Add an update rules for the ShakeOnDeath fix
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@@ -46,6 +46,7 @@ namespace OpenRA.Mods.Common.UpdateRules
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new DefineSoundDefaults(),
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new RenameWormSpawner(),
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new RemoveWithReloadingSpriteTurret(),
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new ChangeIntensityToDuration(),
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new IgnoreAbstractActors(),
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new AddEditorPlayer(),
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new RemovePaletteFromCurrentTileset(),
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