Add ISingleInstanceInit interface.

Inits that are logically singletons (e.g. actor
location or owner) should implement this interface
to avoid runtime inconsistencies.

Duplicate instances are rejected at init-time,
allowing simpler queries when they are used.
This commit is contained in:
Paul Chote
2020-05-30 16:48:35 +01:00
committed by reaperrr
parent 86305879cb
commit b856613194
45 changed files with 169 additions and 95 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
public GrantConditionOnFaction(ActorInitializer init, GrantConditionOnFactionInfo info)
: base(info)
{
faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
faction = init.GetValue<FactionInit, string>(init.Self.Owner.Faction.InternalName);
}
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)