Resolve yaml removals in weapon definitions.
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@@ -68,6 +68,9 @@ namespace OpenRA.GameRules
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public WeaponInfo(string name, MiniYaml content)
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{
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// Resolve any weapon-level yaml inheritance or removals
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// HACK: The "Defaults" sequence syntax prevents us from doing this generally during yaml parsing
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content.Nodes = MiniYaml.Merge(new[] { content.Nodes });
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FieldLoader.Load(this, content);
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}
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