Move mod-level ActorInits out of the engine.
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@@ -10,6 +10,7 @@
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#endregion
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using System.Collections.Generic;
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using OpenRA.Mods.Common;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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@@ -12,6 +12,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Mods.Common;
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using OpenRA.Mods.Common.Activities;
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Mods.Common.Traits;
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