Units that have turrets while deployed now move their turrets back to their initial positions before undeploying

- Tested in TS with all deployable units and did a quick check for obvious issues in TD and RA.
This commit is contained in:
BGluth
2018-08-04 15:39:39 -06:00
committed by Paul Chote
parent 00dc161628
commit b88b84c05a
4 changed files with 65 additions and 0 deletions

View File

@@ -119,6 +119,7 @@
<Compile Include="Activities\UnloadCargo.cs" />
<Compile Include="Activities\Wait.cs" />
<Compile Include="Activities\WaitForTransport.cs" />
<Compile Include="Activities\WaitForTurretAlignment.cs" />
<Compile Include="ActorExts.cs" />
<Compile Include="AI\AIUtils.cs" />
<Compile Include="AI\AttackOrFleeFuzzy.cs" />