Add missing trait descriptions for cursors and unify the language
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@@ -32,7 +32,10 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Require the force-move modifier to display the enter cursor.")]
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public readonly bool RequiresForceMove = false;
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[Desc("Cursor to display when able to enter target actor.")]
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public readonly string EnterCursor = "enter";
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[Desc("Cursor to display when unable to enter target actor.")]
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public readonly string EnterBlockedCursor = "enter-blocked";
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public override object Create(ActorInitializer init) { return new TransformsIntoPassenger(init.Self, this); }
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