From b898e810bb34f42955ce870aecea925e58ac75e5 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Sun, 12 Jun 2016 14:46:01 +0200 Subject: [PATCH] Use INotifyCreated instead of INotifyAddedToWorld in AttackOrderPower --- OpenRA.Mods.TS/Traits/SupportPowers/AttackOrderPower.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.TS/Traits/SupportPowers/AttackOrderPower.cs b/OpenRA.Mods.TS/Traits/SupportPowers/AttackOrderPower.cs index da41545cf7..76af6fe64a 100644 --- a/OpenRA.Mods.TS/Traits/SupportPowers/AttackOrderPower.cs +++ b/OpenRA.Mods.TS/Traits/SupportPowers/AttackOrderPower.cs @@ -24,7 +24,7 @@ namespace OpenRA.Mods.TS.Traits public override object Create(ActorInitializer init) { return new AttackOrderPower(init.Self, this); } } - class AttackOrderPower : SupportPower, INotifyAddedToWorld, INotifyBurstComplete + class AttackOrderPower : SupportPower, INotifyCreated, INotifyBurstComplete { readonly AttackOrderPowerInfo info; AttackBase attack; @@ -47,7 +47,7 @@ namespace OpenRA.Mods.TS.Traits attack.AttackTarget(Target.FromCell(self.World, order.TargetLocation), false, false, true); } - void INotifyAddedToWorld.AddedToWorld(Actor self) + void INotifyCreated.Created(Actor self) { attack = self.Trait(); }