Add missing trait descriptions for cursors and unify the language

This commit is contained in:
Ivaylo Draganov
2020-05-18 15:18:35 +03:00
committed by abcdefg30
parent 227567dfe1
commit b8a9f41892
25 changed files with 59 additions and 11 deletions

View File

@@ -42,6 +42,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Experience to grant to the infiltrating player.")]
public readonly int PlayerExperience = 0;
[Desc("Cursor to display when able to infiltrate the target actor.")]
public readonly string EnterCursor = "enter";
public override object Create(ActorInitializer init) { return new Infiltrates(this); }