Support for buildings without make animations

This commit is contained in:
pchote
2010-02-27 03:18:19 +13:00
parent 605ae8d4d5
commit b77eb43ff6
4 changed files with 10 additions and 12 deletions

View File

@@ -864,32 +864,26 @@
<sequence name="minor-damaged-idle" start="16" length="16" />
<sequence name="damaged-idle" start="32" length="16" />
<sequence name="critical-idle" start="48" length="16" />
<sequence name="make" start="0" length="1" />
</unit>
<unit name="sbag">
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="16" length="16" />
<sequence name="make" start="0" length="1" />
</unit>
<unit name="fenc">
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="16" length="16" />
<sequence name="make" start="0" length="1" />
</unit>
<unit name="cycl">
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="16" length="16" />
<sequence name="critical-idle" start="32" length="16" />
<sequence name="make" start="0" length="1" />
</unit>
<unit name="barb">
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="16" length="16" />
<sequence name="make" start="0" length="1" />
</unit>
<unit name="wood">
<sequence name="idle" start="0" length="16" />
<sequence name="damaged-idle" start="16" length="16" />
<sequence name="make" start="0" length="1" />
</unit>
</sequences>