Add ISingleInstanceInit interface.

Inits that are logically singletons (e.g. actor
location or owner) should implement this interface
to avoid runtime inconsistencies.

Duplicate instances are rejected at init-time,
allowing simpler queries when they are used.
This commit is contained in:
Paul Chote
2020-05-30 16:48:35 +01:00
committed by reaperrr
parent 86305879cb
commit b856613194
45 changed files with 169 additions and 95 deletions

View File

@@ -278,7 +278,7 @@ namespace OpenRA.Mods.Common.Traits
public Building(ActorInitializer init, BuildingInfo info)
{
self = init.Self;
topLeft = init.GetValue<LocationInit, CPos>(info);
topLeft = init.GetValue<LocationInit, CPos>();
Info = info;
influence = self.World.WorldActor.Trait<BuildingInfluence>();