fix maploader to be backwards compatible. InitDict-based format is now 3. Formats 1,2 are translated on load, and will be saved back as Format 3 if saved in the editor.

This commit is contained in:
Chris Forbes
2010-08-01 21:00:17 +12:00
parent 3521319095
commit b77bddddbc
3 changed files with 69 additions and 36 deletions

View File

@@ -88,6 +88,14 @@ namespace OpenRA
Author = "Your name here";
}
class Format2ActorReference
{
public string Id;
public string Type;
public int2 Location;
public string Owner;
}
public Map(IFolder package)
{
Package = package;
@@ -101,41 +109,66 @@ namespace OpenRA
{
string[] loc = wp.Value.Value.Split(',');
Waypoints.Add(wp.Key, new int2(int.Parse(loc[0]), int.Parse(loc[1])));
}
// Players
if (MapFormat == 1)
{
Players.Add("Neutral", new PlayerReference("Neutral", "allies", true, true));
}
else
{
foreach (var kv in yaml["Players"].Nodes)
{
var player = new PlayerReference(kv.Value);
Players.Add(player.Name, player);
}
}
// Actors
if (MapFormat == 1)
}
// Players & Actors -- this has changed several times.
// - Be backwards compatible wherever possible.
// - Loading a map then saving it out upgrades to latest.
// Minimum criteria for dropping a format:
// - There are no maps of this format left in tree
switch (MapFormat)
{
int actors = 0;
foreach (var kv in yaml["Actors"].Nodes)
{
string[] vals = kv.Value.Value.Split(' ');
string[] loc = vals[2].Split(',');
Actors.Add( "Actor" + actors++, new ActorReference( vals[ 0 ] )
case 1:
{
new LocationInit( new int2( int.Parse( loc[ 0 ] ), int.Parse( loc[ 1 ] ) ) ),
new OwnerInit( "Neutral" ),
} );
}
}
else
{
foreach( var kv in yaml[ "Actors" ].Nodes )
Actors.Add( kv.Key, new ActorReference( kv.Value.Value, kv.Value.Nodes ) );
Players.Add("Neutral", new PlayerReference("Neutral", "allies", true, true));
int actors = 0;
foreach (var kv in yaml["Actors"].Nodes)
{
string[] vals = kv.Value.Value.Split(' ');
string[] loc = vals[2].Split(',');
Actors.Add("Actor" + actors++, new ActorReference(vals[0])
{
new LocationInit( new int2( int.Parse( loc[ 0 ] ), int.Parse( loc[ 1 ] ) ) ),
new OwnerInit( "Neutral" ),
});
}
} break;
case 2:
{
foreach (var kv in yaml["Players"].Nodes)
{
var player = new PlayerReference(kv.Value);
Players.Add(player.Name, player);
}
foreach (var kv in yaml["Actors"].Nodes)
{
var oldActorReference = FieldLoader.Load<Format2ActorReference>(kv.Value);
Actors.Add(oldActorReference.Id, new ActorReference(oldActorReference.Type)
{
new LocationInit( oldActorReference.Location ),
new OwnerInit( oldActorReference.Owner )
});
}
} break;
case 3:
{
foreach (var kv in yaml["Players"].Nodes)
{
var player = new PlayerReference(kv.Value);
Players.Add(player.Name, player);
}
foreach (var kv in yaml["Actors"].Nodes)
Actors.Add(kv.Key, new ActorReference(kv.Value.Value, kv.Value.Nodes));
} break;
default:
throw new InvalidDataException("Map format {0} is not supported.".F(MapFormat));
}
// Smudges
@@ -156,7 +189,7 @@ namespace OpenRA
public void Save(string filepath)
{
MapFormat = 2;
MapFormat = 3;
var root = new Dictionary<string, MiniYaml>();
foreach (var field in SimpleFields)