Revise target line colours to distinguish different attack types.
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Activities
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public Demolish(Actor self, Target target, EnterBehaviour enterBehaviour, int delay,
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int flashes, int flashesDelay, int flashInterval)
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: base(self, target, Color.Red)
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: base(self, target, Color.Crimson)
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{
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notifiers = self.TraitsImplementing<INotifyDemolition>().ToArray();
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this.delay = delay;
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