Add missing trait descriptions for cursors and unify the language

This commit is contained in:
Ivaylo Draganov
2020-05-18 15:18:35 +03:00
committed by abcdefg30
parent 227567dfe1
commit b8a9f41892
25 changed files with 59 additions and 11 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Sound to play when delivering cash")]
public readonly string[] Sounds = { };
[Desc("Cursor to show when hovering over a valid actor to deliver cash to.")]
[Desc("Cursor to display when hovering over a valid actor to deliver cash to.")]
public readonly string Cursor = "enter";
[VoiceReference]