Merge pull request #3622 from ScottNZ/q

Split Plane queue into a Plane queue and a Helicopter queue to stop plan...
This commit is contained in:
Matthias Mailänder
2013-08-03 02:21:06 -07:00
4 changed files with 17 additions and 7 deletions

View File

@@ -178,7 +178,7 @@ YAK:
TRAN:
Inherits: ^Helicopter
Buildable:
Queue: Plane
Queue: Helicopter
BuildPaletteOrder: 110
Prerequisites: hpad
Owner: allies
@@ -232,7 +232,7 @@ TRAN.Husk2:
HELI:
Inherits: ^Helicopter
Buildable:
Queue: Plane
Queue: Helicopter
BuildPaletteOrder: 90
Prerequisites: hpad, atek
Owner: allies
@@ -277,7 +277,7 @@ HELI:
HIND:
Inherits: ^Helicopter
Buildable:
Queue: Plane
Queue: Helicopter
BuildPaletteOrder: 90
Prerequisites: hpad
Owner: allies

View File

@@ -1031,7 +1031,7 @@ HPAD:
SpawnOffset: 0,-6
ExitCell: 0,0
Production:
Produces: Plane
Produces: Helicopter
BelowUnits:
Reservable:
IronCurtainable:

View File

@@ -28,6 +28,10 @@ Player:
Type: Plane
BuildSpeed: .4
LowPowerSlowdown: 3
ClassicProductionQueue@Helicopter:
Type: Helicopter
BuildSpeed: .4
LowPowerSlowdown: 3
PlaceBuilding:
SupportPowerManager:
ConquestVictoryConditions: