFormats
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{
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public static class Format40
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{
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static byte ReadByte( MemoryStream input )
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{
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int inp = input.ReadByte();
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if( inp == -1 )
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throw new InvalidDataException();
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return (byte)inp;
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}
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static int ReadWord( MemoryStream input )
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{
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int inp = ReadByte( input );
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return inp + ( ReadByte( input ) << 8 );
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}
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public static int DecodeInto( MemoryStream input, byte[] dest )
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public static int DecodeInto( byte[] src, byte[] dest )
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{
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var ctx = new FastByteReader(src);
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int destIndex = 0;
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while( true )
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{
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byte i = ReadByte( input );
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byte i = ctx.ReadByte();
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if( ( i & 0x80 ) == 0 )
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{
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int count = i & 0x7F;
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if( count == 0 )
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{
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// case 6
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count = ReadByte( input );
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byte value = ReadByte( input );
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count = ctx.ReadByte();
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byte value = ctx.ReadByte();
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for( int end = destIndex + count ; destIndex < end ; destIndex++ )
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dest[ destIndex ] ^= value;
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}
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@@ -43,7 +30,7 @@ namespace OpenRa.FileFormats
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{
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// case 5
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for( int end = destIndex + count ; destIndex < end ; destIndex++ )
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dest[ destIndex ] ^= ReadByte( input );
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dest[destIndex] ^= ctx.ReadByte();
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}
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}
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else
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@@ -51,7 +38,7 @@ namespace OpenRa.FileFormats
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int count = i & 0x7F;
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if( count == 0 )
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{
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count = ReadWord( input );
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count = ctx.ReadWord();
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if( count == 0 )
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return destIndex;
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@@ -64,12 +51,12 @@ namespace OpenRa.FileFormats
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{
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// case 3
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for( int end = destIndex + ( count & 0x3FFF ) ; destIndex < end ; destIndex++ )
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dest[ destIndex ] ^= ReadByte( input );
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dest[destIndex] ^= ctx.ReadByte();
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}
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else
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{
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// case 4
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byte value = ReadByte( input );
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byte value = ctx.ReadByte();
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for( int end = destIndex + ( count & 0x3FFF ) ; destIndex < end ; destIndex++ )
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dest[ destIndex ] ^= value;
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}
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@@ -5,23 +5,33 @@ using System.IO;
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namespace OpenRa.FileFormats
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{
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class FastByteReader
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{
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readonly byte[] src;
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int offset = 0;
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public FastByteReader(byte[] src)
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{
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this.src = src;
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}
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public bool Done() { return offset >= src.Length; }
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public byte ReadByte() { return src[offset++]; }
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public int ReadWord()
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{
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int x = ReadByte();
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return x | (ReadByte() << 8);
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}
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public void CopyTo(byte[] dest, int offset, int count)
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{
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Array.Copy(src, this.offset, dest, offset, count);
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this.offset += count;
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}
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}
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public static class Format80
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{
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static byte ReadByte( MemoryStream input )
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{
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int inp = input.ReadByte();
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if( inp == -1 )
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throw new InvalidDataException();
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return (byte)inp;
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}
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static int ReadWord( MemoryStream input )
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{
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int inp = ReadByte( input );
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return inp + ( ReadByte( input ) << 8 );
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}
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static void ReplicatePrevious( byte[] dest, int destIndex, int srcIndex, int count )
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{
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if( srcIndex >= destIndex )
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@@ -39,16 +49,18 @@ namespace OpenRa.FileFormats
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}
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}
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public static int DecodeInto( MemoryStream input, byte[] dest )
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public static int DecodeInto( byte[] src, byte[] dest )
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{
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var ctx = new FastByteReader(src);
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int destIndex = 0;
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while( true )
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{
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byte i = ReadByte( input );
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byte i = ctx.ReadByte();
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if( ( i & 0x80 ) == 0 )
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{
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// case 2
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byte secondByte = ReadByte( input );
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byte secondByte = ctx.ReadByte();
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int count = ( ( i & 0x70 ) >> 4 ) + 3;
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int rpos = ( ( i & 0xf ) << 8 ) + secondByte;
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@@ -62,7 +74,7 @@ namespace OpenRa.FileFormats
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if( count == 0 )
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return destIndex;
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input.Read( dest, destIndex, count );
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ctx.CopyTo( dest, destIndex, count );
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destIndex += count;
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}
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else
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@@ -71,8 +83,8 @@ namespace OpenRa.FileFormats
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if( count3 == 0x3E )
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{
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// case 4
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int count = ReadWord( input );
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byte color = ReadByte( input );
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int count = ctx.ReadWord();
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byte color = ctx.ReadByte();
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for( int end = destIndex + count ; destIndex < end ; destIndex++ )
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dest[ destIndex ] = color;
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@@ -80,8 +92,8 @@ namespace OpenRa.FileFormats
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else if( count3 == 0x3F )
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{
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// case 5
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int count = ReadWord( input );
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int srcIndex = ReadWord( input );
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int count = ctx.ReadWord();
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int srcIndex = ctx.ReadWord();
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if( srcIndex >= destIndex )
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throw new NotImplementedException( string.Format( "srcIndex >= destIndex {0} {1}", srcIndex, destIndex ) );
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@@ -92,7 +104,7 @@ namespace OpenRa.FileFormats
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{
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// case 3
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int count = count3 + 3;
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int srcIndex = ReadWord( input );
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int srcIndex = ctx.ReadWord();
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if( srcIndex >= destIndex )
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throw new NotImplementedException( string.Format( "srcIndex >= destIndex {0} {1}", srcIndex, destIndex ) );
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@@ -72,7 +72,7 @@ namespace OpenRa.FileFormats
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byte[] dest = new byte[8192];
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byte[] src = reader.ReadBytes((int)length);
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int actualLength = Format80.DecodeInto(new MemoryStream(src), dest);
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int actualLength = Format80.DecodeInto(src, dest);
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chunks.Add(dest);
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}
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@@ -113,7 +113,7 @@ namespace OpenRa.FileFormats
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for( int i = 0 ; i < 128 ; i++ )
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for( int j = 0 ; j < 128 ; j++ )
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{
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MapTiles[ j, i ].image = ReadByte( ms );
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MapTiles[j, i].image = (byte)ms.ReadByte();// ReadByte(ms);
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if( MapTiles[ j, i ].tile == 0xff || MapTiles[ j, i ].tile == 0xffff )
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MapTiles[ j, i ].image = (byte)( i % 4 + ( j % 4 ) * 4 );
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}
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@@ -109,16 +109,13 @@ namespace OpenRa.FileFormats
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}
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h.Image = CopyImageData( h.RefImage.Image );
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MemoryStream ms = ReadCompressedData( stream, h );
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Format40.DecodeInto( ms, h.Image );
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Format40.DecodeInto(ReadCompressedData(stream, h), h.Image);
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break;
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}
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case Format.Format80:
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{
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MemoryStream ms = ReadCompressedData( stream, h );
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byte[] imageBytes = new byte[ Width * Height ];
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Format80.DecodeInto( ms, imageBytes );
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Format80.DecodeInto( ReadCompressedData( stream, h ), imageBytes );
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h.Image = imageBytes;
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break;
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}
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@@ -127,7 +124,7 @@ namespace OpenRa.FileFormats
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}
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}
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private static MemoryStream ReadCompressedData( Stream stream, ImageHeader h )
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static byte[] ReadCompressedData( Stream stream, ImageHeader h )
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{
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stream.Position = h.Offset;
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// Actually, far too big. There's no length field with the correct length though :(
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@@ -136,8 +133,8 @@ namespace OpenRa.FileFormats
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byte[] compressedBytes = new byte[ compressedLength ];
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stream.Read( compressedBytes, 0, compressedLength );
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MemoryStream ms = new MemoryStream( compressedBytes );
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return ms;
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//MemoryStream ms = new MemoryStream( compressedBytes );
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return compressedBytes;
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}
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private byte[] CopyImageData( byte[] baseImage )
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@@ -15,18 +15,19 @@ namespace OpenRa.Game
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const int spritesPerBatch = 1024;
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List<Vertex> vertices = new List<Vertex>();
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List<ushort> indices = new List<ushort>();
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Vertex[] vertices = new Vertex[4 * spritesPerBatch];
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ushort[] indices = new ushort[6 * spritesPerBatch];
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Sheet currentSheet = null;
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int sprites = 0;
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ShaderQuality quality;
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int nv = 0, ni = 0;
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public SpriteRenderer(Renderer renderer, bool allowAlpha)
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{
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this.renderer = renderer;
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vertexBuffer = new FvfVertexBuffer<Vertex>(renderer.Device, 4 * spritesPerBatch, Vertex.Format);
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indexBuffer = new IndexBuffer(renderer.Device, 6 * spritesPerBatch);
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vertexBuffer = new FvfVertexBuffer<Vertex>(renderer.Device, vertices.Length, Vertex.Format);
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indexBuffer = new IndexBuffer(renderer.Device, indices.Length);
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quality = allowAlpha ? ShaderQuality.High : ShaderQuality.Low;
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}
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@@ -37,16 +38,15 @@ namespace OpenRa.Game
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{
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renderer.DrawWithShader(quality, delegate
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{
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vertexBuffer.SetData(vertices.ToArray());
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indexBuffer.SetData(indices.ToArray());
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vertexBuffer.SetData(vertices);
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indexBuffer.SetData(indices);
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renderer.DrawBatch(vertexBuffer, indexBuffer,
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new Range<int>(0, vertices.Count),
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new Range<int>(0, indices.Count),
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new Range<int>(0, nv),
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new Range<int>(0, ni),
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currentSheet.Texture);
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});
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vertices = new List<Vertex>();
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indices = new List<ushort>();
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nv = 0; ni = 0;
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currentSheet = null;
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sprites = 0;
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}
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@@ -58,8 +58,8 @@ namespace OpenRa.Game
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Flush();
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currentSheet = s.sheet;
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Util.CreateQuad(vertices, indices, location, s, palette);
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Util.FastCreateQuad(vertices, indices, location, s, palette, nv, ni);
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nv += 4; ni += 6;
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if (++sprites >= spritesPerBatch)
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Flush();
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}
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@@ -7,6 +7,7 @@ using System.Drawing;
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using System.IO;
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using System.Windows.Forms;
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using Ijw.DirectX;
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using IjwFramework.Collections;
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namespace OpenRa.Game
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{
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@@ -30,33 +31,32 @@ namespace OpenRa.Game
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tileSet = new TileSet( map.TileSuffix );
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Dictionary<TileReference, Sprite> tileMapping =
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new Dictionary<TileReference, Sprite>();
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Size tileSize = new Size( 24, 24 );
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Size tileSize = new Size( 24, 24 );
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var tileMapping = new Cache<TileReference, Sprite>(
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x => SheetBuilder.Add(tileSet.GetBytes(x), tileSize));
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List<Vertex> vertices = new List<Vertex>();
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List<ushort> indices = new List<ushort>();
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Vertex[] vertices = new Vertex[4 * map.Height * map.Width];
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ushort[] indices = new ushort[6 * map.Height * map.Width];
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int nv = 0;
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int ni = 0;
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for( int j = 0 ; j < map.Height ; j++ )
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for( int i = 0 ; i < map.Width ; i++ )
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{
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TileReference tileRef = map.MapTiles[ i + map.XOffset, j + map.YOffset ];
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Sprite tile;
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for (int i = 0; i < map.Width; i++)
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{
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Sprite tile = tileMapping[map.MapTiles[i + map.XOffset, j + map.YOffset]];
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Util.FastCreateQuad(vertices, indices, 24 * new float2(i, j), tile, 0, nv, ni);
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nv += 4;
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ni += 6;
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}
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if( !tileMapping.TryGetValue( tileRef, out tile ) )
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tileMapping.Add( tileRef, tile = SheetBuilder.Add( tileSet.GetBytes( tileRef ), tileSize ) );
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terrainSheet = tileMapping[map.MapTiles[map.XOffset, map.YOffset]].sheet;
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terrainSheet = tile.sheet;
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vertexBuffer = new FvfVertexBuffer<Vertex>( renderer.Device, vertices.Length, Vertex.Format );
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vertexBuffer.SetData( vertices );
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Util.CreateQuad( vertices, indices, 24 * new float2( i, j ), tile, 0 );
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}
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vertexBuffer = new FvfVertexBuffer<Vertex>( renderer.Device, vertices.Count, Vertex.Format );
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vertexBuffer.SetData( vertices.ToArray() );
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indexBuffer = new IndexBuffer( renderer.Device, indices.Count );
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indexBuffer.SetData( indices.ToArray() );
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indexBuffer = new IndexBuffer( renderer.Device, indices.Length );
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indexBuffer.SetData( indices );
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}
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void Draw()
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@@ -10,13 +10,6 @@ namespace OpenRa.Game
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{
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static class Util
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{
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static float[] channelSelect = { 0.75f, 0.25f, -0.25f, -0.75f };
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static float2 EncodeVertexAttributes(TextureChannel channel, int paletteLine)
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{
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return new float2(paletteLine / 16.0f, channelSelect[(int)channel]);
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}
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static float2 KLerp(float2 o, float2 d, int k)
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{
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switch (k)
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@@ -29,14 +22,6 @@ namespace OpenRa.Game
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}
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}
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static Vertex MakeVertex(float2 o, int k, Sprite r, float2 attrib)
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{
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return new Vertex(
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KLerp( o, r.size, k ),
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r.FastMapTextureCoords(k),
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attrib);
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}
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public static string[] ReadAllLines(Stream s)
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{
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List<string> result = new List<string>();
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@@ -56,28 +41,22 @@ namespace OpenRa.Game
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return result;
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}
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public static void CreateQuad(List<Vertex> vertices, List<ushort> indices, float2 o, Sprite r, int palette)
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{
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ushort offset = (ushort)vertices.Count;
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float2 attrib = EncodeVertexAttributes(r.channel, palette);
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static float[] channelSelect = { 0.75f, 0.25f, -0.25f, -0.75f };
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Vertex[] v = new Vertex[]
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{
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Util.MakeVertex(o, 0, r, attrib),
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Util.MakeVertex(o, 1, r, attrib),
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Util.MakeVertex(o, 2, r, attrib),
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Util.MakeVertex(o, 3, r, attrib),
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};
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public static void FastCreateQuad(Vertex[] vertices, ushort[] indices, float2 o, Sprite r, int palette, int nv, int ni)
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{
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float2 attrib = new float2(palette / 16.0f, channelSelect[(int)r.channel]);
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vertices.AddRange(v);
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vertices[nv] = new Vertex(KLerp(o, r.size, 0), r.FastMapTextureCoords(0), attrib);
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vertices[nv + 1] = new Vertex(KLerp(o, r.size, 1), r.FastMapTextureCoords(1), attrib);
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vertices[nv + 2] = new Vertex(KLerp(o, r.size, 2), r.FastMapTextureCoords(2), attrib);
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vertices[nv + 3] = new Vertex(KLerp(o, r.size, 3), r.FastMapTextureCoords(3), attrib);
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ushort[] i = new ushort[]
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{
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offset, (ushort)(offset + 1), (ushort)(offset + 2), (ushort)(offset + 1), (ushort)(offset + 3), (ushort)(offset + 2)
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};
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indices.AddRange(i);
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}
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indices[ni] = (ushort)(nv);
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indices[ni + 1] = indices[ni + 3] = (ushort)(nv + 1);
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indices[ni + 2] = indices[ni + 5] = (ushort)(nv + 2);
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indices[ni + 4] = (ushort)(nv + 3);
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}
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public static void FastCopyIntoChannel(Sprite dest, byte[] src)
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{
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