Rename AttackBase.IsAttacking to IsAiming to make its uses and assumptions clear.
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@@ -117,7 +117,7 @@ namespace OpenRA.Mods.Common.Traits
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if (attack != null)
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{
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// Only realign while not attacking anything
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if (attack.IsAttacking)
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if (attack.IsAiming)
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return;
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if (realignTick < Info.RealignDelay)
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