Add missing trait descriptions for cursors and unify the language

This commit is contained in:
Ivaylo Draganov
2020-05-18 15:18:35 +03:00
committed by abcdefg30
parent 227567dfe1
commit b8a9f41892
25 changed files with 59 additions and 11 deletions

View File

@@ -27,7 +27,10 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Locomotor used by the transformed actor. Must be defined on the World actor.")]
public readonly string Locomotor = null;
[Desc("Cursor to display when a move order can be issued at target location.")]
public readonly string Cursor = "move";
[Desc("Cursor to display when a move order cannot be issued at target location.")]
public readonly string BlockedCursor = "move-blocked";
[VoiceReference]