Merge pull request #3622 from ScottNZ/q
Split Plane queue into a Plane queue and a Helicopter queue to stop plan...
This commit is contained in:
@@ -178,7 +178,7 @@ YAK:
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TRAN:
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Inherits: ^Helicopter
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Buildable:
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Queue: Plane
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Queue: Helicopter
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BuildPaletteOrder: 110
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Prerequisites: hpad
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Owner: allies
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@@ -232,7 +232,7 @@ TRAN.Husk2:
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HELI:
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Inherits: ^Helicopter
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Buildable:
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Queue: Plane
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Queue: Helicopter
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BuildPaletteOrder: 90
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Prerequisites: hpad, atek
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Owner: allies
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@@ -277,7 +277,7 @@ HELI:
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HIND:
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Inherits: ^Helicopter
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Buildable:
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Queue: Plane
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Queue: Helicopter
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BuildPaletteOrder: 90
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Prerequisites: hpad
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Owner: allies
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@@ -1031,7 +1031,7 @@ HPAD:
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SpawnOffset: 0,-6
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ExitCell: 0,0
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Production:
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Produces: Plane
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Produces: Helicopter
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BelowUnits:
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Reservable:
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IronCurtainable:
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@@ -28,6 +28,10 @@ Player:
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Type: Plane
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BuildSpeed: .4
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LowPowerSlowdown: 3
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ClassicProductionQueue@Helicopter:
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Type: Helicopter
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BuildSpeed: .4
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LowPowerSlowdown: 3
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PlaceBuilding:
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SupportPowerManager:
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ConquestVictoryConditions:
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