From b7d6fa8a1804957d934b6370ca79e5bedad306e9 Mon Sep 17 00:00:00 2001 From: psydev Date: Sun, 31 Mar 2013 03:25:07 -0700 Subject: [PATCH] Nod gets mobile SAM launcher. MLRS & MCV speed MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Nod now can use mobile SAM launcher. This is necessary because Orcas are powerful, esp. in large groups. MLRS slowed down a bit, so it can't turn and run as swiftly. MCV gets +1 speed since it will be moving more now.  --- mods/cnc/rules/vehicles.yaml | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index c79d1e2e82..9a2b22d352 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -13,7 +13,7 @@ MCV: Selectable: Priority: 3 Mobile: - Speed: 4 + Speed: 5 Health: HP: 750 Armor: @@ -397,7 +397,7 @@ HTNK: Speed: 4 ROT: 3 Health: - HP: 800 + HP: 900 Armor: Type: Heavy RevealsShroud: @@ -444,7 +444,8 @@ MSAM: Prerequisites: hq Owner: gdi Mobile: - Speed: 7 + Speed: 6 + ROT: 4 Health: HP: 120 Armor: @@ -476,7 +477,7 @@ MLRS: Buildable: BuildPaletteOrder: 70 Prerequisites: hq - Owner: None + Owner: nod Mobile: Speed: 6 Health: @@ -489,12 +490,9 @@ MLRS: ROT: 5 Offset: -128,0,128 AlignWhenIdle: true - Armament@PRIMARY: + Armament: Weapon: Patriot - LocalOffset: 0,-171,0 - Armament@SECONDARY: - Weapon: Patriot - LocalOffset:0,171,0 + LocalOffset: 0,-171,0, 0,171,0 AttackTurreted: RenderUnitTurretedAim: AutoTarget: