Document the other Transforms trait properties.
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@@ -18,10 +18,19 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Actor becomes a specified actor type when this trait is triggered.")]
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[Desc("Actor becomes a specified actor type when this trait is triggered.")]
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public class TransformsInfo : ITraitInfo
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public class TransformsInfo : ITraitInfo
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{
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{
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[ActorReference] public readonly string IntoActor = null;
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[Desc("Actor to transform into."), ActorReference]
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public readonly string IntoActor = null;
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[Desc("Offset to spawn the transformed actor relative to the current cell.")]
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public readonly CVec Offset = CVec.Zero;
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public readonly CVec Offset = CVec.Zero;
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[Desc("Facing that the actor must face before transforming.")]
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public readonly int Facing = 96;
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public readonly int Facing = 96;
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[Desc("Sounds to play when transforming.")]
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public readonly string[] TransformSounds = { };
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public readonly string[] TransformSounds = { };
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[Desc("Sounds to play when the transformation is blocked.")]
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public readonly string[] NoTransformSounds = { };
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public readonly string[] NoTransformSounds = { };
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[Desc("Notification to play when transforming.")]
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[Desc("Notification to play when transforming.")]
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