Overlay rendering
- also, sequences for HBOX and PBOX
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@@ -70,8 +70,8 @@ namespace OpenRa.Game
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{
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string key = line.Substring(0, line.IndexOf(','));
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int secondComma = line.IndexOf(',', line.IndexOf(',') + 1);
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string group = line.Substring(secondComma + 1, line.Length - secondComma - 1);
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sprites.Add(key, SpriteSheetBuilder.LoadSprite(key + "icon.shp"));
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string group = line.Substring(secondComma + 1, line.Length - secondComma - 1);
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sprites.Add( key, SpriteSheetBuilder.LoadSprite( key + "icon", ".shp" ) );
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itemGroups.Add(key, group);
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}
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}
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